Xbox code provided by Square-Enix. Marvel's Guardians of the Galaxy frame rate test comparing the framerate/fps on PS5 vs Xbox Series X vs Xbox Series S. Subscribe for more gaming tech analysis: http://bit.ly/VGTechSubscribe
The versions tested were 1.003.000 on PS5 and 2.5.2110.220 on the Xbox Series consoles.
00:00 - PS5/Xbox Series X Quality Mode and Xbox Series S
08:37 - Performance Mode
A frame can be dropped when performing a dash on PS5 and Xbox Series consoles https://bit.ly/3w1my8a
PS5 in Quality Mode uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 2880x1620.
Xbox Series X in Quality Mode uses a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 3200x1800.
Pixel counts at 3840x2160 were common on PS5 and Xbox Series X in Quality Mode.
The beginning scene of the game seen at the start of the video is where PS5 in Quality Mode drops to 2880x1620 and the resolution on Xbox Series X in this scene only drops to approximately 3648x2052. Outside of the scene at the beginning of the game, pixel counts were similar on PS5 and Xbox Series X with the lowest resolution found on both being 3200x1800.
PS5 and Xbox Series X in Performance Mode render at a native resolution of 1920x1080. Xbox Series S doesn't have a Performance Mode and renders at a native resolution of 1920x1080.
Quality Mode has an improved LOD transition distance compared to Performance Mode on PS5 and Xbox Series X. Scene complexity is noticeably reduced on Xbox Series S compared to both modes on PS5 and Xbox Series X.
Frames Pixel Counted: https://bit.ly/31kA6jX