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Xenoblade |OT| The Adventure Begins

Bebpo

Banned
xenoblade-01.jpg


Release Date: June 10th (JPN), TBD (US), TBD (EU)
Developer: Monolith Soft
Publisher: Nintendo
Genre: RPG
Reviews: 9/9/9/9 (Famitsu)

Intro
-------

This is going to be different than your usual |OT|
This OP will not tell you about the story of the game
You won't learn anything about the characters in the game
It will not teach you anything about the gameplay beyond that it plays sort of like FFXII

If you want to know these things, this trailer covers about everything:
http://www.youtube.com/watch?v=WQppye_A7yg

The reason is simply because going into a game by any great game creator, the less you know the more you'll enjoy the experience and be pleasantly surprised.

Instead I'm going to talk about why Xenoblade is likely going to be a game worth your time.

Staff
-------

Xenoblade is a game by the talented folk at Monolith Soft who have worked on great games like Xenogears, Xenosaga, Baten Kaitos, Soma Bringer, Disaster Day of Crisis.

The Supervising Director
Tetsuya Takahashi is the man well known to rpg fans around the world. The games he has created and directed or directly overseen have been Xenogears, Xenosaga, Xenosaga Pied Piper (cellphone), and Soma Bringer.

takahashi.jpg


Xenogears was one of SquareEnix's best selling PS1 games and holds a special place in the heart of many gamers. It's fantastic mix of grand scope, kung-fu, robots, and religion created an rpg that still holds up today and it's companion book Xenogears Perfect Works tells an epic story of a universe so big that it would have taken six games to eventually tell (Xenogears being the 5th game in the story).

Xenosaga was a re-envisioning of the Xenogears Perfect Works Episode 1 story that was a hit for Namco and delivered one of the most fascinating ensemble of characters and story beginnings in a jrpg. Unforunately after Episode I, there were major control development issues between Takahahi and Namco and as a result Episode II was done without him and was terrible. He reconciled somewhat with Namco and helped out for Episode III, but by then the franchise was not the franchise he had created and he did not direct or produce the game but only assisted in the scenario trying to scrape together what Ep II had destroyed into a resemblance of his original storyline.

With Soma Bringer, Takahashi didn't direct the title. But he created the story, designed the game and was the overall producer, so it was pretty much a full Takahashi game. Though it never received a western release and Nintendo failed to market it properly leading to low sales, still the game was met by positive reception by players in Japan, and through the work of a fan-translation currently available, US players as well. Soma Bringer diverged from the turn-based rpg that Xenogears & Xenosaga EpI were and instead was a Diablo-style loot game with a fantastic worldview, characters, and story that were up to the standards of Takahashi's other created worlds & characters. If you haven't had a chance to play it, I would strongly recommend purchasing the import version and then doing whatever is needed to use the fan-translation and enjoy the game in English. The gameplay is fun, the music impressive and the writing is superb.

The Director
These days it seems that while Takahashi creates the worlds and stories and overall game design from a supervising position, he lets other people handle the hands on day to day game direction. For instance Soma Bringer was directed by Shingo Kawabata. This time around, Koh Kojima is the director. Koh Kojima original started at Monolith Soft as a support writer in Xenosaga Episode 1 and Baten Kaitos, he then elevated to lead writer for Baten Kaitos Origins as the staff must have been very impressed by his material. BKO's writing was well received by players and Kojima's next stop was as lead designer and one of the level designers for Disaster: Day of Crisis. He gravitation toward design action elements in Disaster may have led to his current position of director for Xenoblade.

The Writers
While Takahashi's three main titles have arguably had the most intelligent and well-written stories and characters seen to date from Japan, giving only Tetsuya Takahashi credit for these great tales would be a mistake. Tetsuya's wife Soraya Saga (penname) has been there all along since Xenogears as a main scenario and screenplay writer. Being married, obviously the two are close and so it's difficult to separate who is responsible for what. Overall Soraya & Tetsuya are a world creating, game writing team where even if only one is credited for a title, both likely have heavy input on the scenario. For instance Tetsuya gets main writing credit for Xenogears, Soraya for Xenosaga, Soma Bringer and now Tetsuya for Xenoblade again (although Soraya's profile has been saying she's been writing for an unannounced rpg for a while now, so it's not known if she means Xenoblade and just hasn't updated her bio). Soraya is also a great character designer/artist (http://soraya.jp/). Duckroll even met her in person once!

