1. Under Night In-birth Exe:Late[st] ; Frenchbread Arcade An anime fighting game, on your top 10? Skipping to the next list! No, I know. There's so many of these nowadays aren't there? What makes one more compelling than the other?
Under Night In-birth is the first major fighting game release from the French Bread studio, and one that for all intents and purposes I ignored when it was debuted back in 2012 in the arcade. It seemed like yet another generic anime fighter, complete with a kid in a high school uniform using a sword, a black winged demon...thing, and a loli space fairy. Basically it didn't do much for me at first.
Three years later and Im playing it three times a week and I consider it probably the best fighter out there at the moment. UNI as regular players call it, has been steadily updated over the past three years to achieve a pretty solid balance among its characters. Really, the best version of this game is probably the PS3 version (soon to be on Steam) called Exe:Late. It has some balance issues (read: pirate-esque character Gordeau beats everyone), but it is all around a fantastic fighter. Simple enough to play with any of your friends, once you get any deeper in, the gameplay systems are impressively complex. You not only have "supers" but can also use the same meter to boost the damage of your combos, and unleash a desperation move with the "Veil Off" system. There's also a "GRD" meter in the middle of the screen that essentially rewards you for either hitting your opponent, or blocking well.
These two systems create a fine tension between offense and defense that can lead to incredible comebacks.
The strength of UNI is also in its characters (though not visually IMO). The "puddle" and "floor spike" placements of Carmine for instance make him, for me, one of the more compelling fighting game characters of this gen. Most characters are really fun to try out, although there are a couple I wish didn't exist (like Vatista and Eltnum).
That said, there's probably about 4 characters in the game that I would like to play hardcore if I had the time, which is more than I can say for most fighters.
So all that info out of the way, Exe:Late[st] is the (latest) arcade version and it was released this year in the arcades. It adds in new whip-based character Phonon, web-based fighter Byakuya, as well as the ability to cancel into the "Veil-Off" state mid-combo for huge damage (CCVO=Cross-Cast Veil-Offs). The result is that you have a game with more merciless combos, and slightly better overall balance than the previous installment. Characters like Chaos, who uses a pet dragon to do his attacking, have been boosted, and previously top tier Gordeau has largely been downgraded.
As a whole, I still prefer the PS3 version, especially since this is an arcade exclusive at the moment and it tends to eat my wallet since Im not the greatest player. That said, not only in terms of play time but also in terms of watching tournaments, its definitely the game I spent the most time on this year, and I really love it.