Jan Kavan, co-founder of CBE Software, developers of the psychological horror game Someday You’ll Return. In a recent interview with GamingBolt, Kavan talked about how the Xbox Series X’s Velocity Architecture will be a big benefit to larger and open world games.
“This will greatly help large games – especially open world – because streaming is always an issue to deal with,” he said. “It’s not only about reading from SSD, but also providing the assets for the game. So yes, having hardware-level decompression and asset preprocessing might bring in a very interesting point for the overall smoothness.”