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Uncharted 4 street date broken as thieves steal copies

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Credit to Alex.

Can't unsee the super close fade in.
 
Haha I don't think I've ever seen one of those in the UK.

I'm just hoping the sketchy UK online retailers ship it as soon as they get stock in.

Do you mean a little local place? It's a shame, becuase there really isn;t many independent places that sell videogames anymore.
 
More pics of non spoiler environments and effects, etc. Enjoy!

Just a pretty picture: http://i.imgur.com/bm63LVP.jpg

Filter vibrant: http://i.imgur.com/rXsVIkm.jpg

Close up in Jeep: http://i.imgur.com/URqhTKb.jpg

Fun with dirt: http://i.imgur.com/xS71Zyu.jpg

Vegetation and life pondering: http://i.imgur.com/hU799CR.jpg

I blew it up: http://i.imgur.com/l86vUKt.jpg

I watched the smoke grow and dissipate: http://i.imgur.com/yu03IdZ.jpg

All same freeze moment:

I took my stress out on a wall: http://i.imgur.com/NSulTzK.jpg

Another angle and closer: http://i.imgur.com/pwHKXAn.jpg

Is that a bullet case: http://i.imgur.com/HJS3LBZ.jpg
 

eso76

Member
2016 Console Uncharted 4 Screenshot Thread (READ RULES IN OP)

incoming.


Uncharted 4 should get its own screenshots thread, the usual one isn't going to cut it.
 

Shin-chan

Member
Do you mean a little local place? It's a shame, becuase there really isn;t many independent places that sell videogames anymore.
Yeah that's what I mean. I used to live in Belgium and there was one tiny one there which was cool and had loads of second hand retro stuff but I think that even closed down.

at least there are a lot of independent online retailers in the UK that offer competitive service and pricing.
 

Floody

Member
Those filter are great, probably do a full
cel-shaded
playthrough. Though I definitely would have tried to troll people with the
8bit
one, just to see the reaction, saying it uses dynamic resolution or something.
 

Gurish

Member
I think they probably mean more about scale and tone. Nothing like capsizing cruise ships or flying out of airplanes and the like. Smaller scale, but no less bombastic in terms of action.

I still don't get it, the City set piece is a full chase on a big ass environment that turns into the U2 trucks set piece and than back to driving and slamming into the enemies and than an on rail chase on a motorcycle, all happens continuously without interruption, how the hell it can be described as "smaller scale"?
 
What are we exactly refering to with bombastic? I only ask because I'm thrilled with what I've done so far and not sure what that word is actually meaning in the case of Uncharted. Like more grounded?

Alex said:

Most of U4's set pieces aren't like the train sequence, the plane crash, or even the E3 2015 demo with the tank. There's a couple of 'big blockbuster' moments, but as a whole the game is more grounded and hence the set pieces match that and feel more real as a result.
 

Gurish

Member
Amazing shots Slasher , liked the fun with mud , close up on jeep and the explosions especially!

Thanks for making the wait a little more bearable (or harder, can't decide :p)
 

LastNac

Member
I don't have the game myself but these are some impressions from someone who's beaten it.

Spoiler-free impressions:
- Gameplay is fantastic. Shooting now has a weight to it and the freedom of how you tackle encounters feels great.
- Set pieces are less bombastic, but no less memorable or exciting.
- Chapters are more meaningful and each one feels very distinct. They're much longer than in previous games too.
- Speaking of which, my end clock was 14 hours. I reckon most playthoughs will be between 12-16 hours. It's pretty meaty!
- Music has less memorable themes, but it's the best implementation of music in the series. Firefight music in particular is great (very pirate like)
- It's the best looking game on the system bar none...you already knew that.
- But what shines is the art direction, it's so beautiful! Colors are vibrant and each environment is so wonderfully well crafted, it feels so organic.
- Smoothest 30fps game I've ever played, no hyperbole. Their masterful implementation of motion blur is like nothing I've ever seen.
- Incredibly clean image, everything is so sharp and the AA solution removes any noticeable jaggies.
- Details, details, details. People say you don't notice the little things, you do. In many ways it's the 'biggest' Uncharted, but it's also the most down to earth, so all the little things stand out so much more.
- The ending is perfect. PERFECT!



Unfortunately they're JPEGs but still look great.

