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Wired: Next Playstation will be call Playstation 5. More details.

ethomaz

Banned
You don't have to exactly copy Nvidia's approach.

You could chose to do ray / BV tests on dedicated or specialised hardware, but do ray / triangle intersection tests in a shader [edit: on more RT friendly CUs], for example.

You could also allow more developer control over acceleration structures.

I look forward to seeing AMD and Intel's approaches compared to Nvidias. Nvidia's RT cores are dead silicon if not used for RT, which is itself dependant upon accepting Nvidia's black box approach to RT. There may be a better way to integrate RT workloads into the traditional render and compute pipelines, with the necessary modifications.



Err ... come again?

I said that I think Sony and MS will have very similar implementations, both based largely on AMDs technology ...?
I misunderstood your post... sorry.
 

RAIDEN1

Member
Backward compatibility to PS4 isn't good enough, it should go through the previous 4 iterations...one of the few good things that Xbox did was there backward compatibility program totally outclassed what was on the PS4.......Republic Commando/Jade Empire/Panzer Dragoon....still great to this day...
 

Ar¢tos

Member
If you like linear third-person cinematic movies with gameplay sections between long cutscenes...sure.
Like Killzone Shadowfall, Knack 1 & 2, Infamous Second Son, Driveclub, Bound , Little Big Planet 3, Hohokum, Bloodborne Tearaway Unfolded, Until Dawn, Ratchet & Clank, The Last Guardian, The Tomorrow Children, VR Worlds, Astro Bot Rescue Mission, Wipeout Omega Collection, Shadow of the Colussus and the Playlink games, right?
 
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Elios83

Member
Out of nowhere again :D
Btw the Dualshock 5 details are pretty nice, hopefully the haptic feedback will be a more powerful and refined solution than the HD rumble in the Nintendo Switch, adaptive triggers are really nice as well.
Hardware accelerated ray tracing being confirmed is an other important detail although honestly it was kinda obvious except to the usual console warriors who where hoping it was not the case....there was no reason to be the first to specifically announce something they actually didn't have.
New OS/UI features are interesting, so basically people will have the possibility to directly jump into certain activities or parts of a game from the OS without the traditional "boot game->choose in a series of menus what to do->loading" sequence. Installing just the parts of a game that are of interest (single player/multiplayer, maybe just a particular language in a localization and so on) is also pretty cool.
I guess that that the next update we will get will be a proper presentation in February. Given the months passed between these two first updates the timing seems right.
 

Bryank75

Banned
Both these consoles are starting to sound like twins. I like the controller bit of info, I hope that pans out.
We have to wait on Xbox to say what they have but it seems like PS5 has a lot of new features like 3d sound and the haptics, broader upgrades than just graphics and processor.

The important thing is the games that make the most of the hardware though and I trust PS more in that regard.
But you know where I am coming from, I'm not claiming to be unbiased.
 

ManaByte

Gold Member
Out of nowhere again :D
Btw the Dualshock 5 details are pretty nice, hopefully the haptic feedback will be a more powerful and refined solution than the HD rumble in the Nintendo Switch, adaptive triggers are really nice as well.
Hardware accelerated ray tracing being confirmed is an other important detail although honestly it was kinda obvious except to the usual console warriors who where hoping it was not the case....there was no reason to be the first to specifically announce something they actually didn't have.
New OS/UI features are interesting, so basically people will have the possibility to directly jump into certain activities or parts of a game from the OS without the traditional "boot game->choose in a series of menus what to do->loading" sequence. Installing just the parts of a game that are of interest (single player/multiplayer, maybe just a particular language in a localization and so on) is also pretty cool.
I guess that that the next update we will get will be a proper presentation in February. Given the months passed between these two first updates the timing seems right.

The only thing the controller really needs is a better battery.
 

sendit

Member
It goes deeper than this... if they were to include RT cores they would not have space for all the other shader cores... they are screwed either way. If they only had magic balance tech like the others do :rolleyes:...

Seriously, you are twisting wording that has been standard in tech for years: PS5 will have dedicated HW resources for RT, not sure what else they can say to avoid this concern “posting”... BTW, like for Scarlett and RTX, dedicated RT resources / cores have little use outside of RT the more they are optimised for a specific RT implementation.

Sony needs a marketing video like Microsoft to solidify all the features. Humans in nature are visual learners. Wired just has words which is a weak way to present technology.
 

Lort

Banned
Well that was a whole lot of nothing.

i wonder where all those OS changes were inspired from? 🤔
 

Esppiral

Member
2SpsLZ6.png


Let's go digital? Brrrrr
 

TLZ

Banned
not really. "there is ray-tracing acceleration in the GPU hardware". Well, technically, of course, you could use GPU hardware for ray-tracing, but this will kill your performance.

What you want is dedicated ray-tracing hardware cores. that's not what the PS5 is able to do. they will use resources of the GPU hardware for ray-tracing, but then you can't use those resources for other stuff.

The next Xbox (scarlett) will have dedicated ray-tracing hardware codes, see here: https://www.windowscentral.com/xbox...ated-ray-tracing-cores-says-gears-5-developer

This is a HUGE difference, like generational difference.
lol get a life, like seriously digging out old responses? wtf? also, where does it say, that there are dedicated ray-tracing hardware cores? no where, because they are just using GPU resources for ray traying. meh.
You're fighting windmills.
 
