I don't want devs wasting time on multiple graphics paths to support this shit, I'd rather them work on getting the most out of the hardware in a singular instance.
I'm all for giving players more options, although there is something to be said about the Steve Jobs approach of carefully controlling the user experience, too. That's the key, though: carefully. I don't think that's generally the case for multiplat games.
Like many before me, I don't want more options. I want games to run as best as they can and not make *me* decide how to accomplish just that. I really hope next gen brings better performance to us console gamer peasants.
This thread is hilarious, I pity some of you 'gamers'
Options are always better. It's pitiful to read some of the responses in this thread. Depressing stuff.
To be honest, after reading this thread, some people deserve the shit sandwich console developers sometimes give them. What's wrong with more options for those who want them?
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience.
which shit sandwich is this?
Holy shit at this thread.
I laughed and cried, then cried some more.
Wow.
Don't worry console warriors, the big bad developers will never give you any options beyond brightness and subtitles.
Well you PC gamers are the ones that have to worry about developers giving or taking away your options.
The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience. That's what we're buying the consoles for in the first place. If I'm not getting that, then I might as well go to PC gaming. Or just quit video games in general.
Options in PC games are there primarily because of the limitless amount of hardware configurations out there. The options given for a console game have primarily been to address the handful of TV issues needed to be addressed. Much of the time, options are good. But they can hurt, especially when they shouldn't even be necessary.
"Optimal play experience" is a poorly defined term. People are going to have differing ideas on what that means.The problem with "more options" is that they shouldn't be necessary. I was super pissed when I found all those "options" in Birth By Sleep. The game is nearly unplayable at times because of all the loading. There shouldn't be "options", there should be an optimal play experience. That's what we're buying the consoles for in the first place. If I'm not getting that, then I might as well go to PC gaming. Or just quit video games in general.
Options in PC games are there primarily because of the limitless amount of hardware configurations out there. The options given for a console game have primarily been to address the handful of TV issues needed to be addressed. Much of the time, options are good. But they can hurt, especially when they shouldn't even be necessary.
Dark Souls framerate.
"Optimal play experience" is a poorly defined term. People are going to have differing ideas on what that means.
Not everyone is going to agree that a locked 30fps is optimal.this entire thread seems to be about offering solid performance, with locked 30fps at least.
The thing is, since the developer knows exactly what hardware the consumer has, there is no excuse or them to not deliver in this regard. None. Other than incompetence of course. If a game doesn't meet this, it's the developers fault alone, they need to fix it as best they can and not fuck up next time.
People championing the idea of giving them excuses and shortcuts, than spouting off over dramatic bullshit just don't get it.
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.Hearing people complain about how it will "ruin the plug & play nature of console games" makes me want to dropkick them in the teeth.
Are you actually a regular gamer in this current generation and saying that?
If I wanted to turn on my PC for the first time in a year and play a game do you think I am going to be stopped by MANDATORY firmware updates and patches AND new user agreements/EULAs before being able to even start the game?
Honestly I feel like console games are a hell of a lot less "Plug & play" than PCs this generation. There are just so many ridiculous hoops to jump through. This especially stands for the PS3 as this seems to happen every goddamn week for me.
Bioshock 1 & 2 had some graphics option on console I believe. Mind you it was just the one option.
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.
Not to mention that with Steam being so popular, downloading and installing games is a lot less "plug and play" than popping in Gears 3 or Halo Reach and downloading a 5 MB patch.
You know your argument fucking sucks when your point is, "well, you have to go to the store to buy them."I guess these game disc magically appear in your hand.
What the fuck are you talking about?! It seems like I have to update Team Fortress 2 every other day.
Not to mention that with Steam being so popular, downloading and installing games is a lot less "plug and play" than popping in Gears 3 or Halo Reach and downloading a 5 MB patch.
It is, but I don't keep my computer on all the time. It's not that big of a deal, but consoles are a bit snappier, which was my point.You should have Steam always on in the background so any updates are already installed when you want to play.
The one thing I like consoles over PC for is everyone is on a level playing field in multiplayer everyone has the same performance, no sneaky bastards lowering LOD so players are visible hiding in bushes and shit.
Just have two options. A 30 fps mode and a 60 fps mode and that's it.
That would be fine with me.