• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • Hey Guest. Check out the NeoGAF 2.2 Update Thread for details on our new Giphy integration and other new features.

Valve Announces Counter-Strike: GO (PSN/XBLA/PC, 2012) [Rumor: Strong Console Focus]

Status
Not open for further replies.

duckroll

Member
Jun 7, 2004
114,734
4
0
39
Update:

It's rumors/stated by players that the game has a strong console focus:

ESEA said:
I can go on for hours with in-depth analysis and more details, but it is important to remember that our first hands on experience with Counter-Strike: Global Offensive is pre-beta. I have my fair share of concerns about how what apparently seems to be a console game built on the Source engine will port over to the PC. Is this a "half game" that serves a greater strategic purpose for the development of the Steam platform? By their own words, CS GO is a new game not meant to replace 1.6 or Source. Is this simply a political statement to help fend off unrealistic expectations?
Source: http://www.eseanews.com/index.php?s=news&d=comments&id=9969

Marek ".PhP" Kadek is one of the players in seattle. This is what he wrote on Playzone.cz :
- this game is not going to replace CS 1.6, or CS:S, it is primary made for consoles, PC version is just kind of a "bonus"
- at the moment, the game looks more like HL2DM
- There is no recoil and there will never be. (because of the consoles)
- the game runs on L4D2 engine
- SourceTV is NOT a priority
- they are working on match making system
- new money system
- no kevlar (this should be fixed in the future)
- maps are simplyfied for XBOX style, less ways, most fights are close range
- Hidden Path (Valve only finances the game) is trying to make all weapons balanced.
Source: http://translate.google.com/transla...ayzone.cz/clanky/novy-counter-strike-na-ceste (via angular graphics)

Alternate Translation (Thanks again, angular graphics):

Brought some fresh info from Seattle:
- The game is not to replace or CSS 1.6 ... been doing for the console to the pc it goes to the bonus. Want to continue Updating CSS
- Grenades are great
- As it is currently half life 2 deathmatch with a few css weapons
- Completely withdrawn recoil
- Is built on L4D 2 engine - t.j tick33
- Sourcetv is NOT a priority
- I'm working on Match Making Systems
- Maps are simplified ala XBOX style. Withdrawn a lot of corridors and rooms, terribly narrow and linear, most battles is to close.
- Kelvar withdrawn, completely redesigned system the money to ... for this to work, should be kelvar SPET
-is trying to use every weapon, not just AK and AWP. There are currently more than P90 IMBA weapon. A deagle
The whole time we have St. kontaktte with developers, write to our suggestions and the like, always being finally talk with all members (although much nobody except me and nookyho hudzga not involved). I really try, testified that I programmed all night to pofixovali what they are saying. On the other hand, some even do not know themselves what they want. Otherwise, they are champions of the Hidden Path Valve great, so we'll see how much you really want to do competetive game.

We play a very early version so it is too early for making hasty opinions. We get them to contacts, and our comments are taken into account in the future. This also applies to CS: Source.

Today is a little test program to change what he did during the night in th: go, then talk about cs: s, eventually baseball game.

Internet in the hotel is not the money so I hope to appreciate

Original:

http://store.steampowered.com/news/6059/

Next Gen Console, PC, and Mac Release Targeted for Early 2012

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

"Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombardi at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac."

CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and Eurogamer Expo 2011.

For more information, please visit the CS: GO Steam page

 

Auto_aim1

MeisaMcCaffrey
Jul 7, 2010
12,880
54
940
PSN and XBL? How does that work again? Doesn't it need pin-point accuracy?
 

mr_nothin

Banned
Sep 1, 2005
11,126
0
0
34
Georgia, USA
Meisadragon said:
PSN and XBL? How does that work again? Doesn't it need pin-point accuracy?
???
If you're playing against other ppl with controllers then why would it matter?
I also dont like the sound of "Targeted for". Sounds like an inevitable delay incoming.
 

