Resident Evil 7 on PS5 and the Xbox Series consoles has two graphical settings: High Frame Rate Mode and Ray Tracing. The High Frame Rate Mode and Ray Tracing can't be enabled at the same time, so there are three different modes available. PS5 and Xbox Series X in all modes render at a resolution of 3840x2160 using what appears to be a form of checkerboard rendering. Xbox Series S in all modes renders at a resolution of 2560x1440 using what appears to be a form of checkerboard rendering. A bug was found on the Xbox Series X where the frame rate would sometimes drop during the opening of the game https://bit.ly/3O2EcRd The ray tracing used here seems to be a form of RT GI and RT Reflections.