XBLA (Xbox Live Arcade) News, Announcements, Reviews, and Impressions Thread

Thanks for the heads up guys, I guess I'll keep my points for something else. :)

Fantastic timing.

Quick question, which of the two should I buy or are both worth the points?
Still haven't played the Blade Wolf DLC but don't expect much from Sam's DLC, Sam is a quite different playing character than Raiden so that's a plus but overall was kinda disappointing...I guess I'm bitter because I bought it at 800 points, I guess for 400 points it's worth it though.
 
Still haven't played the Blade Wolf DLC but don't expect much from Sam's DLC, Sam is a quite different playing character than Raiden so that's a plus but overall was kinda disappointing...I guess I'm bitter because I bought it at 800 points, I guess for 400 points it's worth it though.

Thanks. I'll give them both a crack, more MGR is a good thing.
 
So annoyed, I can't get on to download anything.

360 stopped connecting to my wifi a couple weeks ago and refuses to work no matter what I do. It worked fine for years up to this point, and every other device in my house still works fine on wifi.

I tried rebooting the router and modem. Any other ideas? I'm getting frustrated here.
 
The Knife of Dunwall was pretty damn good and surprisingly lengthy; it took me several hours to complete. I think I prefer playing with Daud as opposed to Corvo. I like being able to pause mid jump and adjust the blink destination and fall speed.

I just didn't like the last mission since I thought it was more cumbersome/more combat oriented especially when doing a no kill run. I liked the story and the back story on Daud so I'm really looking forward to the second Daud DLC whenever it hits (not for a while definitely). It definitely better than Corvo's story. It's a steal at 400 MSP so I would highly recommend it for anyone that wants more Dishonored.
 
I guess they're saving this week's thunder for the glorious release of Real Steel 2 on friday.

Kinda bizarre to not have anything when they have so many games in the pipeline. Must've been something that failed cert at the last minute.
Reel Steel 2? Oh you mean Pacific Rim. Forgot that was this Friday.

Yeah, I'm thinking something failed cert or they decided against a release because of the sale/beta.
 
Some new bundles popped up over night,



A World of Keflings
Ancients of Ooga
Band of Bugs
Cloning Clyde
Outpost Kaloki X



Bloodforge
Dungeon Fighter Live
Islands of Wakfu
The Dishwasher: Vampire Smile
Unbound Saga



Fusion: Genesis
Ikaruga
Radiant Silvergun
Sine Mora



Fire Pro Wrestling
South Park: Let's Go Tower Defense Play!
Torchlight
 
Those are some good bundles, except maybe the last one. Can we get an Outpost Kaloki 2 already?

Why is it Fusion: Genesis and not Strania or Guwange, though? Doesn't really make any sense.
 
Those are some good bundles, except maybe the last one. Can we get an Outpost Kaloki 2 already?

Why is it Fusion: Genesis and not Strania or Guwange, though? Doesn't really make any sense.
I would rather have Cloning Clyde 2, Ancient of the Ooga was was spiritual sequel but from what i've played of it, its not really the same.
 
Those bundles look nice.

The Shooter pack is a must. I do have to question why Triggerheart Excelica isn't included in it.

The Beat Em Up bundle is cool too. I missed the sale on Unbound Saga when it was $2 some years ago and if you need an excuse to get Vampire Smile this would be the time. And maybe having DFL in it for all its flaws may repopulate the online for awhile.
 
Life is like a hurricane, as Capcom today announced that DuckTales: Remastered will officially release from this August on all major platforms: PlayStation 3, Xbox 360, Wii U and PC. Across Europe, the game will be available for digital download on August 13 for PC, August 14 on PSN, August 15 via the Nintendo eShop on Wii U, with an XBLA version launching September 11. DuckTales: Remastered is priced at €14.99.
Plus new video: http://www.youtube.com/watch?v=Nar1u-Co3jA
 
September 11th for xbla version?
Is this because of scheduling and summer of arcade?
Yeah looks like it is. Why couldn't they just put duck tales in as well.
It looks a hell of a lot better than much of the other stuff in SoA, but they wouldn't have put it in without a month's exclusivity, so I guess they got told to fuck off and now they're a month late instead.
 
I got a late beta invite to Ascend and it's actually pretty good! I'm about an hour in and honestly I'm not quite sure what the goal of the game is yet, but so far it's a singleplayer adventure game beat 'em up. Other people can be seen running around the world but they're in another dimension and can only be attacked if I send enemies through dimension portals. Quite like what I see so far.

