Lost Legacy is better than any game past 2. As it stands it’s 2 > LL > 3 > Vita game > Original > > > 4
Pls no this simply has to be a free upgrade for U4 and LL if you own own them on PS4. They’ve already given free 60fps patches for Ratchet, Horizon, God of War etc. If they try and charge anything (never mind full price) for this 60fps patch they have lost their fucking minds.DF pixel counted it at 1440p this is a lazy remaster.
Was there an upgrade path for last of us from PS3 to PS4? I assume they’ll take the same route with this.This is dumb, if it's not free for PS4 owners, then fuck this. Sony remastering a PS4 game and charging for it is stupid, since nothing new will be added other than minor changes to performance. No new dlc or content to make it worth it. I still play the online today, and I love naughty dog and support them all the time but not for this if charged.
I’ll probably double dip for this. To play it in 4K would be amazing and I hope there’s other graphical upgrades as well.
So I’d imagine 60hz, probably a higher resolution, dual sense and faster loading for the PS5.
Great for new to the franchise l suppose.
Hope Naughty do a bit more but I’m guessing they won’t.
They were already ported to PS4. All they have to do is change the resolution from 1080p to 4k and the PS5 BC logic should have enough horsepower to run it without any tinkering.Yeah, would it have been that difficult to just get those first three games running at 4K 60fps?
Sony has been so bad with BC. It's taken so long to get 60 fps and many are still missing. Then they are doing very little on things like GoT and Uncharted, which are paid upgrades. I have no hope of ever seeing Driveclub, the Order, gravity rush, or last guardian upgrades. Not just Sony but Rockstar games not upgrading Gta V or Rdr2, but selling remasters full priced years later. Like unless I buy a PC I'll have to wait years to be able to play Red Dead at 60 fps. Sucks.They were already ported to PS4. All they have to do is change the resolution from 1080p to 4k and the PS5 BC logic should have enough horsepower to run it without any tinkering.
PS4 and PS5 are basically PCs nowadays. These games are smart enough to just work. For example, I am playing Killzone shadowfall right now on PS5. It is a 1080p game on the PS4 with an unlocked framerate that hovered around 30 fps. On the Pro, it ran closer to 50 fps because the GPU was able to render more frames and on the PS5 its pretty much a locked 60 fps. The Last Guardian's disc version also runs at 4kcb and an unlocked framerate on the Pro. On the PS5, it's a locked 60 fps as the PS5's more powerful GPU is able to easily render it at 4kcb and 60 fps. No work required despite the game being a cell processor game upconverted to run on the PS4.
All they have to do is release a patch to add a new resolution setting or just change it in the backend for anyone playing it on the PS5. GG, ND, and SSM have already done this. Sony is just being stubborn about it because they probably want money for it. With Bluepoint porting these games, and now a first party Sony studio, it shouldnt really take much effort to add a 4k resolution mode for this trilogy. The biggest effort is probably going to be QA to ensure all three games run without any issues, but QA work is typically very cheap compared to engineering work.
It's just disappointing to see Sony studios be so lazy about this. Bloodborne, DriveClub, Uncharted trilogy, Uncharted 4 and Lost Legacy not getting 60 fps and 4k patches is extremely disappointing.