Anasui Kishibe
Banned
trailer http://www.youtube.com/watch?v=_4-5NGSBVsY
looking great. According to IGN, reelease date is March 11
the first one was pretty nice, looking forward for this sequel
fixedPeronthious said:Awesome, here's hoping it's a decent game. I've been waiting for a good shmup on the DS, but if this doesn't fit the bill, Bangai-O and Space Invaders Extreme will do it quite nicely.
More like trade federation ships:bigmakstudios said:Is it just me or does that ship in the lower left corner look just like the Ebon Hawk from Star Wars: Knights of the Old Republic?
ok, it doesn't really.
nincompoop said:fixed
JRPereira said:I think the only thing that makes me hesitant to buy is whether or not the touchscreen is used.
Is that from a press release? Or do you just write press releases in your spare time?Blackbird said:Three Control Schemes
1: Classic Control (doesn't force any touch screen usage)
2: Left Handed Touch Control (using the stylus and buttons)
3: Right Handed Touch Control (using the stylus and buttons)
The Touch Controls give a complete new feeling to an arcade game like N2. Those control schemes are very accessible for players who haven't played many arcade games before. Skilled players will enjoy the new controls as a new experience to the genre.
he wouldn't be the first one on this forum.jiji said:Is that from a press release? Or do you just write press releases in your spare time?
jiji said:Is that from a press release? Or do you just write press releases in your spare time?
What?60
Nintendo Power
Nanostray 2 is an odd mix of old and new; it looks and plays better than any of those old games, and it has the polish of a fresh title, but its brand of twitchy, frenetic action and one-hit deaths is so 1985
stuminus3 said:Got it. It's awesome. Love letter to shmup fans everywhere... it's 'influenced' by just about every top-rated classic and modern shmup you can think of... scoring system is nice and straightforward, not so absurd as the first game... nice graphics and sound... fixes everything that was wrong with the first Nanostray... lots of content...
Ignore the reviews. They are irrelevant when it comes to shmups. This one's getting some positive feedback from fans of the genre. See also: point and click adventures. Reviewers these days just don't get the classic genres.
Peru said:What?
60
Nintendo Power
Nanostray 2 is an odd mix of old and new; it looks and plays better than any of those old games, and it has the polish of a fresh title, but its brand of twitchy, frenetic action and one-hit deaths is so 1985
Model 500 said:LOLO!
stuminus3 said:Ignore the reviews. They are irrelevant when it comes to shmups. This one's getting some positive feedback from fans of the genre. See also: point and click adventures. Reviewers these days just don't get the classic genres.
Akuun said:So true. A good example came from this other shmup review that went something like "All I did was bomb until I ran out of bombs and died, and then continued when I ran out of lives. This game sucks because I die so much." They don't seem to get that shmups are supposed to be hard to the point that you're meant to survive only by the skin of your teeth.
stuminus3 said:Ignore the reviews. They are irrelevant when it comes to shmups. This one's getting some positive feedback from fans of the genre. See also: point and click adventures. Reviewers these days just don't get the classic genres.
stuminus3 said:Got it. It's awesome. Love letter to shmup fans everywhere... it's 'influenced' by just about every top-rated classic and modern shmup you can think of... scoring system is nice and straightforward, not so absurd as the first game... nice graphics and sound... fixes everything that was wrong with the first Nanostray... lots of content...
Ignore the reviews. They are irrelevant when it comes to shmups. This one's getting some positive feedback from fans of the genre. See also: point and click adventures. Reviewers these days just don't get the classic genres.
Dash Kappei said:Well, only thing missing from the reviews was something like "this game is too short, first to last level you can beat it in 30 minutes"!
Baron said:This is no different from any other shoot-em-up. I could play Gradius V from beginning to end in about 45 minutes. Is that game too short? Fuck no. 30 minutes is right about average for the genre. Why are you complaining now about something that has existed for over two decades? Do you seriously want to maintain the level of attention and energy needed in a shmup to play for more than 30 minutes? An 8-hour long shmup? Funk that.
The "you'll beat it in 30 minutes" argument is bullshit.
Except it really doesn't matter that you were being sarcastic... a couple magazine reviews have used the "too short" card, and you just know a bunch of online sites will pull the same shtick too... they always do.Dash Kappei said:Ok, the sarcasm detector must have gone totally off in this thread
...and I've probably (kinda) missed a couple of smilies and a better phrasing :lol
Agreed, I think stuff like being able to choose 3 different directions for your add-on blasters and switch between them in play is friggin genius.JRPereira said:Really neat game. I like how you have really fine control over how the options are set up.