Assisting Takahashi in Xenoblade is Yuichiro Takeda. While some might wondering if having another writer means the script will lose some of that Takahashi/Soraya feel, it's worth noting that in Xenogears, Xenosaga there were always multiple writers helping out in addition to them. And Takeda should be fantastic as a co-writer. The man's credits include helping write the screenplay of the highly intelligent and well-written Banner of the Stars anime adaptation, co-writer on one of the best original anime screenplays of the 1990s "Infinite Ryvius", and co-writer of the TV adaptation of OAV GaoGaiGar Final. So having worked on scripts with great writing, characters, and robots, he should bring some good writing into the mix with Takahashi.

The Artists
This will be updated as I don't know who is doing the character designs. I am going to take a guess and say it is Tadahiro Usada who did them for Soma Bringer. Unfortunately the amazingly talented artist pair of Kunihiko Tanaka & Yasuyuki Honne who brought us the character, mechanical and world designs of Xenogears and Xenosaga seem to have diverged from Takahashi's recent projects and instead Takahashi used Tonny Waiman Koo as the general art director in Soma Bringer and possibly here as well. Koo is an ex-Squaresoft background artist who created some great visuals in FFXI and FFXII.

The Composers
When you say Tetsuya Takahashi game, the first thing many think of is Yasunori Mitsuda, one of the finest composers in Japan. This is reasonable since Takahashi and Mitsuda are good friends and Mitsuda has composed the score to all three of Takahashi's main games. This time around the musical feel will be different. While Mitsuda is still composing the main theme song to the game (similar to how Uematsu still composed the main song for FFXII), Yoko Shimomura is composing along with smaller artists new to the game music scene: ACE+ and Minami Kiyota who are part of Dog Ear Records (the record label of Nobuo Uematsu of Final Fantasy fame). Yoko Shimomura is a fantastic artist who has composed for some of the Mana franchise, the Kingdom Hearts franchise, Little King's Story, Mario RPGs, and is currently composing for FFXIII Versus & Capcom's The Last Ranker. Shimomura has good range and goes from fun adventuring music, to exciting battle themes, to highly emotional drama pieces when needed. So even without Mitsuda at the helm, it's likely that the Takahashi & Shimomura pairing will create a fantastic soundtrack that lives up to the Takahashi x Mitsuda collaborations.

Also worth noting is that while Takahashi/Mitsuda's previous games have featured 2 discs worth of music each, Xenoblade will be a full 4 disc soundtrack possibly giving a hint to how large of an adventure we gamers are in for. The soundtrack will be available on June 23rd for about $40 US.

Outro
-------

There you have it. Xenoblade's staff is a collaboration of some of the finest talent in Japan. Every 3-5 years Tetsuya Takahashi comes back and gives players a chance to explore an rich and detailed universe full of well written characters, cool robots, and breathtaking environments to explore with lovely music accompanying. In less than a week in Japan (and hopefully later this year for the US) his next adventure begins.

Have you booked your ticket? ;)
 

Aeana

Member
Waiting on impressions after seeing the battle videos. Can't really afford it right now, anyway.
 

jj984jj

He's a pretty swell guy in my books anyway.
Not even a mention of Koh Kojima, the lead writer of Baten Kaitos Origins who's directing? :(

Fantastic write-up on Takahashi and Saga though, I'm looking forward to your impressions.
 

Lafiel

と呼ぶがよい
Very eager to hear impressions on this.
and a US release date!
.
 

Beth Cyra

Member
I really enjoyed Xenogears and loved Saga Episode 1, and I am really looking forward to Xenoblade quite alot.

But damn that opener was filled with Hyperbole.
 

GDGF

Soothsayer
That's a beautiful boxart.

Everything about this game sounds awesome. Can't wait to hear JGAF's impressions.
 

Bebpo

Banned
jj984jj said:
Not even a mention of Koh Kojima, the lead writer of Baten Kaitos Origins who's directing? :(

Wow, didn't know that. I haven't kept up on the info thread (in media blackout at this point) and I can't find the full credits anywhere yet (hence why I'm unsure who is doing the character designs/art/mecha).

Hmmm, that's kind of weird that a writer is directing it. Though it's also weird since Takahashi is credited as executive director so not sure how much either is doing for actual game direction. But after I get some more facts on Kojima I'll add him in.

