Chris Michael
Banned
I'm not exactly sure how to word this - what are some facts about videogames or the videogame industry that just make you go "wow"?
I'll start with a couple:
1) A lot of you know that Starfox Adventures started as Dinosaur Planet - a game concept completely made by Rare. There's even beta shots out there of the elusive Dinosaur Planet.
Yes, that is the infamous blue fox we now know today as Krystal. However, in that shot, she's in a completely different game unrelated to Starfox - an original game built for the Nintendo 64.
This game was eventually released for the Gamecube as Starfox Adventures. Shortly after, Rare was sold to Microsoft.
But Krystal, the same blue fox from the original Dinosaur Planet, stayed with Nintendo. She has appeared in every Starfox since Adventures - she appeared in the DS game developed by Q-games (who also works on the Pixlejunk games for the PS3) and she was even reimagined by Namco when they developed Starfox Assault.
The big picture: she started out as the anonymous blue fox from Dinosaur Planet, an original IP created by Nintendo owned, UK based developer, Rare. She ended up a "veteran" Starfox character, right up there with the 64 originals like Peppy, Falco, etc. She has appeared in other Starfox's developed by Namco and Q-games - both Japanese companies. Rare isn't even with Nintendo today, instead being owned by Microsoft.
Pretty picture comparison:
Some blue fox from Rare's Dinosaur Planet, completely created by them:
Namco and Nintendo's Krystal from Starfox Assault:
2) Camelot. tri-Ace. tri-Crescendo. Namco Tales Studo. What do they all have in common?
It all starts with Wolfteam.
Basically I'm too lazy to go into detail, but most of it is explained here:
http://en.wikipedia.org/wiki/Motoi_Sakuraba
Sakuraba composes for most of their games, too.
So basically games like Star Ocean, Tales, Eternal Sonata, Golden Sun, and various others are all related to each other in the sense that they all comprise some of the original staff from Wolfteam.
That's all I can think of right now, perhaps I'm just easily amused.
I'll start with a couple:
1) A lot of you know that Starfox Adventures started as Dinosaur Planet - a game concept completely made by Rare. There's even beta shots out there of the elusive Dinosaur Planet.
Yes, that is the infamous blue fox we now know today as Krystal. However, in that shot, she's in a completely different game unrelated to Starfox - an original game built for the Nintendo 64.
This game was eventually released for the Gamecube as Starfox Adventures. Shortly after, Rare was sold to Microsoft.
But Krystal, the same blue fox from the original Dinosaur Planet, stayed with Nintendo. She has appeared in every Starfox since Adventures - she appeared in the DS game developed by Q-games (who also works on the Pixlejunk games for the PS3) and she was even reimagined by Namco when they developed Starfox Assault.
The big picture: she started out as the anonymous blue fox from Dinosaur Planet, an original IP created by Nintendo owned, UK based developer, Rare. She ended up a "veteran" Starfox character, right up there with the 64 originals like Peppy, Falco, etc. She has appeared in other Starfox's developed by Namco and Q-games - both Japanese companies. Rare isn't even with Nintendo today, instead being owned by Microsoft.
Pretty picture comparison:
Some blue fox from Rare's Dinosaur Planet, completely created by them:
Namco and Nintendo's Krystal from Starfox Assault:
2) Camelot. tri-Ace. tri-Crescendo. Namco Tales Studo. What do they all have in common?
It all starts with Wolfteam.
Basically I'm too lazy to go into detail, but most of it is explained here:
http://en.wikipedia.org/wiki/Motoi_Sakuraba
Sakuraba composes for most of their games, too.
So basically games like Star Ocean, Tales, Eternal Sonata, Golden Sun, and various others are all related to each other in the sense that they all comprise some of the original staff from Wolfteam.
That's all I can think of right now, perhaps I'm just easily amused.