You do need the SDK for some of the sound utilities in XNA studio, that's it AFAIK.jgkspsx said:I thought you needed the SDK for DirectSound support?
You do need the SDK for some of the sound utilities in XNA studio, that's it AFAIK.jgkspsx said:I thought you needed the SDK for DirectSound support?
gollumsluvslave said:If anyone else is playing with the SpaceWar stuff, then it's easy enough to get keyboard control by defining USE_KEYBOARD for conditional compilation.
All the XNA Keyboard and Gamepad stuff is in the GamepadHelper.cs file, and it's easy enough to work out what keys do what...
Would have been nice if was in the documentation though
sefskillz said:If anyone is having problems running the Spacewar demo, a bug has been found with the framework where it is not falling back to disable multisampling if it is not available.
To get Spacewar to run if you are having problems:
Add the following to line 20 in SpacewarGame.Designer.cs
graphics.AllowMultiSampling = false;
and change line 109 in SpacewarGame.cs from
graphics.AllowMultiSampling = true;
to
graphics.AllowMultiSampling = false;
Ecrofirt said:****ing VS Express.
It's not bad at all.White Man said:How bad is it? I've never had to use it before.
sefskillz said:Here's a decent little introduction for those of you just getting into it:
http://www.xnaspot.com/Tutorial_GettingStarted.aspx
Kleevah said:Code://Turn on Ant-aliasing - Not clear if/how I set what kind I want? graphics.AllowMultiSampling = true; //Commits the changes to the graphics Device ??? graphics.ApplyChanges();
:lol
Who coded this anyway?
Suikoguy said:You gotta wonder if it's that easy, why devs don't use AA :lol
You should be able to use the foundation of the Spacewar game to start creating your own game.ezekial45 said:I just did the Space War tutorial. Most of the time it just boiled down to editing the code. I was hoping there would be a tutorial that starts you off from scratch and works you to a game. Still, i think i'm to get to try this. I still need to figure out C# though......
pr0cs said:It's been a while since I messed with Visual Studio anything, I find it very strange (and quite compelling) that Microsoft is giving away some really decent tools for free, what happened to the behemoth I remember that gave nothing away for free regarding software dev tools.
C# Express -- Help/Contents/XNA/Getting Started With XNA/Your First XNA Gameezekial45 said:I was hoping there would be a tutorial that starts you off from scratch and works you to a game
Yeah it's just how i was hoping it would be, this caters to my modest experience.Teknopathetic said:I've been playing with it a lot. I'm a little surprised at how much I'm able to understand it.
You can contribute in other ways besides code... art,music,textures,sprites, models etc.bengraven said:My frustration knows no bounds. I don't have a very capable PC for this and I know no coding, so I'm kind of screwed. I wanted to part of it!
sefskillz said:You can contribute in other ways besides code... art,music,textures,sprites, models etc.
KeithFranklin said:Microsoft has been giving Dev Tools away for years. Reason I got on the MS bandwagon was because of this. Took a Professional Development Class back in 1994 and different development tool vendors showed off thier stuff (IBM, Borland, MS, etc.) and MS wasnt the coolest, but everyone in the class got a copy. IBM gave us a copy of a tool to scrape mainframe apps and Borland gave us nothing.
You can also go to local .NET User Group events and possibly get free copies of tools ( I run the Chicago .NET Users Group and give away copies of Visual Studio 2005 Professional all of the time ). Or you can also go to some of the local MS events that are free or nearly free and they give away copies all of the time.
m0dus said:People can drop me a line if they need some 3D work. I'd be interested in contributing.
Ecrofirt said:I'd like to say now that while I won't be able to throw a lot of attention towards a GAF project, I'm always more than willing to help with anythingthat needs to be done.
I'll be using XNA mostly to work on projects for myself that will help me when I get out of college.
m0dus said:People can drop me a line if they need some 3D work. I'd be interested in contributing.
Ninja Scooter said:im willing to lend a hand. Ask ecrofit, my character designs are impeccable.
sp0rsk said:Is anyone else having weird issues with the space war demo.
When i go into evolved mode, all i get is the background throbbing in and out and spinning all over the place.
Check that your video card supports Shaders 2.0.sp0rsk said:Is anyone else having weird issues with the space war demo.
When i go into evolved mode, all i get is the background throbbing in and out and spinning all over the place.