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Wii U US November Sales Estimated at 149K by Pachter

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Thanks for busting out the list. It really reinforced to me just how weak WiiU's first year was compared to the others. It's not about raw numbers of published titles, it's about quality. Based on their first year output alone, I would buy (and did buy) any Nintendo console pre WiiU. Those are all fairly magnificent lineups.

If you can't see that the WiiU is the clear loser in that list war you just set out, then I don't know what to tell ya. The Wii had a new Zelda and Metroid in its first year. Its first year! We don't even know when a new Zelda or Metroid are coming to WiiU, if they ever will.

The quality of the lineup I gave, other than Sing Party and Game & Wario, is amazing. The games they have put out are top notch.
 
I'll wait to weigh in on sales until we get actual numbers. But there is no level of sales that could make me think Iwata should retain his position. He has done too much damage.

Directs as a marketing tool are awful. Too long, too dry, too much inside baseball and not enough direct information on the game itself. I personally eat up all the backstory and the development anecdotes and the "so that's how it was, ha ha". I find it really interesting. But it doesn't get the word out about why people should buy the game.

Nintendo needs trailers, magazine/site previews, and actual paid advertising. They cannot sit back and think "well, we make the best games, so the console will sell itself". They need coverage. They need weird stuff like host a SSB tournament with top players before the game comes out and stream it. They need a marketing blitz like the gaming world has never seen.

Here's one small example. Out of the 2014 Wii U releases -- Mario Kart 8, Bayonetta 2, SSB Wii U, DKC Tropical Freeze, X -- how many have appeared on a Game Informer cover? Zero.
 
Unless Nintendo drops it, it should next Christmas at like 199 with Smash and Mario Kart. Not like it will be impressive by then, but at some point it will. The PS3 posted sub 100k numbers this year.

But will PS3 reach sub 50k levels next year, because that's where Wii U will live. I think PS3 also has a price drop or two available.
 
The quality of the lineup I gave, other than Sing Party and Game & Wario, is amazing. The games they have put out are top notch.

SNES has ALTTP and Super Mario World (and an F-Zero. lololol)
N64 has Super Mario 64, Mario Kart 64, Star Fox 64, and Goldeneye
Gamecube has Melee, Luigi's Mansion, Metroid Prime, and Sunshine
Wii had Twilight Princess, Super Paper Mario, and Super Mario Galaxy (and personally Radiant Dawn too, but that's hardly a mainstream one)

(edit: bold means the game was in the top 5-selling games for its respective console)

Wii U?
only really care about 3D World, although I would pick up WWHD if I were to get the console
so no, not really
 
There is no chance it's $199 next christmas. the gamepad is too expensive. Nintendo is already taking a loss on it at $299, and there's not a lot of room for hardware cost reductions unless you drop that pad completely.

I don't really see nintendo doing that.

well then they're fucked. If it flops this holiday, there's really only two options, price drop or kill it.

kind of insane if this thing keeps selling like shit and it isn't even dropped $100 by next holiday.
 
I'll wait to weigh in on sales until we get actual numbers. But there is no level of sales that could make me think Iwata should retain his position. He has done too much damage.

Directs as a marketing tool are awful. Too long, too dry, too much inside baseball and not enough direct information on the game itself. I personally eat up all the backstory and the development anecdotes and the "so that's how it was, ha ha". I find it really interesting. But it doesn't get the word out about why people should buy the game.

Nintendo needs trailers, magazine/site previews, and actual paid advertising. They cannot sit back and think "well, we make the best games, so the console will sell itself". They need coverage. They need weird stuff like host a SSB tournament with top players before the game comes out and stream it. They need a marketing blitz like the gaming world has never seen.

Here's one small example. Out of the 2014 Wii U releases -- Mario Kart 8, Bayonetta 2, SSB Wii U, DKC Tropical Freeze, X -- how many have appeared on a Game Informer cover? Zero.

Nintendo has trailers, magazine/site previews and paid advertising...
 
The quality of the lineup I gave, other than Sing Party and Game & Wario, is amazing. The games they have put out are top notch.

The quality is amazing for someone like you or me, but Nintendo's actions speak for themselves. None of those games were deemed by the big N as worthy of being pushed in any way except for NSMBU and 3D World.
 
The quality of the lineup I gave, other than Sing Party and Game & Wario, is amazing. The games they have put out are top notch.

No doubt titles like TW101 and 3D World are good, but I don't see them as something people are going to be talking about, modding, and speedrunning 20 years from now.