Most importantly, it seems to get F2P right A LOT better than Spartacus did. Reasonable prices and worthwhile things to buy here, where Spartacus had neither.
 
I got a late beta invite to Ascend and it's actually pretty good! I'm about an hour in and honestly I'm not quite sure what the goal of the game is yet, but so far it's a singleplayer adventure game beat 'em up. Other people can be seen running around the world but they're in another dimension and can only be attacked if I send enemies through dimension portals. Quite like what I see so far.

Most importantly, it seems to get F2P right A LOT better than Spartacus did. Reasonable prices and worthwhile things to buy here, where Spartacus had neither.
Spartacus was easily the biggest let-down of the year for me. Had so much potential, but their decision to go for a pay 2 win model destroyed any chance the game ever had of being remotely good.
 
Two questions:

1) Why haven't we gotten a date for Max and the Magic Marker: Curse of the Brotherhood? I can't even find it listed on Xbox.com.


2) Has the most recent Need for Speed Most Wanted DLC pack ever been on sale? It's still 2,000 points, and that's just too expensive for what it's offering. Is there a site that tracks if DLC has ever been on sale before?


Thanks.
 
Two questions:

2) Has the most recent Need for Speed Most Wanted DLC pack ever been on sale? It's still 2,000 points, and that's just too expensive for what it's offering. Is there a site that tracks if DLC has ever been on sale before?

Thanks.
No, it hasn't. It's still quite new, I guess. XBLDB.com lets you see a price history of every item on Marketplace. Just use the search and press on the relevant item:

http://xbldb.com/games/000-784
 
I've been playing Runner 2 (Future Legend of Rhythm Alien) for the past few days and have been enjoying it a great deal. A hybrid of an auto runner platformer and a rhythm game, each jump, duck and item collected adds a tone to the music playing during the level, which builds as they progress. Controls are snappy which is good because some levels require extreme precision.

Levels often have alternate paths which can lead to unlockables and alternate exits to bonus levels on the world maps. Many levels feature keys which are not revealed - and thus collectable - until a Key Vault level is beaten late in the current overworld map, which adds replayability to levels, encouraging you to go back and explore those locked away alternate paths.

The gameplay is challenging but not brutal, with the hardest paths left optional and a mid level checkpoint offering some forgiveness. I find myself replaying sections a dozen times or more without getting frustrated, just slowly learning the beats of the obstacles. For perfectionists there are a lot of ways to add to your score over the course of a level, from collecting every pile of gold, playing on harder difficulties, nailing a bonus "perfect plus" shot at the end, to squeezing in extra dance moves between actions. A long list of achievements, unlockables and additional goals round out the package.

The art has a pleasant surrealism to it and overall it maintains a whimsical feeling that adds to the lack of frustration. Playing it is a really soothing yet focused experience.

However.

The game makes a few mistakes along the way. There's an object introduced that you have to kick to break down, and they have one of the parts of the object fly away directly "out" of the screen, taking up a sizable amount of screen space for a few moments. There are many places in some levels where these bits cover up obstacles you need to dodge at exactly the wrong time, and I found myself crashing into as a result. Not a huge issue, but it added a number of trial and error moments to some levels.

The third level is themed with one color - I think brown? - which was unfortunate as it sucked all the joy out of the absurdest artwork. One of the loading screen messages mocks games that are all brown as well, so it was a particularly unfortunate direciton for that world.

And then comes the 4th over world, where I am at. I've hit a wall, so to speak, The Mounting Sadds. The designers opted for a monochromatic orange filter to the levels, and that's made it extremely hard for me to distinguish and even see obstacles. After a few levels, I've found I can't make any progress. Just now I spent a fair amount of time and can't even get to the first checkpoint, as I keep hitting objects I literally can't see until after I collide with them.

I don't know if this is a common problem or something exacerbated by my red/green colorblindness, but it's put a hard stop to what had been my largely unimpeded progress through the game. I fear I may not be able to make any more progress. And to be clear, it's not because the game is hard - I've been sailing through levels and taking mostly the most challenging paths. I just can't see through the color filter bit.trip applied to the levels.

