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What do you hate the most about video games?

Fredrik

Member
The violence - Simply because it makes it difficult to play games during daytime since I still have some younger kids.

I miss the days when devs could create great games where you could blast down hordes of slimy aliens and spacecrafts instead of just create serial killer documentaries.

To end with positivity, RetroArch on Xbox Series X is pure love! ❤️ I’m so thankful MS hasn’t removed it yet, there are so many older games perfect for kids, it’s like a safe haven at this point.
 

uncleslappy

nethack is my favorite dark souls clone
Rouguelikes - especially procedurally generated ones. I feel no connection to games that work that way. I know a lot of people love this genre, but I get enraged every time I encounter one. It's a bummer because games like Dead Cells have such a great style and control scheme, but I'm so turned off by the "start over, here's a random weapon, the map is different now, figure it out" approach that I can't hang with it.
 

Desudzer10

Member
First and foremost, console wars.

But i hate pay to win games. Yes most games you can grind for hours or days to earn the best rewards(sometimes), while someone who wants to spend money gets better gear, players, abilites, etc.
 
I hate that every company making games is unable to make a finished product.

I'm going to generalize here because when was the last time a game released that didn't need a patch at launch, or near it, to fix something broken? The crap launch of Cyberpunk only confirmed the quality problem we have with games software right now. Of course games have released broken since the beginning but I don't think it was ever on the scale we see these days.

The ability to update games on console was a welcome addition to the capabilities of the platform. What started as a door for small fixes and content updates is abused today as paid beta testing and early access without the warning label. PC players have put up with this sort of thing forever and it should not be the case. Looking to the past for inspiration how about the Ratchet and Clank series on PS2? Graphics that were state of the art with large and intricate levels full of details to see when you weren't exploding enemies. All on a disc that you dropped into your machine and played immediately. Also, these ran at a rock solid 60fps. On PS2.

So hey publishers and developers, more finished software when you sell us the games please. A little more craftsmanship and pride in a finished product go a long way in creating free goodwill among your customers. You know, the people that pony up the money that keeps you in business.
 
S

Sidney Prescott

Unconfirmed Member
First and foremost, console wars.

But i hate pay to win games. Yes most games you can grind for hours or days to earn the best rewards(sometimes), while someone who wants to spend money gets better gear, players, abilites, etc.
I felt this way about Warframe. The game is well-made and I do like it, but I just can't justify spending that many hours grinding the game out for a frame. It just feels very pay-to-win. Plus, you have to wait in real life hours for things to finish building if I remember correctly.
 

Bankai

Member
Console wars, so fucking annoying.

Yeah I hate it too! Almost as much as I hate Xbox.

Season 5 Nbc GIF by The Office
 
Gamer culture and esports has gotten pretty insufferable over the past few years. Why am I being sold crappy RGB game headsets and mice while waiting in the checkout line at CVS pharmacy?

Also, this:
 
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Shubh_C63

Member
The negative impression of society towards games.

Piss poor stories and awful dialogues.

No synergy between gameplay and story cutscene.


Obviously things are getting much much better on recent AAA games.
 
Nothing.

Hate is too strong a feeling which has the potential to really drag down. I find some things around video games annoying (a lot of which have already been mentioned in this thread), but I quickly move on past all that.

I love video games, love playing them and sharing those experiences. Have been doing it for 30+ years. Lots of great memories. Zero regrets.

EDIT: And I mean that, literally. No regrets whatsoever. Not even those 15 minutes I spent playing "Shaq Fu" on SNES. It's as close to a "broken game" as I've ever played, but hell if me and my buddies at the time didn't have a great laugh in the process.
 
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Life

Member
Every game has to be about saving the world.
Every game treats you like an idiot, giving you tutorials for basic things (as if you've never played a game before)
Many games have filler content, faking play hours.
Shit, I better stop cos I could go on.
 