ALTTP, SMW, Goldeneye, SM64, Melee- all amazing, genre-changing titles that had huge influences in the entire industry. The Wii U just doesn't have anything like that yet.
 
SNES has ALTTP and Super Mario World (and an F-Zero. lololol)
N64 has Super Mario 64, Mario Kart 64, Star Fox 64, and Goldeneye
Gamecube has Melee, Luigi's Mansion, Metroid Prime, and Sunshine
Wii had Twilight Princess, Super Paper Mario, and Super Mario Galaxy (and personally Radiant Dawn too, but that's hardly a mainstream one)

(edit: bold means the game was in the top 5-selling games for its respective console)

Wii U?
only really care about 3D World, although I would pick up WWHD if I were to get the console
so no, not really
What is it exactly that you think you proved here?
 
What is it exactly that you think you proved here?

I think he's trying to show that those other systems had multiple games in their first year that the public could, and did, get excited about. The Wii U was severely lacking in tentpole releases until the end of this year.
 
Question.. I just made a club Nintendo account and i'm going to link it to my nintendo ID..

Should i claim all my Coins and register all my games first to get coins before i do it..or does it not matter?
 
that the Wii U's current lineup sucks

and if you give me some bullshit about Wii-like trends, I'm not even going to bother

"I proved that these games suck because the other consoles had games that I put in bold. QED."

Good job Jimmy. You get the gold star.

I think he's trying to show that those other systems had multiple games in their first year that the public could, and did, get excited about. The Wii U was severely lacking in tentpole releases until the end of this year.

I know what he's trying to do, I don't understand how what he posted has any relation to this though.

He posted the lineups of the other consoles and bolded the top sellers on that console. Surely we've seen some of what will be the Wii U's top selling games already released?

And if he thinks he is somehow making an argument about quality... he posted fucking
cranky kong
Super Paper Mario.
 
"I proved that these games suck because the other consoles had games that I put in bold. QED."

Good job Jimmy. You get the gold star.



I know what he's trying to do, I don't understand how what he posted has any relation to this though.

He posted the lineups of the other consoles and bolded the top sellers on that console. Surely we've seen some of what will be the Wii U's top selling games already released?

And if he thinks he is somehow making an argument about quality... he posted fucking
cranky kong
Super Paper Mario.

ok then
take out Super Paper Mario, add in Mario Party 8, since its sales only
it's undeniable that the Wii U's first year library lacked appeal not only to the mainstream, but even to Nintendo fans

also, on the sales note, at the end of the generation I might as well put out a list of major Wii U games that don't get outsold by Link's Crossbow Training (how the hell was this even a thing), since apparently you want me to rub it in
 
But VitaTV isn't exactly setting the charts on fire.

That's because it's VitaTV, not 3DSTV. A VitaTV that could play 3DS/DS cards and downloads would be huge in an ideal world.

The real problem with 3DSTV would be Nintendo's inability/utter stubbornness to let you bring your eShop content with you. You'd have to buy the same content twice. And the idea of saves syncing to the cloud would probably cause Nintendo HQ to implode.
 
That's because it's VitaTV, not 3DSTV. A VitaTV that could play 3DS/DS cards and downloads would be huge in an ideal world.

The real problem with 3DSTV would be Nintendo's inability/utter stubbornness to let you bring your eShop content with you. You'd have to buy the same content twice. And the idea of saves syncing to the cloud would probably cause Nintendo HQ to implode.

Also, the 3DS TV would be as blurry as an N64 game thanks to dat 240p resolution.
 
Are you guys trying to argue that the Wii U's first year lineup had mainstream appeal? Or that you yourselves like the games?

That the games are top quality regardless of mainstream appeal.

It's not my fault people don't want to step outside of their comfort zones and play Pikmin 3.
 
ok then
take out Super Paper Mario, add in Mario Party 8, since its sales only
it's undeniable that the Wii U's first year library lacked appeal not only to the mainstream, but even to Nintendo fans

also, on the sales note, at the end of the generation I might as well put out a list of major Wii U games that don't get outsold by Link's Crossbow Training (how the hell was this even a thing), since apparently you want me to rub it in

How is this undeniable based on your listwarz?

Anyway, now you've moved the goalposts. Now you're just talking about sales. Let me blow your mind here theprodigy, I'm not claiming that the Wii U is outselling the Wii. Let me apply your same logic to another console.

"Obviously Smash Bros. Melee sucks because it was outsold by Wii Play."

Does that seem like a sound argument to you?

(And to your final rhetorical question, being a $20 pack in with the zapper probably had something to do with why it was a "thing").
 