For people who argue that RT cores are a waste of silicon, what's your opinion about VCE/UVD/TMUs/ROPs? Aren't those fixed-function circuitry as well?
 

bitbydeath

Member
After all the weird hater not believing it was hardware RT Sony had to confirm a second time.

It was clear it was hardware RT when they announced few months ago.

There is no news in this article at all.
Maybe the holiday 2020? But that was the most estimations after the first article.

Next up on the obvious proving wrong list is 8K. Sony wouldn’t state it were possible graphically and later champion it as a highlight if it weren’t possible.

images
 

ethomaz

Banned
Next up on the obvious proving wrong list is 8K. Sony wouldn’t state it were possible graphically and later champion it as a highlight if it weren’t possible.

images
It is part of HDMI 2.1 specification.
It will have 8k games? I don't know maybe only 8k os to play video only or maybe Chess is made in 8k (It is already 4k in Pro).
 

bitbydeath

Member
It is part of HDMI 2.1 specification.
It will have 8k games? I don't know maybe only 8k os to play video only or maybe Chess is made in 8k (It is already 4k in Pro).

It was stated 8K graphics.
The word ‘graphics’ I would associate with games. How they reach it wasn’t stipulated though, I suspect checkerboarding to be in the mix as opposed to native. With resolution that high I’d imagine it’d be even harder to tell the difference.
 

Bryank75

Banned
It is part of HDMI 2.1 specification.
It will have 8k games? I don't know maybe only 8k os to play video only or maybe Chess is made in 8k (It is already 4k in Pro).
Apparently the LG C9 looks way better than Samsungs 8K minitor that costs 10K.... was watching reviews. So 8K is probably not really worth it. But I could be wrong, it might just be the models of TV.
 
We have to wait on Xbox to say what they have but it seems like PS5 has a lot of new features like 3d sound and the haptics, broader upgrades than just graphics and processor.

The important thing is the games that make the most of the hardware though and I trust PS more in that regard.
But you know where I am coming from, I'm not claiming to be unbiased.
I think the Xbox was rumored to Have similar features, but I agree, Sony is no slouch when it comes to their library. I was pretty hardcore Xbox for a while until I bought a PlayStation, now I’m pretty open to whatever because sometimes you simply don’t know what you could be missing.
 

sendit

Member
Backward compatibility to PS4 isn't good enough, it should go through the previous 4 iterations...one of the few good things that Xbox did was there backward compatibility program totally outclassed what was on the PS4.......Republic Commando/Jade Empire/Panzer Dragoon....still great to this day...

While backwards compatibility is nice. There are too many games coming out to harp on the past.
 

spartan30gr

Member
So the PlayStation 5 it's :
  • CPU Zen 2 custom with 8 cores
  • GPU Navi/RDNA custom
  • SSD custom
  • Ray Tracing Hardware support
  • Up to 8K
  • 4K UHD support
  • 120Hz support
  • Dualshock 5 with usb type-c
  • 3D Audio support
  • Blu-Ray physical support 4K 100 GB.
  • Digital support and streaming
  • Cross save
  • Backward compatible with PlayStation 4 and PlayStation VR
  • Launch at the end of 2020


giphy.gif
 

Barakov

Gold Member
Just give the PS4 controller a better battery and I'm good. Good to hear that Cerny said that the price would be between $399 and $499. Still think that $399 is the sweet spot, though.
 
Just give the PS4 controller a better battery and I'm good. Good to hear that Cerny said that the price would be between $399 and $499. Still think that $399 is the sweet spot, though.

I'd rather it was more expensive so I'd know for sure it's going to be beastly. Unless they're just taking a big loss on consoles to be made up through game sales and PS+ subs.
 
NVMe is newer SSD tech. Most computers don't use them yet because they need a specific port on the motherboard so most people use SATA SSDs.
As of right now NVMe drives are cheaper than their m.2 SATA III counterparts, obviously this is not true for the top of the line PCI e 4.0 end NVMe, they come at a pretty hefty premium.
 

sdrawkcab

Banned
If you had read the article, you would've seen that Polyphony Digital actually comes to the same conclusion.
Who works at Polyphony Digital? Babies?

Having the gamepad rumble continuously is annoying and just feels bad, especially when playing longer than an hour and even more so when the rumble is way too strong.
An entire generation of babies. Maybe you and them should go out every once in a while, and maybe do some yard work?
 
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Justin9mm

Member
Will release Holiday 2020! In other news, the sky is blue!

I've been saying this release period for years, it's just logical business practice, people spouting all these other dates, don't know how business works!
 

Sosokrates

Report me if I continue to console war
It's interesting to know more about the controller and a confirmation on HW RT, but it just leaves u wanting more, quite the tease this cerny chappy.
 
Sony is missing a great naming opportunity here. It's so obvious.

I present the PS4U.

(Didn't see the joke posted - sorry if I missed it.)
 

sendit

Member
You're baiting and trying to argue in circles. You asked if it's analogous to the $100 NMVe drives, and it is. MS and Sony aren't inventing new hard drive tech, they're using NMVe.


Microsoft and Sony are claiming to reduce load times significantly. If so, they're doing something different than your off the shelf computer part.
 
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