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Worms: Open Warfare 2 (DS) IGN review

yilmazz said:
Shit I wanted to avoid this.. now it's time to GET. :(
Yeah i know what you mean. I wanted to avoid DS games altogether this Autumn but with this, Contra, Ninja Gaiden, Drawn to Life, Duck Amuck and Zelda i certainly won't be. I'm almost guaranteed to pick up at least 1 of the others :¬/ Seriously, this time last year there were very few games i wanted or was looking forward to. This year it is ridiculous (PC & DS) and it is even worse now that i have bough a Wii.
Wallet am cry indeed!
 
I had never really liked worms until now and have to say worms ow2 is the best online game R 4 DS I have played since Mario Kart
and I have played alot of DS games

Its alot of fun and sometimes makes me smile which ain't easy

Finding players 4 random or ranked games at the moment is faster than any other DS game I have played which I also really like

I highly Recommend you buy it
 

Peru

Member
Heh... I skimmed through the IGN review, surprised that this was a solid game yet ultimately quite easily dismissing it on account of me having a lot of games to go through this fall. Now, with the praise heaped on the singleplayer and all, maybe I'll just have to check it out.
 

Jirotrom

Member
bryehn said:
Hope the PSP version fares as well, I'd prefer to play that one.
the psp one is better in some ways... I here that the online is better on the DS though and drawing your own maps is pretty cool, but PSP has wide screen and ia higher resolution.
 

XSX

Member
All of GAF needs to buy this game. So amazing. DS GOTY so far.

Although Zelda will probabley be the real GOTY
 

XSX

Member
Infernal Monkey said:
It's been out for about a week now. :] Toys R Us have got it for $50 at the moment, go go!

Isn't that a bit much? I usually get my DS games for like ~40$. Or is that just aussies getting screwed again?
 
Jirotrom said:
the psp one is better in some ways... I here that the online is better on the DS though and drawing your own maps is pretty cool, but PSP has wide screen and ia higher resolution.

If the online experience is better on the DS version might as well pick that version instead of the PSP...

I'm also wondering if there's any bad loading time on the PSP version.
 

Lobster

Banned
Infernal Monkey said:
It's been out for about a week now. :] Toys R Us have got it for $50 at the moment, go go!

Hell yes! Awesome, was about to get the first one if this one wasn't coming for a while..
 
The complaints about the PSP version online at the T17 forum are based on the heavy number of quitters. Theory is that since the DS version doesn't provide a 'quit' option without turning off the system, that there are fewer quitters. Beats me.

Forts is considered much more playable on the PSP because you can actually zoom out and aim your shot with both yourself and your target on the screen at once. The wide screen, high resolution, and zoom ability makes the PSP a much more suitable platform for Worms IMO. Of course, that doesn't mean that the DS game isn't great. It's already been proven that even a cellphone can run a good game of worms.
 

grandjedi6

Master of the Google Search
Jirotrom said:
the psp one is better in some ways... I here that the online is better on the DS though and drawing your own maps is pretty cool, but PSP has wide screen and ia higher resolution.

You can make your own maps?!?! I must buy this game now
 
LutherT17 said:
I've got to say, we're loving the all positive feedback on this game at Team17:D

Yeah, because you've made the game you should have made in the first DS game, after so many friggin' years of honing, falling short as you have is just bullshit, and then pulling the xbox arcade game up short with weapons... Crappy customer satisfaction...

Do the math, don't be smug that you've finally made a good worms upgrade and stop short changing Worms fans, this is the first real upgrade of Worms in a long time, so give us more good versions of the game from here on in, and it'll happen more.
 

grandjedi6

Master of the Google Search
666 said:
Yeah, because you've made the game you should have made in the first DS game, after so many friggin' years of honing, falling short as you have is just bullshit, and then pulling the xbox arcade game up short with weapons... Crappy customer satisfaction...

Do the math, don't be smug that you've finally made a good worms upgrade and stop short changing Worms fans, this is the first real upgrade of Worms in a long time, so give us more good versions of the game from here on in, and it'll happen more.

Haven't all the good reviews been for the DS version so far which was made by Two Tribes instead of Team17?
 