Are you guys trying to argue that the Wii U's first year lineup had mainstream appeal? Or that you yourselves like the games?

I honestly don't even know what mainstream appeal is anymore.

If its CoD, GTA, FIFA, and Madden then Nintendo's just fucked.

Sadly none of these also appeal to me, so its frustrating to see how the genres I like are sordidly ignored by the general populace.
 
How is this undeniable based on your listwarz?

Anyway, now you've moved the goalposts. Now you're just talking about sales. Let me blow your mind here theprodigy, I'm not claiming that the Wii U is outselling the Wii. Let me apply your same logic to another console.

"Obviously Smash Bros. Melee sucks because it was outsold by Wii Play."

Does that seem like a sound argument to you?

(And to your final rhetorical question, being a $20 pack in with the zapper probably had something to do with why it was a "thing").

list wars provided by the resident fanboy Joe?
anyway goalposts haven't moved, my position remains the exact same
 
I honestly don't even know what mainstream appeal is anymore.

If its CoD, GTA, FIFA, and Madden then Nintendo's just fucked.

Sadly none of these also appeal to me, so its frustrating to see how the genres I like are sordidly ignored by the general populace.

It's not even about that, though. Just keep it to Nintendo games actually in development. Would the Wii U's situation look different if Mario Kart replaced Game and Wario? If an epic Zelda U replaced WWHD? If Smash Bros replaced Wonderful 101?

That's the message I got from the lists of first year releases. What I just listed would put the Wii U's first year in line with those of other Nintendo consoles.
 
It's not even about that, though. Just keep it to Nintendo games actually in development. Would the Wii U's situation look different if Mario Kart replaced Game and Wario? If an epic Zelda U replaced WWHD? If Smash Bros replaced Wonderful 101?

That's the message I got from the lists of first year releases. What I just listed would put the Wii U's first year in line with those of other Nintendo consoles.

Honestly I'm not sure. Mario Kart over Game and Wario sure. But Twilight Princess wasn't even a Wii game (it was a Gamecube port that released along with the GC version) and Smash didn't come until at least a year later.
 
Honestly I'm not sure. Mario Kart over Game and Wario sure. But Twilight Princess wasn't even a Wii game (it was a Gamecube port that released along with the GC version) and Smash didn't come until at least a year later.

the idea is having Mario Kart/Smash etc. out in the first year would, at the very least, lead to Gamecube level sales
as opposed to, well, this thing
 
I think what the argument comes down to (in terms of sales) is that Wii U doesn't have (a) Wii sports.

Other than that, the Wii U is certainly selling worse than the gamecube and N64, but not by orders of magnitude. Moreover, it released at a higher price among stiffer competition in a tougher economy.

Even with these things equal, I agree, Wii U would probably be doing slightly worse. I just don't think that a mario kart here or a Sunshine there would really have made much of a difference for the Wii U's prospects. The public has simply rejected Nintendo's vision that they (barely) marketed to them. It's partly not having that one killer-app, but it's more than software. Wii Sports was brilliant because it was not only immediately accessible to such a large demographic, but because it let people's minds run wild. How many people thought that soon they would be playing some amazing lightsaber combat game, or realistically conducting an orchestra with the wiimote?

The Wii U just doesn't capture people's imagination in the way that motion controls or flying around with mario in 3D did - or, going farther back, hooking up a video game machine to your family room TV and playing games that look as good as the arcades.

the idea is having Mario Kart/Smash etc. out in the first year would, at the very least, lead to Gamecube level sales
as opposed to, well, this thing

It's possible, but this kind of logic completely ignores the situation. We can't just pretend that we're living in 2002 and say "Well gamecube has x and y, while Wii U only has z".

The Wii U released against tablets, smartphones, 2013 PS3 (one of the strongest years in software of any console ever), two impending console releases, much higher expectations of video games services and consoles as media boxes, etc.

I'm not apologizing for nintendo. They are a multi-billion dollar company, they can deal with it, and the responsibility of their failure is theirs - I'm not saying that they are some victim here. I am just saying that "this console had 5 good games but wii u only has 3 I've solved it" is completely and utterly missing the point
 
We have seen PR releases from Sony and MS already. If Mario had spurred WiiU sales we would have heard about it by now.

Didn't Reggie say near the end of the VGX appearance that sales are better 'coming off the back of 3DW' or something to that effect?
 
I honestly don't even know what mainstream appeal is anymore.

If its CoD, GTA, FIFA, and Madden then Nintendo's just fucked.

