MDX said:No, sorry. Both MS and Sony went for the 10 year plan. Both sold consoles for a loss and still were sold above mass market prices. Thats not balanced. The Wii was a balanced system but was simply overshadowed by having two leading console manufactures who wanted to leapfrog over a generation.
"10 year plan" has always been absolute BS PR. And it still is. All 3 next gen consoles have a shot at releasing Holiday 2012, though I think MS is further ahead in its plans than Sony is.
The Wii was a fairly balanced system for an SD machine, but being an SD machine was precisely what Blu was referring to when he said "in the extreme opposite direction".
Wii doesn;t use a Radeon GPU though, it uses Hollywood, a faster version of Flipper which was designed before the first Radeon existed.
As I said earlier, all of ATI's current GPUs have some of Flipper in them. Some of the tech that ARTX built was well-utilized by ATI/AMD in its future generations of cards.
Source? Because at last check, the game tie-ratio was quite good and near 360/PS3.
These are not exact figures, but approximations from memory on a Gamasutra article. The Wii tie ratio is something like 7.2, the PS3 7.6, and the 360 8.2 (or something like that).
GAF has depressing times ahead of itself if it's true. A lot of people are honestly obsessed over visuals here.
Then GAF should buy a PC. Primarily as a result of the direction GPU manufacturers have gone to ramp up power, you won't be getting another console generation where one releases to beat out what a high (or even medium-high) end PC can do on release. At least not for a very long time. Closed systems can be more efficient at producing results, of course, but there is still a thermal limit present as well as diminishing returns to contend with. Mind you, that won't stop one or both of the other console manufacturers from putting out CGI trailers that will make GAF believe otherwise for a very long time. But the reality will differ, just as it did at the onset of this generation. Sony's "1080p" marketing and Microsoft's "we're mandating 720p" (where some of the launch games ran at near-SD) come to mind.