Synth_floyd
Banned
I was just reading the Wikipedia articles on the Satellaview Zelda games for the SNES and they seem to basically have done "episodic gaming," something that still hasn't been reproduced on Xbox Live or PSN or anything. The Satellaview used a real time clock and at certain times various things would happen in the game or narration would play that would advance the story. Also with the Satellaview they would release different episodes to games. The Satellaview version of A Link to the Past had 4 episodes in it and it was fully "broadcast" 4 times in 1997. You could also upload your high scores, which is something that XBL does. It seems like there is so much potential using these elements that can be fully realized using modern services like XBL or PSN or the Wii.
Check out some of features:
http://en.wikipedia.org/wiki/BS_Zelda_no_Densetsu
http://en.wikipedia.org/wiki/BS_Zelda_no_Densetsu_Kodai_no_Sekiban
Check out some of features:
http://en.wikipedia.org/wiki/BS_Zelda_no_Densetsu
http://en.wikipedia.org/wiki/BS_Zelda_no_Densetsu_Kodai_no_Sekiban