Sadly none of these also appeal to me, so its frustrating to see how the genres I like are sordidly ignored by the general populace.
That's exactly what general appeal is lol
 
iTunes has always been a minor part of Apple's revenue and profits and Apple returned to profitability because of the introduction of the iMac and abandoning an open approach to the OS and allowing other manufacturers to make computers running Mac OS. Jobs also was gone for only 11 years, not 2 decades, and never was in the CEO role previously. Apple was not irrelevant for decades, they were relevant from 1977 to the 80s, and late 90s to today, since the return of Jobs and the Think Different campaign.

Anyway, I don't believe that the past is any judgment of future success--every big company that failed had a very illustrious past. Living in the past and trusting in the past is never a good indicator for the future. But I do believe in getting facts right when trying to educate people about facts.

First of all, I said prominence, not profitability. To dismiss iTunes and the engines powered by it, such as iPod, and iTouch to some degree, is bordering on alternate-history.

The only thing I got remotely wrong was the two decades. He was gone for 12, almost 13 years.

Apple was utterly irrelevant from the late 70's through the early 2000's, when the iPod exploded (like I said, iTunes). Unless you want to make a case for how a company with far less than 10% marketshare in the industries it competed in for decades is "relevant."

I pointed out that Nintendo is nothing like Blackberry due to longevity.

If anything, Nintendo is analogous to Disney, which I pointed out before, has had many peaks and valleys in its lifetime.

Anyways, to dismiss the past as a perhaps-useful barometer for future success is too simplistic. The past can be, in limited scope, a useful barometer to determine the long-term sustainability of a company or a nation or whatnot. Case in point: We know that Microsoft is an aggressive company that is capable of shifting gears quickly. How do we know this well we know this by the way they've behaved in other markets throughout its history. We know that McDonald's is not gonna be irrelevant in the fast-food industry in the next five years how do we know this well because partly of its past.
 
How can you waste a year headstart?

23-tortoise-hare.jpg


You fall asleep under a tree near the finish line and just let them pass you.
 
Interesting post, let's look though not just at the number of games, but at the variety of types of experiences available. The Wii U has games, but the Nintendo published titles fall under a pretty narrow range.

For games, I dunno...it's definitely not few games, let's look at some first year stuff (Nintendo Published)

Wii U
New Super Mario Bros U (+ New Super Luigi U DLC) Platformer
Game & Wario - See above Minigame
Sing Party Music
Game & Wario Minigame
Pikmin 3 Strategy
The Wonderful 101 (Nintendo owns the IP. It counts) Action Adventure
The Legend of Zelda: The Wind Waker HDAction Adventure HD Remix
Wii Party UMinigame
Wii Fit UMinigame
Mario & Sonic at the Sochi 2014 Olympic Winter GamesMinigame
Super Mario 3D WorldPlatformer

So that's 2 Platformers, 5 Minigame collections, 1 strategy game, 2 action adventures (one of them a remake), and 1 casual music game. Adding Ninja Gaiden and Lego City we would get one Character Action game, and one Open World game.

Not a lot of breadth. Let's compare that to the Wii, which had a supposedly stronger casual focus:
Wii
Wii Sports Minigame
Excite Truck Racing
The Legend of Zelda: Twilight Princess Action Adventure
WarioWare: Smooth Moves Minigame
Wii Play Minigame
Super Paper Mario Action Adventure RPG
Mario Party 8 Minigame
Big Brain Academy: Wii DegreeMinigame
Pokémon Battle Revolution Battle RPG
Mario Strikers ChargedSports
Metroid Prime 3: CorruptionAction Adventure
Donkey Kong Barrel Blast Racing
Battalion Wars 2 Strategy
Fire Emblem: Radiant DawnStrategy RPG
Super Mario Galaxy Platformer
Link's Crossbow Training Minigame

Ok, so in its first year, Wii had 5 more games than the Wii U, but look at the differences in the breadth of content. It had only one more mini game focused game than the WiiU did, at a time when minigames were the hot shit. Following that it had 3 hybrid RPGs of varying types, 2 racing games, a strategy game, a platformer, and a pair of Action Adventure games (throwing Metroid in with Zelda is a little odd, but they do both fall under the action adventure genre).

The Wii just had a wider selection of different types of games in its first year, and stuff that appealed to causals, kids, and hardcore alike

Gamecube

Luigi's Mansion Action Adventure? Not sure honestly,
PikminStrategy
Super Smash Bros. MeleeFighting
Wave Race: Blue StormRacing
Animal CrossingSim
Eternal Darkness: Sanity's RequiemHorror
Mario Party 4Minigame
Metroid PrimeAction Adventure
NBA Courtside 2002Sports
Star Fox AdventuresAction Adventure
Super Mario SunshinePlatformer

Here we have a similar number of games to the WiiU launch year, but look at the variety. Very little overlap between games.