TruePrime said:
But damn that opener was filled with Hyperbole.

haha, well I think me and duckroll are some of the biggest Takahashi fans on the internet. XG is my favorite game of all time <3

Aeana said:
Waiting on impressions after seeing the battle videos. Can't really afford it right now, anyway.

I wouldn't worry too much, Soma Bringer was realtime Diablo action and it was still fun and addicting to play. I don't think Takahashi would make a game that isn't fun.
 

Mejilan

Running off of Custom Firmware
I'll wait for the US version, but I'm really surprised over how well this scored in Famitsu.
Yeah, yeah, I know, it's Famitsu. Still.
 

faridmon

Member
jj984jj said:
Not even a mention of Koh Kojima, the lead writer of Baten Kaitos Origins who's directing? :(

Fantastic write-up on Takahashi and Saga though, I'm looking forward to your impressions.
from the other thread
duckroll said:
http://www.nintendo.co.jp/wii/interview/sx4j/vol2/index.html

Producer: Shingo Kawabata
Supervising Director/Scenario: Tetsuya Takahashi
Director: Keiichi Ono
Script: Yuichiro Takeda

Bailing out of this thread forever. :(
so Koh Kojima is not directing it.
 
Good news. The game + CD combo is sold out at amazon.jp (though other sellers are selling it for a jacked up price of $80+). I pre-ordered a month ago from there, so my copy gets a CD! Yay!

51mkptqFeVL._AA300_.jpg


Pre-order bonus!
 
Nice looking boxart, and a great score from Famitsu, for what that's worth.

Hope they show something of this at E3 (or at least give a release date)
 

Alex

Member
The gameplay snippets, the very few of them, look pretty good. I like the style of the game and the areas have nice scope for a JRPG, I swear I saw some exploration based EXP gain in one, which is a nice kudos from me, not enough titles do this. Some of the bullet points and ideas are pretty exciting fare in general.

Still Takahashi has made some of the worst playing RPGs I can think of (except Xenocard!). I really hope his reform is more than just hot air, because it was refreshing to read and most of the good JRPGs lately are undergoing a sameish kind of deal.

However, I do worry when someone says bad anime exposition and cutscene littering is the way of the past and that he's done with it, then the studio proceeds to release nothing but trailers of awkward looking cutscenes.

I hope that has more to do with the way Japan advertises their games and less with the product itself.
 

Aeana

Member
Bebpo said:
I wouldn't worry too much, Soma Bringer was realtime Diablo action and it was still fun and addicting to play. I don't think Takahashi would make a game that isn't fun.
Ask duckroll how I feel about Soma Bringer. :/
 

Bebpo

Banned
CO_Andy said:
Is Masato Kato involved?

Probably not. I don't think he's worked directly with Takahashi since Xenogears? He worked with Monolith Soft on Baten Kaitos, not sure if he wrote Origins though.

*edit, yeah he didn't write Origins. Just the original. Like jj984jj said, Koh Kojima wrote Origins.
 
Soma Bringer should have been brought over, so I really hope this one doesn't get left behind. Monado's continued existence on the NA release schedule gives me hope. Don't disappoint me, E3!
 
Here's hoping we get a US release date at E3. I'm really looking forward to this game, and every new bit of info that comes out about makes it seem even more awesome.
 
Can't wait for Lord Bebpo's impressions because I find myself completely agreeing with everything this man says about an RPG. I remember your huge spiel about Xenosaga 3 and I'm like errr well I liked the first two plenty but one of the best RPG's ever? Yeah right... and now I am still sitting here today without having played a better one since then.
 
duckroll's back? :lol

Anyway can't wait for this game. A big world and good action battle system is definitely what I need for a Xeno game :D I hope the universe is as expansive as Xenosaga (and Xenogears I guess but I haven't played Xenogears). Hopefully the characters are good too. And Koh Kojima makes this game extra awesome since BKO's story was awesome.
 

Xelinis

Junior Member
You've forgotten to mention that Honne assisted in designing the original battle between the two gods.
 
This is one of those times where I'm almost as excited for the soundtrack as much as the game itself. A Shimomura-composed Xeno title? Four discs? Damn.
 
brandonh83 said:
This is one of those times where I'm almost as excited for the soundtrack as much as the game itself. A Shimomura-composed Xeno title? Four discs? Damn.

