as long as they license the engine, i couldn't care less.ivysaur12 said:At least it'll look good.
And that's about it.
only one left, really.jett said::lol You¡'re such a shamless little bitch, Julian. When this game bombs, whose cock will you slobber all over next?
Amazing Kreskin...Is that you?Amir0x said:TODAY IN FUTURE WII THREAD NEWS:
*images of Factor 5 Wii game*
WiiFan: "Wow amazing looks so good all other third party devs shamed I totally care about graphics now and am hopeful about the gameplay due to Factor 5's proven track record!"
But later in future town, WiiFan plays the game...
WiiFan: "Shit..."
Correction: Imagine: Baby Dragonz (to be published by Ubisoft.)Kevtones said:I think we're getting a LAIR prequel called Baby Dragons
ivysaur12 said:At least it'll look good.
And that's about it.
"Whatever we're working on will at least blow you away in a lot of the technical aspects"
BrodiemanTTR said:I sense the complete ruination of an already down on its luck Nintendo franchise is at hand.
TheGreatDave said:I'm going to give him the benefit of the doubt and say he's not talking about graphics, just what they can do in the engine. That's quite a bit different when you think about it. You don't need a PS3 GPU to do the stuff in Lair at 480i and degraded graphics, and maybe that's what he means.
Wii said:PLEASE BE STARFOX RAIL SHOOTER, NO GROUND MISSIONS, ALL MISSION SCENARIO/WRITING BY EAD, KTHXBYE
:O YOU'VE EXPOSED MY SECRET!indi said:I noticed you didn't put "NO KRYSTAL."
nightside said:He already said sometime ago that they wanted to re-use some parts of the lair engine, iirc he was talking about dataflow or stuff like that....
:lol Well done.bcn-ron said:Does the canonical Star Fox universe contain tow cables?
gofreak said:The funny thing is, Julian wasn't far from expressing the same sentiment himself :lol
At least they know their role
Anyway, in an attempt at being constructive, I hope they sort out their art department. When they had the benefit of someone else's art style - parachuted in from the star wars universe - their games did indeed look (relatively) great. But then when they lost that and had to rely on their own original concept, they managed to (IMO) uglify their game, despite the technology underneath it. I didn't play Lair, but that was my feeling based on the released media for it (with the sole exception of some of the media from that city level). It was overall aesthetically very displeasing, to me.
Jive Turkey said::lol Well done.
OMGWTFBBQ!!! I MISSED TWO LONG-WINDED TOW CABLE JOKES AND SOMEHOW NOTICED THE QUICK PUNCHY JOKE INSTEAD!!!shinsnake said:Are you being serious? Did you miss the first three pages?
IAmtheFMan said:You didn't make the title controversial enough!
Thread should've read:
Factor 5's Julian Eggrebecht sez Wii power = PS3
RG: Can it be because of their tools? That it would be easier if the Wii had standard shader effects... or is it a matter of work because you have to prepare the shaders for yourself?
JE: The one thing which makes it probably harder for developers who are coming from the traditional direction is that the shader system inside the hardware works quite differently, you have something more right about that than the traditional AGI and the video pipelines. Because the thinking back when the basic graphics hardware structure was developed was to get very, very efficient, that hotwired a lot of things. But there're many possibilities in terms of how to use that hotwiring and actually rewire it, if you're clever about it. If you connect you can get a lot of shader effects which would've been on the 360 or the PS3.
Crushed said:Pit's Crossbow Training.
It's not like you can ruin Kid Icarus (since it's already awful), and as long as it's all flight (with no shoehorned waggle), it'll be good. I actually enjoyed the RS games.
I doubt their Wii project will play any better than Lair, it'll only look worse. I actually have more faith in their future PS3 titles.krypt0nian said:Enjoy Factor 5, kids!
Yeah, it'll probably be on-rails or something and not even let you pick your vehicles.BrodiemanTTR said:In all seriousness I expect a completely dumbed-down Star Fox game aimed at a casual audience that sends the franchise in the complete opposite direction of where the core fanbase wants it to go.
doomed1 said:as long as they license the engine, i couldn't care less.
BrodiemanTTR said:In all seriousness I expect a completely dumbed-down Star Fox game aimed at a casual audience that sends the franchise in the complete opposite direction of where the core fanbase wants it to go.
Crushed said:Yeah, it'll probably be on-rails or something and not even let you pick your vehicles.
:lolCrushed said:Yeah, it'll probably be on-rails or something and not even let you pick your vehicles.
BrodiemanTTR said:In all seriousness I expect a completely dumbed-down Star Fox game aimed at a casual audience that sends the franchise in the complete opposite direction of where the core fanbase wants it to go.
indi said:You don't want to know where the core fanbase wants it to go.
BrodiemanTTR said:In all seriousness I expect a completely dumbed-down Star Fox game aimed at a casual audience that sends the franchise in the complete opposite direction of where the core fanbase wants it to go.
BrodiemanTTR said:That's not the core fanbase. That's something else. Something...terrible.