MrFortyFive

Member
I bought the first one thinking I could get over its faults since I love the Worms series. That didn't work out too well. I'm truly impressed the sequel was improved that much. I'll have to give it a try.
 

HomShaBom

Banned
Guess not many have the game yet. Been searching for a worldwide 4 player deathmatch for like 10 minutes now.

edit: Loving the music in the space theme
 
I got both. Each version is just brilliant and excellent. The PSP version is just absolutely beautiful and the music and sound samples are much better than the DS version. As expected, the resolution, screen size, and zoom capability makes the PSP version much more like playing on the PC or the 360, and it makes the game easier. I'll be playing both with friends though, and recommend each release on its own merits.

If anybody is wondering, this is the same game, not in name only. Everything I've seen so far of the campaign is the same, and both have full online multiplayer and level editing features.

It is very cool to see a real campaign mode as opposed to the 'challenges' of recent releases, and ditto for the 'puzzle' mode.

Minor nitpicks on the DS version:

1) The control is different from both PSP games and the 360 XBLA quasi-port of Open Warfare 1, but it doesn't have to be. The four main buttons could work exactly the same on all games, and this would make it easier for people who play multiple versions.

2) The physics seem a bit different. The PSP version seems consistent with the other recent Worms games, there's definitely a difference here but only the people playing multiple neo-Worms games will notice.

3) The blowtorch wants to lock into a couple of different angles instead of allowing free control. The PSP version and other Worms games don't do this.

Regardless, highly recommended for either platform.
 

LutherT17

Member
grandjedi6 said:
Haven't all the good reviews been for the DS version so far which was made by Two Tribes instead of Team17?

I'm an animator so I worked on both versions. All the artwork and game design was supplied to Two Tribes, who coded the DS version (very nicely too). I really enjoyed working with them. They have a very "can do" approach.


666 said:
don't be smug that you've finally made a good worms upgrade

Again, I'm an animator. I don't get to say what games we make. I can still be pleased when I work on something that gets lots of positive feedback. It feels nice.
 
LutherT17 said:
Again, I'm an animator. I don't get to say what games we make. I can still be pleased when I work on something that gets lots of positive feedback. It feels nice.

sorry about before, I was drunk & tired.
 
I want to get this but I'm torn between the PSP and DS versions, mainly because of the supposed rampant quitting in online matches on the PSP.
 
Scalpel Knight said:
I want to get this but I'm torn between the PSP and DS versions, mainly because of the supposed rampant quitting in online matches on the PSP.

I've played one game online on the DS and the guy quit on me.
 

grandjedi6

Master of the Google Search
LutherT17 said:
I'm an animator so I worked on both versions. All the artwork and game design was supplied to Two Tribes, who coded the DS version (very nicely too). I really enjoyed working with them. They have a very "can do" approach.

So you guys coded the PSP version yourselves?
 
grandjedi6 said:
So you guys coded the PSP version yourselves?

Once you play both versions it's pretty obvious that the PSP version is the lead SKU and that this is a PSP->DS port. It's a heck of a port though, especially considering the huge differences between the two systems.
 

LutherT17

Member
Yes, the PSP version was coded in-house. The DS version isn't a port, since it was developed alongside the PSP version.
 
LutherT17 said:
Yes, the PSP version was coded in-house. The DS version isn't a port, since it was developed alongside the PSP version.

A reasonable distinction. It's obvious that all the assets are downgraded from the PSP version but 'port' may not be the right word. It's also apparent that the PSP physics are consistent with your other recent in-house titles.
 
D

Deleted member 1235

Unconfirmed Member
how the hell do you beat level 5 on puzzle? The one in space. The last jump even with the parachute seems wwaaaaay to long and my parachute doesn't open quick enough.
 
Jirotrom said:
on the DS version how do you drop a bomb while using the jet pack or ninja rope?

While you've got the rope activated, press Y and then choose the Grenade. You can then swing around and drop the grenade by pressing B.

Haven't tried this with the Jetpack though.

By the way, is nobody interested in sharing their Friend Codes?
 

meppi

Member
Jirotrom said:
on the DS version how do you drop a bomb while using the jet pack or ninja rope?
Damn, all these years of playing Worms and I have never tried this. I feel really dumb now...
 
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