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Would you mind graphics options on consoles if it let you play at higher fps?

I'm all for giving players more options, although there is something to be said about the Steve Jobs approach of carefully controlling the user experience, too. That's the key, though: carefully. I don't think that's generally the case for multiplat games.

Apple have always been doing this so good that I can only ask for more!! The same can't be said about 90% of devs out there. The product offered by them performs poorly.
 
I don't think there'd be such a big deal with this. Just have a checkbox to have the game optimised for 60fps should the player choose, but default it at the 30fps option with all the bells and whistles so people who don't care about that don't have to touch anything. Anyone who wants 60fps at this point will know to check the options and enable it, should that become the standard.

Personally, I'd probably switch my console games to 60fps. I still play PS2 games, so graphics really aren't a concern for me. But having the game running at a silky 60fps is a big deal, and I notice it. In fact 60fps is one of the big reasons I'm a PC gamer primarily (third only to larger variety of titles available and the ability to mod my games, but is the primary reason I buy any multiplats on PC instead of PS3).
 
Like many before me, I don't want more options. I want games to run as best as they can and not make *me* decide how to accomplish just that. I really hope next gen brings better performance to us console gamer peasants.
 
Like many before me, I don't want more options. I want games to run as best as they can and not make *me* decide how to accomplish just that. I really hope next gen brings better performance to us console gamer peasants.

And how's that working out for you?

Face it, having no options hasn't exactly led to increased performance, has it?

So what do you have to lose if developers give you the option to turn down a couple of settings?
 
This thread is hilarious, I pity some of you 'gamers'

seriously? generic moral superiority condescending quotation marks and no details or thought or effort?


Options are always better. It's pitiful to read some of the responses in this thread. Depressing stuff.

For example battlefield 3 excelled in terms of it's graphics by removing the option of people to play it on DX9 hardware on the pc. If presenting these so called options comes at a cost then I think the cost is one I am generally unwilling to pay.

To be honest, after reading this thread, some people deserve the shit sandwich console developers sometimes give them. What's wrong with more options for those who want them?

which shit sandwich is this?
 
To be honest, after reading this thread, some people deserve the shit sandwich console developers sometimes give them. What's wrong with more options for those who want them?
 
Why is anyone complaining about "having to" tweak or fiddle with settings? The only difference is there would be a few checkboxes in the Settings menu that let you tune the game's performance more to your liking. If you're so adamant on getting to Start as soon as possible without any issues, you'd still be able to do that. Just don't go into graphics settings. Boom, insert disc->start, same as always, you're just using the defaults. Problem?

And to those worried that setting the wrong options will somehow make the game play worse, you're already playing a lot of sub-30fps sub-720 with no AA anyway.
 
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience. That's what we're buying the consoles for in the first place. If I'm not getting that, then I might as well go to PC gaming. Or just quit video games in general.

Options in PC games are there primarily because of the limitless amount of hardware configurations out there. The options given for a console game have primarily been to address the handful of TV issues needed to be addressed. Much of the time, options are good. But they can hurt, especially when they shouldn't even be necessary.
 
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience.

The "optimal play experience" is subjective and differs from player to player, and even homogeneous handhelds like the PSP may differ from unit to unit and the playing environment is going to differ from time to time as befits a portable.

I haven't played Birth by Sleep so I'll try not to speak ingenuously, but isn't it a huge game? I don't think any amount of optimization would have caused it to not load slowly, not without a data install.
 
Holy shit at this thread.
I laughed and cried, then cried some more.

Wow.

Both sides of this thread are making my heart sad. The combination of complete "options are bad" tech ignorance and the melodramatic posts from the PC crowd are just the worst.

in before "this is neogaf dude" or the gif of that man in the white suit and hat
 
Well you PC gamers are the ones that have to worry about developers giving or taking away your options.

Sadly you can't really take away options on an open platform, although some big publishers try their hardest. You can make options when you want to though!

