Wii Sports Preview


- Wii Sports Japanese site
- Direct feed movies from the final game
- Direct feed trailer of Tennis, Baseball, Golf and Boxing
- Bowling video off screen, good quality
- Pictures
- Famitsu's Preview
- Wii Sports off screen gameplay footage from the Nintendo World Store - A great showcase for the controls

A compilation of the info about the game from the interviews with the development team at Nintendo's official site and a few other sources:

Developed by EAD:
- Katsuya Eguchi is the producer and was the producer of Animal Crossing Wild World and is also producing Wii Play
- Keizo Ota is the director of Tennis and has worked on Wave Race 64 (Chief Programmer), F-Zero X (Chief Programmer), "100 Marios" demo, Yoshi Touch & Go (Game Conception & Program Director)
- Zenichi Yamashita is the director of Baseball and Boxing and has worked on Pikmin (Game Programming), Pikmin 2 (Main System Programming), Big Brain Academy (Assistant Director)
- Takayuki Shimamura is the director of Golf and Bowling and has worked on Nintendogs (System Director)

- The games were born from experiments made for the Wii remote (and the other controllers Nintendo had created before being refined into the final controller)
- Miyamoto came up with the idea of having the compilation games like Wii Sports, Wii Play, Wii Health and referred to them as 'packs', so each title would contain games connected by a theme
- Yamashita worked on the concept which ended up becoming the Mii Channel and playing as an on-screen alter ego of yourself added a great sense of involvement and fun for the player
- All games are designed to be simple enough for anyone to play with a "let me try!" factor, and have enough depth and difficulty to keep people going for a long time
- All games have a variety of training modes
- Scores in all the games feel like they have value
- The games let players choose whether they're left or right handed (~3 mins into the video) (thanks to MrSardonic)
- GAF poster Annoying Old Party Man (thanks) has recently interviewed a Nintendo exec who implied they could possibly send new levels and events for Wii Sports via WiiConnect24 soon after the launch of the system, or early next year

- Huge variation in controls, virtually impossible to hit the same shot twice
- Movement feels analogue, with the remote picking up how you've moved your wrist and the speed you moved your arm
- 60 computer controlled opponents, ranging in difficulty
- Game features skill level ranking so the player knows how they're progressing
- You can also have a game of doubles where a single player controls all the characters on screen
- Rocket Serve allows players to hit a really fast serve if they time the swing of the remote just right and hit the ball at its highest point
- Target Practice Mode involves hitting targets on a wall. If you miss the targets you start to chip away at the bricks. When a hole has been made in the wall the game is over.
Wii Experience videos:

- The game brings back the NES level of fun and simplicity
- As in the other games, a huge variety of shots is available by the way you move the Wii remote
Wii Experience videos:

- Analogue-style responsiveness
- Every game feels different just like the real thing
- Achieving a perfect score is very difficult to the extent in all the testing of the game no one has ever done it, getting a few strikes in a row is easier
- If you let go of the button too early the ball will bounce and you can even throw the ball across lanes
Wii Experience videos:

- Includes 9 of the best holes from the original NES game, which Iwata was a programmer on
- In a similar way to Tennis, control feels analogue and slight movements and different speeds of your swing change the shot giving a huge variety
Wii Experience videos:

- Timing of the punches and judging the distance between yourself and your opponent are important factors to playing well
- Dodging is key to the game
- Difficulty is well balanced with it being rewardingly easy at the beginning, but becomes gradually more challenging

nice to see a thread with all of this collated. the game is looking deeper than i think everyone was expecting but it should still be really accessible to people that don't game much, or at all.

i'm really excited about it, and it's going to be the first thing i play on the wii. if it wasn't bundled i'd be buying it.

i'm also looking forwards to getting people like my boss, she's in a bowling team and doesn't game at all, to try it to see if she enjoys it, and to see how well she does.

those kind of experiences are what i'm hoping will be the most rewarding, but we shall have to wait and see.
This game has really grown on me. I really didn't care for it when it was announced but I am eagerly anticipating it. The Mii's are awesome.


I have a foreskin yet I do not have AIDS
all i've heard is bitching about not being able to move your tennis guy.

Looking at this though, Wii sports looks ****ing hot and I'm glad I'm getting it with my purchase. Very interested to see how the gfs golf mad parents take to this when I give it to myself as a christmas present.


The nerdiest nerd of all the nerds in nerdland
Maybe posted elsewhere? Anyway, this is a video of some UK website testing out Wii, and it includes some footage of the game-selection screen in Wii Sports and some of the options menus (e.g. you can select if you're left/right handed, your mii, etc).


Looking forward to trying this game out with some friends for some post-pub or post-spliff hilarity.
I'm really interested in this: there's more to these than we thought. They're not exactly full games, but they are more than just minigames as well.

And the guy on the youtube video sounds so camp.
holy shit those videos are awesome

no one looks like an idiot for once, they're all just enjoying it and seeing how it works

this thing is gonna be BRILLIANT


I have a foreskin yet I do not have AIDS
I didn't realise it, but Wii sports actually has awesome graphics. I like it's style, the Mii thing was a clever idea for sure.


Has problems recognising girls
Having Wii Sports will easily be the title that shows off how the controller is used. It's as if they've catered to every family lifestyle in it - i.e. my brother will prefer to have a round at Boxing, my mother would love to have a go at Bowling since she used to play it, my sister being an old Mario Tennis fangirl will kill to try out Tennis.
23... It'll be a smashing hit at this rate ;)

Looks nicer than I expected. Can't wait to get my hands on it.

By the way, how do you dodge in Boxing ? I understood you use Nunchuck and Remote in each hand to boxe like in "real life", but besides this ?