Lort
Banned
This thread is to simply sum up all articles for easy reference so they don’t get lost if a mess of uninformed conjecture.
You can expect any positive PS5 thing to get it’s own thread ... but we will take a different path here and provide a solid library for future reference.
I will update as per peoples suggestions.
xbox general power:
( SSD and real world performance, SDF debunking)
Xbox GPU power
( custom xbox enhancements real world performance between a 2080 and 2080ti)
( benchmarks from RDNA1 suggest xbox sig faster than ps5)
Xbox ray tracing
( Xbox has more CUs equals faster ray tracing)
Xbox Audio
https://www.windowscentral.com/xbox-series-x-features-dedicated-audio-chip-confirms-microsoft
( dedicates chip .. 3d positional sound Dolby atm is support)
( Audio ray tracing in hardware)
xbox virtual ram / ssd / io performance
( optimised loading xbox velocity engine)
(Xbox texture compression > ps5)
You can expect any positive PS5 thing to get it’s own thread ... but we will take a different path here and provide a solid library for future reference.
I will update as per peoples suggestions.
xbox general power:
Inside Xbox Series X: the full specs
This is it. After months of teaser trailers, blog posts and even the occasional leak, we can finally reveal firm, hard …
www.eurogamer.net
Xbox Series X to PS5 Power Difference 'Quite Staggering'
An ex-Sony game designer shares that he's heard developers say the Xbox Series X advantage over the PS5 is 'quite staggering.'
gamerant.com
Xbox Dev Demonstrates NVIDIA GeForce RTX 2080 Ti & Xbox Series X Mesh Shaders Performance With DirectX 12 Ultimate API
Earlier this week, Microsoft announced its latest DirectX 12 Ultimate API which aims to provide a unified platform to developers for next-generation graphics on PC and consoles. One of the key features of the announcement was the addition of Mesh Shaders to the DX12 framework & the Principal...
www.neogaf.com
Xbox GPU power
Xbox Dev Demonstrates NVIDIA GeForce RTX 2080 Ti & Xbox Series X Mesh Shaders Performance With DirectX 12 Ultimate API
Earlier this week, Microsoft announced its latest DirectX 12 Ultimate API which aims to provide a unified platform to developers for next-generation graphics on PC and consoles. One of the key features of the announcement was the addition of Mesh Shaders to the DX12 framework & the Principal...
www.neogaf.com
(*) Sony PS5 Vs. Xbox Series X Technical Analysis: Why The PS5’s 10.3 TFLOPs Figure Is Misleading
So you want to play that game, but I’m sure you take MS’s obviously disingenuous “locked” comment at face value? 😂😂😂 They said sustained not locked. You can expect those clocks at a minimum they didn't say it would never go a bit higher
www.neogaf.com
Xbox ray tracing
XBOX SERIES X VS PS5: WILL RAY TRACING SUPPORT BE BETTER ON THE MICROSOFT CONSOLE? - Code List
Ray Tracing represents one of the strengths of the new Sony and Microsoft consoles together with the Custom SSD which in both cases should guarantee not only faster loading times but also speed up the work of the developers. Many are wondering which of the two consoles will manage Ray Tracing...
codelist.biz
Xbox Audio
https://www.windowscentral.com/xbox-series-x-features-dedicated-audio-chip-confirms-microsoft
( dedicates chip .. 3d positional sound Dolby atm is support)
Project Acoustics - Wave acoustics engine for 3D interactive experiences by Microsoft
If you want to read more about this https://github.com/microsoft/ProjectAcoustics https://docs.microsoft.com/en-us/azure/cognitive-services/acoustics/what-is-acoustics Project Acoustics is a wave acoustics engine for 3D interactive experiences. It models wave effects like occlusion, obstruction...
www.neogaf.com
xbox virtual ram / ssd / io performance
12.15 - 10.28= 1.87 Teraflops difference between the XSX and PS5 (52 CU's vs. 36 CU's)
Language and I used this. https://www.azcalculator.com/calc/teraflops.php It is wrong. Flops has always been calculated using clock speed * shaders * operations per clock. Rops, tmus and rasterisation have nothing to do with alu performance which is what flops is a measurement of.
www.neogaf.com
(Xbox texture compression > ps5)
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