This is what I am getting at in these forums. Thanks for the feedback by the way, but why say the battle system is not the same. We need to regard the fact that both are 3rd person RPGs. In your opinion, which combat felt better? I just think TW combat is more visceral. There is an odd hit detection on the From games that I've seen in playthroughs. Maybe it's just me.
I remember Valve releasing a first-person RPG (forgot the name), and I felt the combat was a lot more fun than that on Skyrim.
I bought Dark Souls and The Witcher 2 for 360.
Combat in Dark Souls I think is what makes the game. Nothing more satisfying than dodging a critical hit or your sword or shield breaks in the middle of a fight but you come out on top. The next to no story in DS, no animation of NPC's not even moving lips is a serious downer though.
The Witcher 2 is the best of unexpected events from being robbed of all my equipment when I lost a drinking bet, Rewarded Gold armor after siding with a horned woman in the woods #insane, Answering questions about the battle of .......... for a special sword which you can read the answers from a book you buy in a market stand within the game, Letho's last meeting with you which was super epic and also knowing the story of the dragons you fighting or who they are. Magic moments make the Witcher 2 and combat is last but it does get better when you level up. Cut scene fight animation and bar fights was shit in W2.
Witcher 2 wants you to shout out its epicness, moral choices and paths taken to reach your conclusion. Dark Souls reminds me of the battles I fought all alone at 02:00 am, The countless deaths I suffered at the hands of the first Knight when I was knowing my way around the game and most importantly the satisfaction of ringing the tower bell after defeating a boss. Just the realization that you finally killed him and the weight lifted from your mind is amazing.
These two franchises will always be compared as RPG's and at the end of the day they both do their core aspects very well.