When the Xbox1 online servers and all DLC became inaccessible in one fell swoop I am sure that people had plenty of options to handle that situation with.
 
Depends on the options. I'd like the default, then you have others that favor maybe AA versus framerate and that would put most of the options for your desires set for. Then if you really want to go nuts then go to the advanced settings.

I loved it when PC gaming started giving me the auto detect optimal settings in PC. I'd pick my desired resolution, click that and then do minor tweaks after that.
 
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience. That's what we're buying the consoles for in the first place. If I'm not getting that, then I might as well go to PC gaming. Or just quit video games in general.

Options in PC games are there primarily because of the limitless amount of hardware configurations out there. The options given for a console game have primarily been to address the handful of TV issues needed to be addressed. Much of the time, options are good. But they can hurt, especially when they shouldn't even be necessary.

This.
 
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience. That's what we're buying the consoles for in the first place. If I'm not getting that, then I might as well go to PC gaming. Or just quit video games in general.

Options in PC games are there primarily because of the limitless amount of hardware configurations out there. The options given for a console game have primarily been to address the handful of TV issues needed to be addressed. Much of the time, options are good. But they can hurt, especially when they shouldn't even be necessary.
"Optimal play experience" is a poorly defined term. People are going to have differing ideas on what that means.
 
Dark Souls framerate.

yeah, I hear that's pretty bad and one of the few times I'd feel comfortable calling out a dev on 'performance'. I don't feel like I've gotten a shit sandwich from the vast majority of my fancy '30fps' console purchases like god of war 3 and the uncharted series and the killzone games or most any other title that might not have the same graphical pizazz console side.
 
"Optimal play experience" is a poorly defined term. People are going to have differing ideas on what that means.

this entire thread seems to be about offering solid performance, with locked 30fps at least.

The thing is, since the developer knows exactly what hardware the consumer has, there is no excuse or them to not deliver in this regard. None. Other than incompetence of course. If a game doesn't meet this, it's the developers fault alone, they need to fix it as best they can and not fuck up next time.

People championing the idea of giving them excuses and shortcuts, than spouting off over dramatic bullshit just don't get it.
 
Obviously I'd want the game to be as well optimized for the platform as possible. However, more graphical options is in no way a bad thing. I'd also love the ability to have sliders for color configurations or filters. This was one of the features I really appreciated about GTAIV. If I wanted to, it could be this super-saturated Saturday Morning Cartoon, or I could tone down the color and contrast and have it look more realistic.
 
this entire thread seems to be about offering solid performance, with locked 30fps at least.

The thing is, since the developer knows exactly what hardware the consumer has, there is no excuse or them to not deliver in this regard. None. Other than incompetence of course. If a game doesn't meet this, it's the developers fault alone, they need to fix it as best they can and not fuck up next time.

People championing the idea of giving them excuses and shortcuts, than spouting off over dramatic bullshit just don't get it.
Not everyone is going to agree that a locked 30fps is optimal.
 
I liked having the option in N64 games (ie Turok 2 and Perfect Dark) between the higher res/lower fps and lower res/higher fps. Choice isn't a bad thing guys.
 
Hearing people complain about how it will "ruin the plug & play nature of console games" makes me want to dropkick them in the teeth.

Are you actually a regular gamer in this current generation and saying that?

If I wanted to turn on my PC for the first time in a year and play a game do you think I am going to be stopped by MANDATORY firmware updates and patches AND new user agreements/EULAs before being able to even start the game?

Honestly I feel like console games are a hell of a lot less "Plug & play" than PCs this generation. There are just so many ridiculous hoops to jump through. This especially stands for the PS3 as this seems to happen every goddamn week for me.
 
Hearing people complain about how it will "ruin the plug & play nature of console games" makes me want to dropkick them in the teeth.

Are you actually a regular gamer in this current generation and saying that?

If I wanted to turn on my PC for the first time in a year and play a game do you think I am going to be stopped by MANDATORY firmware updates and patches AND new user agreements/EULAs before being able to even start the game?