Dav-Kripler

Member
Corporations taking over smaller studios and their ips being stuck in purgatory. Ie Activision, EA, Konami, Ubi etc... Say what you will about Bethesda but at least they're ips are getting used... For better or worse
 

Dlacy13g

Member
  • Cosmetics for FPS
  • Inventory systems that don't allow you to discard items
  • Excessive and repetitive fluff missions used to pad the length of a game
 

junguler

Banned
narrow fov
un-even or sub 60 framerate
big download/storage size
menu/sub_menu hell
hold button to do something
encumbrance
stamina
do x 3 times
qtes
un-skippable intro and cut-scenes
white screen flash between scenes or missions
falling thru the map
excessive clipping issues
always online
denuvo and other bullshit drms
 

Evil Calvin

Afraid of Boobs
Enemies who scale to your level (no feeling of progression)

Maps littered with icons (a few are fine), but it would be nice if the map was barren until you stumbled onto something and it became uncovered. Most games do not do that (Witcher 3, Assassins Creed, Far Cry etc....). Are there any that DO that ?

Tired of sequels, remake, remasters, licensed games, sports yearly editions. WHERE ARE THE NEW IP'S, ORIGINALITY?
 

Impotaku

Member
The fact that a lot of games aren't even sufficiently quality tested or even damn finished before they release yet are charged premium prices like they are. AAA gaming is a shitshow.
 

StreetsofBeige

Gold Member
Too many to write, but one hassle kept happening to me in the EA NHL games. Havent played one in depth for years so I don't know if it's fixed, but there would be two key hassles:

1. Settings. You'd save a set of settings (graphics, AI, etc...) which you could then load into games or a new season to save you the hassle of re-doing it. Load the settings, save the season, so it should carry into your season right. Nope. It barely worked. You check settings and some reason the season settings are back to default.

2. Auto save. Same thing. I hate auto-save. Turn it off, and it would still save sometimes ruining your season or line changes if you wanted to bail and re-load a previous game

To get around things messing up, I'd purposely make multiple save files o I could go back to an old one if the issues happened again.

3. As for games in general, the good ol' make the dev team feel special because they put so much work into it.... mandatory unskippable cut scenes.
 
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Definitely the people they are catered towards nowadays, or should I better say: the image of people that's being used to advertise to the masses. I miss the days when videogames were made by a couple of nerds in a basement for other nerds in a basement. If games had balls again and were creative, I could stomach all the other bullshit that's already been mentioned here. But videogames for the masses are truly making me sick.
 

DGrayson

Mod Team and Bat Team
Staff Member
I could say a lot of things like MTX, GAAS etc.

But I would say what I hate most is the super long development time for good games now. We get a new COD every year but you have to wait super long for the games you really want.
 

Cyberpunkd

Gold Member
I am actually thinking of making a topic on the subject - that the industry itself is a wannabe movie industry, the same way so many of 'games journalists' want nothing else than to be hired as 'community managers' by game companies. Basically the importance and praise given to game being simple mechanically but with robust and hyped story e.g. The Last of Us, Death Stranding, Ghost of Tsushima, God of War, etc. Took a lot of balls for IGN to declare Hades GotY 2020.
 
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StreetsofBeige

Gold Member
I am actually thinking of making a topic on the subject - that the industry itself is a wannabe movie industry, the same way so many of 'games journalists' want nothing else than to be hired as 'community managers' by game companies. Basically the importance and praise given to game being simple mechanically but with robust and hyped story e.g. The Last of Us, Death Stranding, Ghost of Tsushima, God of War, etc. Took a lot of balls for IGN to declare Hades GotY 2020.
Good point.

Also, many studios take the lazy approach --> Better graphics make the game --> which morphs into cut scenes and movie shit you brought up. Some of the young designers should be begging to time warp to 1995 when it was CDrom FMV games half the time on PC.

I'm still waiting for the awesome AI and physics every studio says for the past 30 years cant be done due to hardware not powerful enough. Yet somehow there's enough power for RT reflections even if it means the game's frame rate tanks 20 frames.

I'll admit, Frostbite can make for some great looking destructive environments, but where's all the other game engine and studio priorities? Hair effects and puddles reflecting off sidewalks. Thanks.

Some of the best supported games don't even have great visuals. But the content, gameplay loop or art style (not necessarily most advanced visuals) can be a big enough draw.
 