Well there's 5 other composers too. I'm actually liking the ACE+ stuff more than Shimomura's stuff thus far actually :lol
 

Lafiel

と呼ぶがよい
jett said:
Sucks that Mitsuda isn't composing the whole thing. Betrayalton from Takahashi.
The last thing that was by mitsuda + xeno related sucked though.:/

*referring to the xenosaga episode 1 score.
 
Bel Marduk said:
Well there's 5 other composers too. I'm actually liking the ACE+ stuff more than Shimomura's stuff thus far actually :lol

Yeah I just didn't feel like naming them all, I'm sure you can understand :lol
 

jett

D-Member
Lafiel said:
The last thing that was by mitsuda + xeno related sucked though.:/

*referring to the xenosaga episode 1 score.

the fug.

Mitsuda's work on Xenosaga is excellent.
 

BlueWord

Member
Anticipating impressions from jGAF. I wasn't a huge fan of Xenosaga, but I loved Xenogears, and really enjoyed Soma Bringer.
 

Bebpo

Banned
jett said:
the fug.

Mitsuda's work on Xenosaga is excellent.

Agreed. The Xenosaga Ep.1 soundtrack is excellent. It was just used poorly in the actual game itself, but on its own the soundtrack is very good.

http://www.youtube.com/watch?v=PGdpoO-21rc
http://www.youtube.com/watch?v=x1R-UrpUzHA
http://www.youtube.com/watch?v=8CE8bCLguyc (LQ makes me sad ;_;)
http://www.youtube.com/watch?v=wK_YY_rJh3I
http://www.youtube.com/watch?v=e8D8Lti8Sag
http://www.youtube.com/watch?v=olX3r-buMoE
http://www.youtube.com/watch?v=GeSLuLiUD6c


I'd even go as far as saying that personally I don't think a better game soundtrack as been made since Xenosaga Episode 1. But Mitsuda is my favorite game composer :)

B.K. said:
But there's no Soraya Saga to go with the Takahashi!

Yeah, but I was trying to imply that even if she's not named, she probably has heavy influence on the story considering they are married ;) Also we don't know if she's not credited for writing at all for Xenoblade since we don't have full credits like event writer and stuff (what she was credited for on XG) and that combined with her blog saying she's been working on an unannounced rpg means she still might get credit. Need to see the credit roll!
 

Bebpo

Banned
MidnightScott said:
I wonder if it will get the Xenoblade name in the US. It just sounds better than Monado: Beginning of a New World...:S

It will be Xenoblade. Xeno~ name adds sales.
 

jj984jj

He's a pretty swell guy in my books anyway.
Bebpo said:
It will be Xenoblade. Xeno~ name adds sales.
Does it? I still wonder if adding Xeno~ to the title was a good thing, even after all the content they've shown and as much as I want the game.

I suppose we'll find out soon enough in Japan at least. :lol
 

anaron

Member
Bebpo said:
Agreed. The Xenosaga Ep.1 soundtrack is excellent. It was just used poorly in the actual game itself, but on its own the soundtrack is very good.

http://www.youtube.com/watch?v=PGdpoO-21rc
http://www.youtube.com/watch?v=x1R-UrpUzHA
http://www.youtube.com/watch?v=8CE8bCLguyc (LQ makes me sad ;_;)
http://www.youtube.com/watch?v=wK_YY_rJh3I
http://www.youtube.com/watch?v=e8D8Lti8Sag
http://www.youtube.com/watch?v=olX3r-buMoE
http://www.youtube.com/watch?v=GeSLuLiUD6c


I'd even go as far as saying that personally I don't think a better game soundtrack as been made since Xenosaga Episode 1. But Mitsuda is my favorite game composer :)


Dude, if you're going to example the game's music you HAVE to include "Omega."

Oh and "Durandal", "The Miracle" and "Zarathustra." :p
 
Hmmm I have been wary of this game because although I loved XG and Soma Bringer I always hated the Xenosaga series. I only played a little of it, but there were just too many things that bothered me.

I just watched the trailer and it does look cool, and I especially like the Vision idea. I always hated seeing an attack from an enemy for the first time and then slowly frowning as I realize it managed to crit my only healer and send my party to its doom. haha
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
TheFLYINGManga_Ka said:
I really hope this, Tales of Graces, and the Last Story gets localized.

It's way too late for Graces.
 
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