Filters (playable):



Screens (non-spoilery)

Small island: http://abload.de/img/14dzp9s.jpg
Large island: http://abload.de/img/15qnq2u.jpg
Nate on shore: http://abload.de/img/16ifjj0.jpg
Elena/Nate: http://abload.de/img/gkjjtf.jpg - http://abload.de/img/h03kvs.jpg
Forest: http://abload.de/img/ipnxjw.jpg - http://abload.de/img/ko8xfz.jpg



Model Viewer (100% in-game models)
Elena: http://abload.de/img/ak3r2i.jpg - http://abload.de/img/bgyolb.jpg - http://i.imgur.com/UUPBCUW.png
Nate: http://abload.de/img/cs2oqu.jpg - http://abload.de/img/fo6jhg.jpg
Sully: http://i.imgur.com/DxP1nU8.png


But...but does it have me moments?!?!?!
 

Tratorn

Member
Can we please stop posting pics without spoiler as long as we don't have a spoiler-free thread?
I visit this thread to read some spoiler-free impressions but often have to scroll fast because some people post screens without a spoiler-tag...

@slasher and shinobi: thanks for the impressions.
 

GribbleGrunger

Dreams in Digital
You... you caved to some slight spoilers... welcome aboard, lol!

I did notice that... can you link me to what 'slip on death' is...

Also, what do the different audio modes mean?

It should have read 'flip on death'. lol

I'm assuming it keeps flipping mirror mode every time you die.
 

DeepEnigma

Gold Member
It should have read 'flip on death'. lol

I'm assuming it keeps flipping mirror mode every time you die.

Ah gotcha... it sounds like a blast.

I love that the cut-scenes are now rendered in real time in-engine, so the different filters work in them as well.

The explosion shots... is it me, or does Nate's pants appear to wrinkle a little more depending on how he stands... or maybe the shadowing maps depending on lighting giving the illusion?

I would not put it past ND if there were real time calculations in clothing.
 

GribbleGrunger

Dreams in Digital
Ah gotcha... it sounds like a blast.

I love that the cut-scenes are now rendered in real time in-engine, so the different filters work in them as well.

The explosion shots... is it me, or does Nate's pants appear to wrinkle a little more depending on how he stands... or maybe the shadowing maps depending on lighting giving the illusion?

I would not put it past ND if there were real time calculations in clothing.

I'm more concerned about getting locations, characters and scenarios spoilt. I'm not that bothered about things like this.
 

DeepEnigma

Gold Member
I'm more concerned about getting locations, characters and scenarios spoilt. I'm not that bothered about things like this.

Ditto.

I still don't get it, the City set piece is a full chase on a big ass environment that turns into the U2 trucks set piece and than back to driving and slamming into the enemies and than an on rail chase on a motorcycle, all happens continuously without interruption, how the hell it can be described as "smaller scale"?

This. Like seriously, less bombastic? Really!?

Maybe it is more 'grounded' is what they are looking for... like no toppling buildings or falling out of military transport aircraft with no chute, lol.
 
I still don't get it, the City set piece is a full chase on a big ass environment that turns into the U2 trucks set piece and than back to driving and slamming into the enemies and than an on rail chase on a motorcycle, all happens continuously without interruption, how the hell it can be described as "smaller scale"?

This. Like seriously, less bombastic? Really!?
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
HJS3LBZ.jpg



The cold gaze of a man dead inside
I imagine this image will get some use the next time someone proposes that Drake is a mass murderer. Seriously after he, Sully and his brother destroyed that city in the e3 demo and then laughed it off it seriously makes me wonder how this game will end.
 
I still don't get it, the City set piece is a full chase on a big ass environment that turns into the U2 trucks set piece and than back to driving and slamming into the enemies and than an on rail chase on a motorcycle, all happens continuously without interruption, how the hell it can be described as "smaller scale"?

This. Like seriously, less bombastic? Really!?

See

Most of U4's set pieces aren't like the train sequence, the plane crash, or even the E3 2015 demo with the tank. There's a couple of 'big blockbuster' moments, but as a whole the game is more grounded and hence the set pieces match that and feel more real as a result.
 
I imagine this image will get some use the next time someone proposes that Drake is a mass murderer. Seriously after he, Sully and his brother destroyed that city in the e3 demo and then laughed it off it seriously makes me wonder how this game will end.
I don't understand how people can't suspend their disbelief. Its a video game. Don't think too much about the bodycount.
 
So basically the set piece shown at E3 is the biggest most crazy setpiece in the game. Is that what is being implied here. That kind of sucks.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
I don't understand how people can't suspend their disbelief. Its a video game. Don't think too much about the bodycount.
I think it's because ND proposes that Nathan Drake is "just a normal guy."

Well, it's not a Ubisoft game and this is CrossingEden you're talking about, so...
Ffs man. Where in that post did I propose that Drake is a mass murderer? Please point it out to me because I must have missed it.
 
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