I don't particularly have a problem with games being short or easy.. since I don't have the attention span for video games that I used to have. But while I have always sucked at Tetris, I finished this game's 8 standard stages in twenty-five minutes without having to continue once. And I didn't even do the tutorial.
Here's how it works: Tetris-style blocks float down in bubbles from the sky. You're a little egg guy, and you run around the bottom trying to catch them. If there's a penalty for missing them, I haven't figured out what it is yet. And if you catch one you don't want to try and use, you can just throw it away. When you do catch one, you can rotate it around and then slam it into place. Interestingly, you can even do this if it is in what would be an inaccessible spot in Tetris, which makes the penalty for messing up your rows essentially nil. You can even press a button to drop down beneath the blocks, and if you can fit into a gap, however far down it is, you can slam the Tetris piece into place there.
The rows you complete do not disappear. This is not a problem, though, because there's no ceiling to kill you. In fact, the object is to stack the blocks as high as you can to reach a blimp at the top of the stage. The only thing to stop you from just stacking higher and higher is that when you go too high without completing enough rows, there will be an earthquake and it will destroy several rows. I know that sounds pretty random, but it makes sense in the context of a game where nothing makes much sense.
The game will throw more crap at you in the later stages - alligators will leap up from the water under the stage and try to eat you, dragons will swoop down from the air, and your enemy will throw bombs at you. But the only penalty is that you'll fall under the level into the water, and you'll have to be rescued by the handy dolphins that conveniently whisk you back up onto the level. It all makes for an experience that has a certain intensity, but it is still ultimately devoid of challenge, especially since your opponents are total washouts.
I went through the other modes, and they were, amazingly, even more thin and uninteresting. Bomb mode is pure button-mashing and dumb luck. The Solo mode is, obviously, the best choice if you're playing by yourself, and unlike the other modes, this manages to be challenging since the water level keeps rising, so if you don't keep up all your blocks will become submerged and you'll lose. If this mode was available in two-player form, Eggmania would be much more recommendable than it is. Sadly, it isn't - only the episodic types of missions are available, which keeps games way too short.
Under no circumstances can I recommend Eggmania: Eggstreme Madness. Sorry, Kemco.
Here's how it works: Tetris-style blocks float down in bubbles from the sky. You're a little egg guy, and you run around the bottom trying to catch them. If there's a penalty for missing them, I haven't figured out what it is yet. And if you catch one you don't want to try and use, you can just throw it away. When you do catch one, you can rotate it around and then slam it into place. Interestingly, you can even do this if it is in what would be an inaccessible spot in Tetris, which makes the penalty for messing up your rows essentially nil. You can even press a button to drop down beneath the blocks, and if you can fit into a gap, however far down it is, you can slam the Tetris piece into place there.
The rows you complete do not disappear. This is not a problem, though, because there's no ceiling to kill you. In fact, the object is to stack the blocks as high as you can to reach a blimp at the top of the stage. The only thing to stop you from just stacking higher and higher is that when you go too high without completing enough rows, there will be an earthquake and it will destroy several rows. I know that sounds pretty random, but it makes sense in the context of a game where nothing makes much sense.
The game will throw more crap at you in the later stages - alligators will leap up from the water under the stage and try to eat you, dragons will swoop down from the air, and your enemy will throw bombs at you. But the only penalty is that you'll fall under the level into the water, and you'll have to be rescued by the handy dolphins that conveniently whisk you back up onto the level. It all makes for an experience that has a certain intensity, but it is still ultimately devoid of challenge, especially since your opponents are total washouts.
I went through the other modes, and they were, amazingly, even more thin and uninteresting. Bomb mode is pure button-mashing and dumb luck. The Solo mode is, obviously, the best choice if you're playing by yourself, and unlike the other modes, this manages to be challenging since the water level keeps rising, so if you don't keep up all your blocks will become submerged and you'll lose. If this mode was available in two-player form, Eggmania would be much more recommendable than it is. Sadly, it isn't - only the episodic types of missions are available, which keeps games way too short.
Under no circumstances can I recommend Eggmania: Eggstreme Madness. Sorry, Kemco.