Ghost of Caelid
Banned
One thing I see alot since BOTW came out is "this is the breath of the wild of______". It reminds me when everything was the skyrim of _______ or dark souls of ________. But as someone who played breath of the wild why does it seem to get credit for elements that seem to be pretty common in open world games. Open world games with freedom of choice isn't new...shadow of the Colossus, Skyrim, even the witcher seems to have equal if not more unique open world elements, but being that zelda is an influential franchise, and it adopted a popular game design philosophy it gets a ton of credit for inventing them even tho it existed. Maybe I'm over analyzing but it now seems any game with the "you can play how you want" is automatically breath of the wild of its genre.