StuBurns

Banned
Jan 9, 2008
69,543
0
0
Meisadragon said:
PSN and XBL? How does that work again? Doesn't it need pin-point accuracy?
If you're against someone else with pin-point accuracy yes, but you won't be.
 

duckroll

Member
Jun 7, 2004
114,734
4
0
39
I seriously cannot believe that they finally announced a new CS and they still need to have "de_dust" in the fucking press release. It kills me a little inside. Lol.
 

V_Ben

Banned
May 8, 2009
14,618
2
0
The folks behind defence grid? Neat, sign me up. They were the guys to bring steam achievements to cs source too, so they have a bit of history with the franchise.


duckroll said:
I seriously cannot believe that they finally announced a new CS and they still need to have "de_dust" in the fucking press release. It kills me a little inside. Lol.

It'll never die!
 

Smithy C

Member
Feb 6, 2010
1,231
0
0
CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.
All anyone cared about.
 

The Technomancer

card-carrying scientician
Jun 18, 2009
62,433
10
1,115
duckroll said:
I seriously cannot believe that they finally announced a new CS and they still need to have "de_dust" in the fucking press release. It kills me a little inside. Lol.
Ahaha, I had the same thought.
 

LiK

Member
Mar 26, 2007
128,989
6
0
MA
twitter.com
Wish I could muster up some excitement but CS: Source kinda killed it for me.

duckroll said:
I seriously cannot believe that they finally announced a new CS and they still need to have "de_dust" in the fucking press release. It kills me a little inside. Lol.

THE MOST OVERPLAYED MAP EVAR.
 

Man

Member
Sep 27, 2009
11,920
0
0
Hopefully, PSN version will yield free Mac and PC version like Portal 2.
 

TheOGB

Banned
Jan 5, 2010
21,720
2
0
Haven't actually played Counter-Strike, but I'll give it a go with this.


Hell, I'll probably buy CS:Source in anticipation of this
 

duckroll

Member
Jun 7, 2004
114,734
4
0
39
The Omega Man said:
would I get TF2 hat if I preorder? these are the important questions that need to be asked.

At this point I'm pretty certain that any Valve game released will have a TF2 hat or accessory as a bonus for those who pre-order. They're even extending this sort of promotion with third party games on Steam.
 

GSR

Member
Jun 17, 2011
4,274
0
0
twitter.com
That's neat. I was never much of a CS guy, but maybe this will make it possible for new players to actually, you know, start playing.
 

mr_nothin

Banned
Sep 1, 2005
11,126
0
0
34
Georgia, USA
Hopefully they change the look of the game (not the style). Hopefully it separates itself enough from cs/css that it allows different gameplay to be accepted with ease. If it comes out looking just like css with improved textures and shaders then it'll be hard for people to adapt and will probably lead to a lot of ppl rejecting the idea of the game.
 

Zen

Banned
Jun 24, 2005
13,050
0
0
Man I can see this eating up a ton of my time when I'm not playing Starcraft.

I remember the days when when I use to play through tons of games, but I can see my time becoming more and more dominated by a few multiplayer games.

One thing that is VERY important, at least to me... do you think that the console versions (or the PS3 version at the very elast) will support mods and custom maps?
 

StuBurns

Banned
Jan 9, 2008
69,543
0
0
Might be good if a mod adds (PC/PS360) to the title, lots of console gamers will ignore this news if they don't know.
 

Vanillalite

Ask me about the GAF Notebook
Apr 14, 2008
39,999
1
0
GA, USA
Do we know what engine this game is gonna be based on? Is this just CS:Source with extra content and leader boards and stuff? Is this gonna be the current source engine IE the Portal 2 engine? Do we have any idea?
 

duckroll

Member
Jun 7, 2004
114,734
4
0
39
StuBurns said:
Might be good if a mod adds (PC/PS360) to the title, lots of console gamers will ignore this news if they don't know.

Sure. Didn't think about that. :)
 

Alextended

Banned
Jan 30, 2010
9,943
0
0
Smithy C said:
All anyone cared about.
I loved cs_thunder....

Anyway, as long as the most prominent game modes are without respawns, I'm in. That's my biggest annoyance with current FPS, they ALL have respawns, realistic or not...
 
Status
Not open for further replies.