Understandable. The Xenoblade soundtrack was really good and fit the fantasy setting well. I personally think the composer of choice here is fine though, given the tone and story Takahashi is going for. The whole thing seems to be sci-fi rather than a "basic fantasy" as Takahashi put it (I think) and given Sawano's history with composing for these sorts of stories (Gigantic Formula, Gundam Unicorn and Aldnoah Zero), I think he was a good choice. Gundam Unicorn's OST (and Attack on Titan) iirc has been really well received.
Takahashi was also a fan of him, so I'll trust his judgment. Would prefer less tracks with lyrics though.
Being a Sawano fan is tough on these forums.
Wasn't Persona 4's music heavy on lyrics? Still haven't gotten around to playing P3 and P4G.
I remember hearing the battle music under the narration in the Treehouse video so I already knew about the rap. It takes a bit of getting used to, but considering the game's vastly different setting and style I can see what they were going for. It's a large departure from the original game's soundtrack, but I'm pretty sure that's the point.
I also really like the new music on the website from the E3 2014 trailer.
Its because some of the music is made to be looped without being obvious. However a large majority of the music we've heard has been without context, chances are majority of it are for cutscenes and the like.
Never (knowingly) heard anything from Sawano before. Of course it depends on taste, but i don't think it deserves some of the harsh criticisms here.
The first Xenoblade OST was something really unique, the symbiosis of music and setting was in my eyes one of gamings biggest highs. But we shouldn't expect the same style while Chronicles X opens up a whole different setting. I was expecting something different as soon as i saw the setting and already let go of former expectations (in a positive way).
Personally, i like, what i've heard so far, expecially the "Exploration Trailer" track(s). The music really conveys this hardcore futuristic setting, this eerily and alien world, while also giving a sense of huge sci-fi epicness (kinda like BSG imo) and danger. I think, so far it really fits the theme of survivors fighting on an undiscovered planet full of potential enemies and creepy creatures. This is not the "boy from village discovers world around him" setting, the first XB had in the beginning.
I also liked some of the tracks played while showing NLA. They really fit the more urban, futuristic style of this seemingly big town.
Still, i'm sure, it won't be to the taste of everyone.
But if Monolith gained ONE thing from XB (and Baten Kaitos 1+2), it is my trust (or call it benefit of doubt, if you want) in their overall game design, and that includes their choice of music/ composer. I'm sure, it'll fit quite nicely while playing the game.