I might be able to brute force it after a while, but the last two play sessions have been really wearying. I'll be pretty bummed if this is where my time with the game ends, but I don't see much of an alternative.
 
yeah, runner 2 is a great game but i too had problems with those objects blocking my view. that and the game gets hard as balls later. but it is a really great game that i need to get back to. there is a surprisingly large amount of content for a game of its type.
 
Updating at the moment, double check prices before buying. I'll update throughout the day.

DOTW

Mortal Kombat Arcade Kollection - 400msp (was 800)

Mortal Kombat - 800msp/10$ (was 1600/20$) US price, check your region
--Freddy Krueger - 200msp (was 400)
--Rain - 200msp (was 400)
--Season pass - 600msp (was 1200)
--Warrior Kenshi - 200msp (was 400)

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Haunt - 320msp (was 800)

AssCreed - 1200msp/15$ (was 1600/20$) US price, check your region

AssCreed 2
--Sequence 12: Battle of Forli - 214msp (was 320)
--Sequence 13: Bonfire of the Vanities & Secret Locations - 375msp (was 560)

AssBro - 1200msp/15$ (was 1600/20$) US price, check your region
--The Da Vinci Disappearance - 536msp (was 800)

AssRev - 1200msp/15$ (was 1600/20$) US price, check your region
--Mediterranean Traveler Map Pack - 536msp (was 800)
--The Lost Archive - 536msp (was 800)

AssCreed 3
--Season Pass - 1600msp (was 2400)

Crysis 3 - 3200msp/40$ (was 4800/60$) US price, check your region
--The Lost Island - 600msp (was 1200)

Kinectimals
--Now with BEARS! - 600msp (was 1200)

Madden NFL 13 - 3200msp/40$ (was 4800/60$) US price, check your region

NBA2K10 - 1600msp/20$ (was 2400/30$) US price, check your region

NCAA Football 13 - 2400msp/30$ (was 4800/60$) US price, check your region

NHL 13 - 3200msp/40$ (was 4800/60$) US price, check your region

Rocksmith
--Gold on the Ceiling by The Black Keys (was 240)
--Just Got To Be by The Black Keys - 160msp (was 240)
--Mind Eraser by The Black Keys - 160msp (was 240)

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Capcom Publisher sale

Capcom Arcade Cabinet - 200msp (was 400)
--All in one pack - 1000msp (was 2000)
Final Fight: Double Impact - 400msp (was 800)
Megaman 9 - 400msp (was 800)
Mega Man 10 - 400msp (was 800)
Street Fighter 2 Turbo HD Remix - 600msp (was 1200)
Street Fighter 3: 3rd Strike Online Edition - 300msp (was 1200) According to capcpom it's the correct price.

Asura's Wrath - 800msp/10$ (was 3200/40$) US price, check your region
--Episode 11.5 - 80msp (was 160)
--Episode 15.5 - 80msp (was 160)
--Episode pack: Part 4 - 280msp (was 560)

Dark Void - 400msp/5$ (was 1600/20$) US price, check your region

Devil May Cry HD Collection (1-3) - 1200msp/15$ (was 2400/30$) US price, check your region

Devil May Cry 4 - 400msp/5$ (was 1600/20$) US price, check your region

Lost Planet 1: Colonies - 400msp/5$ (was 1600/20$) US price, check your region

Lost Planet 2 - 400msp/5$ (was 1600/20$) US price, check your region
--Map Pack #1 - 200msp (was 400)
--Map Pack #2 - 200msp (was 400)
--Rush Arena - 120msp (was 240)

Resident Evil 5 - 800msp/10$ (was 1600/20$) US price, check your region
--Untold Stories bundle - 480msp (was 960)
--Versus Mode - 200msp (was 400)

Super Street Fighter 4: Arcade Edition - 1200msp/15$ (was 2400/30$) US price, check your region
--Super Complete Alternate Costume Pack - 720msp (was 1440)
--Ultra Complete Alternate Costume Pack - 720msp (was 1440)

Ultimate Marvel vs Capcom 3 - 1200msp/15$ (was 2400/30$) US price, check your region
--Jill - 200msp (was 400) (works with the normal MvC3 as well)
--Shuma-Gorath - 200msp (was 400) (works with the normal MvC3 as well)
--Value pack - 800msp (was 1600)

Lots of tat as well.

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Games with gold bits, (these expire at the end of the month)

AssCreed 2 - free (was 1600/20$)

Full House Poker - free (was 800) Japanese Gold Account needed