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Xbox Series S Won’t Apply Xbox One X Enhancements, Microsoft Confirms

“Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps. To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”

More in the article here
 

Max_Po

Banned
6yb.gif
 

recursive

Member
Good they are communicating that to folks. As they said it was designed for affordability at 1440p.
Yea but I wouldnt be surprised if quite a few people don't even know what 1440p is. It is a reasonable target just probably not well known by your average consumer.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
I really don’t think the target audience cares TBH. This is a casual fifa, COD, fortnite gamepass machine.
Exactly. The Wii sold gangbusters even though the Xbox 360 could play high definition games and came out a full year ahead of it. The Switch came out six months after the PS4 Pro and could only do 1080p while the Pro could render in 4K.

Obviously, better resolution doesn't equal higher sales. It all comes down to value.
 

JimboJones

Member
Sounds like it will still be better than the S but not what the X does. Its a little confusing how its worded. Mentions better frame rates and hdr at the end. Maybe they just mean its not 4k? Kind of hard to tell.
It won't have enough vram for a higher resolution framebuffer but the CPU should smooth out CPU related performances as should the improved GPU and of course the SSD should drastically improve load times. Not the worst compromise really at the end of the day.
 
It's a budget device, deal with it.

The prime issue is if its presence is going to constrain developers' designs for future titles. That matters - the current issue does not.
 
Almost as if marketing the console as a next-gen product is deliberately misleading as it will be outclassed by both the PS5 and the Series X from the second it launches.

Almost as if developers have known this for a while now and have expressed their dissatisfaction with the device but due to the corporate nuthugging from the likes of Digital Foundry, IGN, Giant Bomb, and others, their development concerns are brushed aside as irrelevant and trivial in the grand scheme of next-gen gaming.

Almost as if people who've been gaming for decades across consoles and PC's could have seen this split in compatibility coming from a mile away.

Almost as if Microsoft are continuing their trend of overpromising and underdelivering.
 

SlimySnake

Flashless at the Golden Globes
Soooo... how is this any different from ps5 backwards compatability? it actually improves fps and adds hdr, what does sony do?
PS5 has BC modes for both PS4 and PS4 Pro. thats exactly how we figured out that the github leak was real.

Native - 2.0 ghz
BC1 - 911 mhz
BC - 800 mhz.

That was the leak, those are base PS4 and PS4 Pro clocks. Which means you will get the PS4 Pro versions of all games with a PS4 Pro patch which is anything that released after 2016.
 

turtlepowa

Banned
Will be a much bigger deal here than for the Fifa/COD/Madden/Fortnite target group that don't give a shit about BC. Guess 10 pages in a few hours are possible.
 
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