Honestly I feel like console games are a hell of a lot less "Plug & play" than PCs this generation. There are just so many ridiculous hoops to jump through. This especially stands for the PS3 as this seems to happen every goddamn week for me.
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.

Not to mention that with Steam being so popular, downloading and installing games is a lot less "plug and play" than popping in Gears 3 or Halo Reach and downloading a 5 MB patch.
 
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.

Not to mention that with Steam being so popular, downloading and installing games is a lot less "plug and play" than popping in Gears 3 or Halo Reach and downloading a 5 MB patch.

I guess these game disc magically appear in your hand.
 
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.

Not to mention that with Steam being so popular, downloading and installing games is a lot less "plug and play" than popping in Gears 3 or Halo Reach and downloading a 5 MB patch.

You should have Steam always on in the background so any updates are already installed when you want to play.
 
You should have Steam always on in the background so any updates are already installed when you want to play.
It is, but I don't keep my computer on all the time. It's not that big of a deal, but consoles are a bit snappier, which was my point.
 
The one thing I like consoles over PC for is everyone is on a level playing field in multiplayer everyone has the same performance, no sneaky bastards lowering LOD so players are visible hiding in bushes and shit.

Once again people aren't against options we just want devs to make sure the game runs the way it should without horrible fps and tearing.
 
The one thing I like consoles over PC for is everyone is on a level playing field in multiplayer everyone has the same performance, no sneaky bastards lowering LOD so players are visible hiding in bushes and shit.

Yep, I don't want to play games configured to look like this:
QJCWs.jpg


And I would prefer if others wouldn't either.
 
This is ridiculous. Even on PCs you don't have to "tinker" with graphics options if you don't want. You can just use low, medium, and high type presets. The difficulty comes from having so many different PC setups/configurations and therefore compatibility issues. You wouldn't have to worry about this with consoles, even if they have have just one or two graphical options.

Butt even with consoles you have patches and updates all the time, so many of the arguments here don't make sense.

EDIT: Wow, I unwittingly necro'd this motha. Thought it was recent. :( Don't kill me.
 
Every game should have 60FPS and Vsync as a minimum. Some especially demanding games like open world RPGs could be a stable 30 FPS but Shooter, Racer, Fighter, Jump&Run should be always 60FPS.

No graphics setting needed for consoles.
 
lol this thread again...

Thanks for the necro, needed the laugh. People being afraid of optional graphics options has to be one of the saddest, almost neo-luddite like thing I've ever seen on this forum. Some of you guys need to step back and realized how brainwashed you all are, jesus christ...
 
Well I'd be happy for other people to have the option, but I don't see a difference at all between 30 and 60 so I'd always just have the graphics up top.
 
Console games should have a 60fps mode where detail and effects are dropped to meet 60fps as an option buried in the menus. Especially for multiplayer modes.

It really wouldn't take that much effort.
 
Changing things like texture size, level of detail distance and stuff can stay away from consoles, there really should be no reason for them.

One option I do like is resolution, back when the ipad 3 was new and galaxy on fire 2 came out there was performance issues so they added in an option for full native res at a lower frame rate or ipad 2 res but a much smoother experiance, same choice is possible in nova 3 from gameloft.

having the option to run at 720p for me IMO would be nice if it gave performance benefits, since my bedroom tv is still a 720p set.

*edit* wow how old is this thread, never noticed.
 
That would be fine with me.

"Nice" and "Smooth" graphics options for games is the ideal for me, but I'm betting that a lot of games would be real shitshows if certain developers tried to get 60fps on their games.

You also have to consider that while 60FPS doesn't offer too much of an inherent advantage in multiplayer games, there are still cases like Red Orchestra 2 where people were setting the game to low so the lack of post-processing effects would give them way more visibility over most players.
 
No thanks. I don't want to spend hours before starting games trying to figure out what the "best" setting is, or wondering if I could be having a better experience with a different setting.

Leave that nonsense to PC.
 
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