- May 18, 2020
I used to think the same, mainly due to LoL, but having to mute each player separately in every single match (with pre- and post-match lobby being unable to mute anyway, where most of the toxicity actually happens) is tiresome after a while, and just keeps reminding you how garbage the community is. IMO the games should have it sorted out from the get-go in the options menu with Mute: none/all/all except party, like some games do, then ot os indeed problem solved because you just enter games and have an impression everyone is minding their own business as text/voice chats are completely empty.
I agree with this, but some games have a mute-always setting.
Funny thing is a lot of COD's launch without it, and require you to mute one by one, then a few months after they support universal mute. I don't know why they sometimes wait to roll it out.