Of course I forgot about the SMS - GG converter, that's why the scaling it's built in the GG.This was done in hardware. People don't have to consider anything, this is automatic.
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In fact, this is how I used my game gear the most. I picked up an SMS converter immediately after picking up my game gear and actually rarely bought actual game gear games. I had a huge SMS library and considered the thing a portable SMS.
Wow, more insighful info. This thread keeps on delivering!Another note about the Sega 8-bit design, because many likely do not realize it - it was a very common design. The MSX, and Colecovision, and SG-1000 (the system that the Master System and Mark 3 eventually evolved out of) were all essentially the exact same machines with different memory locations. In fact, it is trivial to get games running between systems. In fact, someone even managed to build an adapter that let them play MSX games on their Game Gear, because all Sega 8-bit hardware is backwards compatible.
The game gear was merely the final revision of a very long line of hardware from Sega. I really do love the Sega 8-bit line of hardware, awesome library of games.
Reading The Untold History of Japanese Game Developers and watching From bedrooms to billions made me realize how little I know about the history of computers, processors, microchips and the way they evolved. Do you know any book to recommend in that regard?