- Oct 26, 2018
I thought about your comment some more, specifically the bolded portion, and realized that’s what ultimately kept me from buying games there.If they simply treated their primary objective of selling games with respect, i.e. not opening new games and not putting stickers you can't easily remove on cases instead of on the wrappers, they could have bought themselves a few more years, as they would be in better shape today.
They should have used their profits to move into publishing, especially for indie games and games that did not have worldwide releases. That way, they could ensure exclusives for themselves, and who knows, some of them might have blown up in popularity.
They also should have moved into game rentals (unless they did/do, and my memory is poor).
Regardless, Funcoland was responsible for some of my fondest gaming memories in the SNES and N64 eras.
This is extremely insightful. You have any interest in starting up a local shop when that occurs?Major music and book stores died when the digital revolution hit those industries, and Gamestop is on a fast track to sharing the same experience.
The few music/book stores that survived did so by selling the experience of music/books, and now we're at a point where more and more people are returning to vinyl or buying physical books vs. Kindle versions.
GameStop has killed itself by spending years ruining the experience of buying used games. Stickers that are impossible to remove, Used games marked as New, harassing you to pre-order, etc.
Physical isn't dead, and collecting will remain a thing and make a strong comeback once the digital revolution hits its peak. The used stores that embrace the experience of gaming will thrive, and the ones that don't will die.
Actually, yes. A couple of my friends and I have discussed opening a shop at some point. I was against it until I came up with a "gimmick" that is both unique and, oddly enough, fulfills exactly what I mentioned in terms of selling an experience, not just a product.This is extremely insightful. You have any interest in starting up a local shop when that occurs?
GameStop has nothing to differentiate its product from the competition with online, Walmart, Target, Best Buy etc. additionally, physical media sales are shrinking and being replaced by digital sales. They need something to differentiate themselves from the other guys. I liked their idea of having more social related elements in their stores, but COVID has basically killed that. They really have no hope to survive.
You can't get all defensive about our comments about GameStop and then state that you have never been to one and they aren't in your country.
We had good game stores. I mentioned Funcoland in my earlier post. Unfortunately most were either bought by GameStop or couldn't compete financially. For me personally, the people working there were never the problem, though I have had heard stories. Like anything else, some workers were good, and others were not.
There were a few major issues I had with GameStop . One was the fact that they would open up brand new games, store the discs behind the counter, and then when you went to purchase a "new" game, they would put the disc in a case right in front of your face. Furthermore, even "new" boxes would have additional labels placed on them [remember, the original wrapping had been removed] with terribly weak paper and aggressive strong and stick adhesive, making it impossible to remove without harming the cover.
One of the ONLY advantages to physical games these days is that it "looks nice" on your shelf, but GameStop ruins that aspect. Another advantage to physical is the ability to sell a used game, but GameStop screwed that up too. In negotiations in general, you shouldn't push to "win" all of the money/benefit or eventually no one will deal with you. Well, when you buy a new game for $60, get $5 back upon sale, and then they put it up for sale in their store for $50, they have taken all of the benefit out of buying/selling used games, so that market dried up for them as well.
This thread did not start as a physical vs. digital thread, but since you brought it up, nearly all of the advantages of physical media have been nullified, especially in case of sloppy, greedy merchants such as GameStop. Once physical games could no longer play direct without install, and they serve as a key only, what is the point?