Publisher: NIS America
Genre: SRPG / Visual Novel
Platforms: Playstation 4, Playstation Vita, PC (TBD)
Release Date: May 26th, 2020
Utawarerumono is a story centering around the masked protagonist, Hakuoro, who one day is found by a family of two girls and their grandmother in a nearby forest close to their village. He is badly injured and is soon found to have amnesia, so they take him to their home and treat him until he is well again. Hakuoro is soon accepted into their village where he stays and lives with them, but before long Hakuoro finds that life in this village is being oppressed by the greedy emperor who rules over the country their village resides in. Soon after, these negative actions taken towards their village result in him leading a rebellion against the emperor of the country which later lands him to become emperor of a vast new country which is named Tusukuru, after the grandmother of the two girls who helped save his life.
After becoming emperor and things begin to calm down, Hakuoro soon finds out that peace is hard to maintain and finds himself constantly in battle in order to protect the peace of his country and his people. Eventually, he is led into many bloody battles in order to fight for the freedom of all those residing in Tusukuru. Along the way, Hakuoro meets several other strong warriors from several other countries and tribes who are fully accepted into Hakuoro's growing family. Many moments of hardship and laughter ensue as time continues but with Hakuoro leading the way, all others are confident in his ability to lead. [FROM THE WIKI]
Utawarerumono features a tactical role-playing battle system that centers on the player moving a group of characters through a square-based grid during turn-based battles in order to achieve an objective. The objective of the battle, displayed in the upper-right corner of the screen when viewing the actions available for a specific character, consist of the player either defeating any number of enemies or moving one or all characters to a specific location. During each character's turn, the player may choose to have the character move, attack, or cast magic, of which only moving and attacking can be performed in succession, in that order. When a character attacks an enemy character, the player is given a chance to add additional attacks should he or she time his or her mouse click by clicking while a yellow circle is present on screen that disappears shortly after appearing. The number of attacks that the player can add to a character's attack is based on that character's current "technique" skill, and the maximum varies based on the character. After adding a certain number of attacks to the character will perform a special finishing attack should they have the required abilities. As characters defeat enemies and participate in battle, they gain battle points at the end of battle which are used to "pay" for increasing the character's abilities. [FROM THE WIKI]