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Maogp

Member
I hate it when people call games art. Games are not art.

Interactive design. Also, do you enjoy playing games? When you play a games, o read the story of one of them or you look the graphics, is not what art usually do? Emotions?

Anyway, unskippable cutscenes and logos at the beginning. I hate this.
 

Physiocrat

Member
The violence - Simply because it makes it difficult to play games during daytime since I still have some younger kids.

I miss the days when devs could create great games where you could blast down hordes of slimy aliens and spacecrafts instead of just create serial killer documentaries.

To end with positivity, RetroArch on Xbox Series X is pure love! ❤️ I’m so thankful MS hasn’t removed it yet, there are so many older games perfect for kids, it’s like a safe haven at this point.

Yeah, the violence quotient is really a lot higher than it used to be. I don't mind some but dismembering limbs isn't really up my street
 

Kupfer

Member
-no more dedicated servers
-skill based matchmaking without the opportunity to see the actual skill level of enemies.
-scriptkiddies/exploitusing
-META gaming
-bad anti-cheat system
 
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UnNamed

Banned
Video game communities, not only online communities, I mean gamers communities in general. Sometimes they are too much elitarist, too closed to their friends and their ideas, unapproachable to external people.
 

Melubas

Member
Bloated games no contest. Make a 20-hour game with good pacing instead of filling it up with level gating and random shitty side missions that no one cares about just to be able to write 60+ hours on the back of the case.

Bad performance. I realise not all games are made by huge studios and some don't have the time to optimize for pc, but a game being soft-locked to like 43 fps no matter what settings you use (Song of Horror, for example) is so annoying.

Jrpg dialogue. Come on, this so bad sometimes that I can't play the games. You don't need to fill out the game time with bloated dialogue just because, use the funnel method and have the characters convey what is needed in the best way possible instead of repeating the same line ten times just to make them seem eccentric or whatever. The Tales games are guilty of this, and I hate it.

Not being able to pause in cutscenes. It's always a gamble when something happens just as a a cutscene starts and you have to ponder whether you can risk pressing pause or not.
 
Nothing.

Hate is too strong a feeling which has the potential to really drag down. I find some things around video games annoying (a lot of which have already been mentioned in this thread), but I quickly move on past all that.

I love video games, love playing them and sharing those experiences. Have been doing it for 30+ years. Lots of great memories. Zero regrets.

EDIT: And I mean that, literally. No regrets whatsoever. Not even those 15 minutes I spent playing "Shaq Fu" on SNES. It's as close to a "broken game" as I've ever played, but hell if me and my buddies at the time didn't have a great laugh in the process.
Oh, you sweet summer child... This game was the only fighting game I had for a long time on my trusty Mega Drive AND I just had 3-button-controllers!

Do this, THEN tell us how you are not able to hate! :D
 

ROMhack

Member
Honestly, reviewers who use decimal places. I don't know what kind of pedantic system you've dreamed up as review scores, Jim, but please realise it means nothing to anybody who hasn't set up house inside your head.
 

Aphantallica

Neo Member
1. Bringing shitty real word situations and issues into my previous escape from reality. Now everybody has to deal with miserable shit no matter where they go. Thanks devs.
So much this. There's a trigger warning in The Medium's splash screens. 🤦‍♂️
 

Dr. Suchong

Member
Important story information being relayed to me in the middle of an intense action moment.
Tell me AFTER the combat/scenario/whatever, I'm fucking busy right now!!

Subtitles not being on by default (I have hearing problems/deaf aid) and having to start the game, watch the intro, and find an opportune moment to pause, go into settings, put on the subtitles, quit the game, and then restart to glean the information I missed from the beginning.

Female streamers. Put your tits away, we aren't all salivating 15 year olds.

Fortnite. Why won't it die?

Unpausable cut scenes. I have literally peed into an empty beer tin because I didn't want to miss a important story scene.

Timed missions. Just stop it!

Escort missions. Why won't Devs listen? No, No, a thousand times NO!

Sucky underwater controls and underwater sections. Are you trying to give me an aneurysm?

Nintendo. Everything you want, isn't going to happen.

Fortnite.
 
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