Nintendo 64
Super Mario 64Platformer
Pilotwings 64Flight Sim
Killer Instinct GoldFighter
Wave Race 64Racing
Mario Kart 64Racing
Blast CorpsVehicle Shooter
Star Fox 64Rail Shooter
GoldenEye 007FPS
TetrispherePuzzle
Diddy Kong RacingRacing
Yoshi's StoryPlatformer

Again, a wider breadth of types of games, the worst offender is Mario Kart and Diddy Kong being kart racers. But you had the first really successful console FPS, a puzzle game, an arcade racer, a space rail shooter,

SNES
Super Mario Worldplatformer
F-ZeroRacing
PilotwingsFight Sim
SimCitySim
The Legend of Zelda: A Link to the PastAction Adventure
Super TennisSports

Not a whole lot, but each one is a different genre, going after a different demographic. Now a lot of these crossed demographics, as a lot of Nintendo games did. But all of these were VERY different from each other.

I won't go into NES because the timings on release of that are a bit screwy. That shows that their Wii U release amount is on par with previous systems. If you include games they paid for/published like Ninja Gaiden 3 and Lego City, it pushes it further.

So, yes the Wii U didn't have significantly less games than any other Nintendo console in its first year, though the Wii did pretty much stomp on its competition in that regard.

The number of games from Nintendo was never the problem. The Wii U's problem is, and will continue to be that there isn't a wide range of games that go after different demographics. The two biggest releases from Nintendo in the launch year of the Wii U are both Mario platformers, and even 3D World, the supposed 3D mario did everything it could to make itself similar in look and design to NSMBU which came out last year.

There are no racing games, there are no RPGs, no fighting games, no shooters of any type. We do at least get a new Action Adventure game in W101, the Zelda we get is an HD Remix, and we get a family focused music game. The rest is filled out with minigame collections.

Things will be better next year, but by then, it will already be too late. And that isn't even looking at the demographics problems either. All of the Nintendo published games, with the solitary exception of NG3, are cartoony, kid friendly fare. Now there is nothing wrong with that, but when it is ALL you have it limits the people who you market to. If you do not like a cartoony style, there is nothing for you from Nintendo. I'm not even talking stylized, Metroid, Eternal Darkness, Star Fox, every non WW Zelda, Fire Emblem, Wave Race, and tons of others all were stylized but not exactly cartoony. Yet the first game from Nintendo that is not 'kiddie' looking is Bayonetta 2 next year, and X after that, assuming of course they come out when promised.

And before anyone starts, there is nothing wrong with 'kiddie' or cartoony graphics. WW is my favorite of the modern Zelda's and W101 has really slick interesting art. But those games don't stand out from the pack right now. That's a problem. I'm also not saying I want a realistic Mario either, but Nintendo needs other types of games to broaden not only the gameplay of their first parties, but the look of them as well. It's like they are suffering from the complete opposite of Next-gen Brown. Games like Fire Emblem, Skyward Sword, Metroid, and Kid Icarus show that there can be a happy medium.

For a company that has a different points of its life been called the 'kids' system. The Wii U is actually the most deserving of that title. By looks if nothing else.
 
If Nintendo can't produce a drastic price drop, then what's the waiting period before regrouping and launching another console. Do they get Zelda U out? Do they scrap it and save it for the new system? Do they play out the next 3-4 years with the wiiU and pray to god something comes of it, or will those years be just filled with losses and time wasted.

It's a really tough spot to be in.
 
Redesign, rename, relaunch. Drop price and the gamepad and sell it separately. The "Wii" brand is dead. The Wii U has the name and the look of a seven year old console that everyone stopped caring about two years ago since it drowned in shovelware.
 
If Nintendo can't produce a drastic price drop, then what's the waiting period before regrouping and launching another console. Do they get Zelda U out? Do they scrap it and save it for the new system? Do they play out the next 3-4 years with the wiiU and pray to god something comes of it, or will those years be just filled with losses and time wasted.

It's a really tough spot to be in.

If Nintendo can profit off the Wii U for those 3-4 years, they'll keep supporting it. I don't think they are profiting at all, especially if they have to drop the price to liquidate stock. My feeling is that if the Wii U bombs during this Christmas season, the Wii U won't see the latter half of 2015.
 
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