Pretty sure it saved Game Boy.... i think
I thought Tetris did that?
There have been Pokemon clones like Dragon Quest Monsters and Robopon, and lots of games like Ni No Kuni and Tales of Symphonia 2 with Pokemon-like elements
And the two version thing has been done to death (see Mega Man Battle Network)
I really wish it were more influential though. Turn-based monster collecting is such a great concept and it hasn't been explored anywhere near as much as it could have been.
I see it mentioned on some top 50 most influential game lists and people often refer to it as an influential game, but what exactly did it influence before the mobile market exploded and all the Pokemon clones showed up there?
There have been Pokemon clones like Dragon Quest Monsters and Robopon, and lots of games like Ni No Kuni and Tales of Symphonia 2 with Pokemon-like elements
And the two version thing has been done to death (see Mega Man Battle Network)
I really wish it were more influential though. Turn-based monster collecting is such a great concept and it hasn't been explored anywhere near as much as it could have been.
It inspired a generation to catch em' all.
Marketing blitz and the power of character over gameplay?
There's that list of all the reasons Red and Blue were janky as hell, but due to how popular pokemon was everyone bought the crappy games with dodgy sprites and bugs, and enjoyed the hell out of them. Myself included.
Plus they were a lot more forgiving than your average RPG, imo. Good introduction for kids.
I heard some stuff about how the games almost single handedly revived the Gameboy, too. I was quite young at the time so don't remember, but I read some stuff about a lot of developers jumping ship because the handheld market was starting to stagnate.
I certainly played Red a lot more than any other gameboy game.
This is the first time I have seen someone mention Robopon in this forum. I am curious, did you like the game?
Two words: Game Link.
It let you trade with your friends who had different Pokemon. Almost like the precursor to online gaming on a handheld.
Eh it wasn't that influential. In terms of RPG mechanics, it was just too simple. It didn't do any genre-defining feature.
The idea of collecting didn't really start with Pokemon, but it popularized it, however, there aren't that many games that are monster collectathons.
Real influential games are definitely Street Fighter or Gran Turismo. Games that define their genre and have had great influence.
They're fun games to play despite the jank. Very simple to learn while still having a lot of potential variance and strategy in how you play. Great for a kid's first RPG, while still being fun for a veteran.Marketing blitz and the power of character over gameplay?
There's that list of all the reasons Red and Blue were janky as hell, but due to how popular pokemon was everyone bought the crappy games with dodgy sprites and bugs, and enjoyed the hell out of them. Myself included.
Pokemon blue got 8 year old me obsessed with the RPG genre. I'm sure I'm not the only one.
It might not have spawned tons of "clones" but it did influence consumers tastes, in my opinion.
Hell I find that even the new pokemon games can't capture the magic of the game boy onesI was actually thinking about this... although from a different angle.
You can't really clone Pokemon, or simply making a game that's "like Pokemon" won't net you the same results. Since Pokemon is so much more than the game, looking at its influence in just the gaming world probably isn't' sufficient. That's why YoKai Watch may be comparable, because of how it's more than just it's games now.
Eh it wasn't that influential. In terms of RPG mechanics, it was just too simple. It didn't do any genre-defining feature.
The idea of collecting didn't really start with Pokemon, but it popularized it, however, there aren't that many games that are monster collectathons.
Real influential games are definitely Street Fighter or Gran Turismo. Games that define their genre and have had great influence.
What are you talking about? You honestly think Pokemon would have done well if it had crappy gameplay?
There's a decent argument to be made that it pushed handheld gaming to the mainstream, perhaps more than Tetris.
Tetris was huge for the Game Boy, but the market still collapsed despite it. Pokémon is the thing that revived the market.Tetris was huge for the Gameboy...almost a decade before Pokémon. That was it's real power.
How about merchandising though, did it show that games can make a lot of money selling toys/etc. outside of the games or was that already established?
Tetris was huge for the Game Boy, but the market still collapsed despite it. Pokémon is the thing that revived the market.
Pretty sure it saved Game Boy.... i think