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XSEED Teases 2015 Releases With New Years Image

I was under the impression that Trails SC was on the backburner for so long before the first game sold like shit on the PSP. However since XSeed saw that the PC release of the game sold well they've decided to speed up the process.
 

Durante

Member
I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.
 

Curler

Unconfirmed Member
I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

I'm not sure either. There's like less than 10 people at XSEED and things like minor bugs can get missed in QA, and other games can take time when they are trying to do so many at once. It's not like Ubisoft where things are insanely buggy, but the dev team is HUGE and just try and rush things out.
 

krYlon

Member
I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

It's not new, the mods have been unhappy with xseed for a long time (since the first SC delay, or since not localising RGC 2, HMH 2?).

I guess in some ways I can understand their complaints. But there have been times where they have been overly harsh I think. To the point where it seems they hold a grudge.
 
It's literally Xseed or nobody for most of these games so I don't really mind the wait, yeah you can make a sarcastic "you can learn Japanese faster then Xseed can release these games" but learning a new language just to play video games is really hard props to those who can though they're more of a niche then the people who buy Xseed's localized games.
 

chaosblade

Unconfirmed Member
I was under the impression that Trails SC was on the backburner for so long before the first game sold like shit on the PSP. However since XSeed saw that the PC release of the game sold well they've decided to speed up the process.

That sort of seems to be the case, but it's not the only issue. Their first mistake was not working on SC and FC at the same time. Even if it was only having a translator working on it even if editing wouldn't start until later, it should have been pretty obvious that tackling that much text was going to be difficult and take a good deal of time. They knew what they were getting into, and XSEED/Tom has admitted it could have been handled better and further games, if they get localized, shouldn't run into the same issues. They apparently have better resources to do it now, which is promising.

It does seem like they kind of sat on it between the release of FC and the point Carpe Fulgur picked it up, which is a publicly unknown amount of time as far as I know. Then Spacedrake's personal issues became a problem which seems to have caused a delay of unknown significance.

Another mistake on XSEED's part was also putting 2014 in the Trails SC trailer. Tom even said that was never realistic and he didn't know why it was in there. FC slipping due to unforseen programming hurdles is understandable, but SC probably shouldn't have been dated at all, it should have just been the general update on what was happening with it.

I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

It's not really new. When they didn't pick up HMH2 and RGC2 they got some flack, then the Trails SC stuff happened which caused XSEED to receive a lot of heat.

They've definitely made mistakes, but a number of them have come from their willingness to be more open than a lot of other publishers are and saying things that others probably wouldn't. So when something ends up being wrong it people look at it as incompetence. Not to say that's been the case with every mistake they've made though.
 
There likely will be more games in 2015 than the ones we're teasing. This probably isn't our entire year's lineup. I think the extra question marks represent the possibility of other 2015 titles down the line. Hatsuu's tweet is more to keep you guys from killing yourselves trying to find meaning in background patterns that are literally just background patterns.

In other words, our tease is only for 4 games, not 8. But that doesn't mean there aren't going to be 8... or 12... or 16... or 20... or 2... or -7.33 repeating.

;)

-Tom

From the Xseed forums, so that would probably include Blood Drive, Cold Steel and Xanadu
 
There's plenty of legs on show in Bullet Girls promo stuff, but none that seem to match the one in the teaser.

They're certainly very jaggy, or they seem to be.
 
There's been fair criticism of XSEED's delays and management here on GAF since after the Falcom partnership started, mostly in relation to SC delays or Akiba's Trip. Plenty of chaff, too; company's not perfect, but it's up in the air whether or not a delay as long as this or that for Brandish will happen again. Plenty's unannounced, too.
 

wyrdwad

XSEED Localization Specialist
I was under the impression that Trails SC was on the backburner for so long before the first game sold like shit on the PSP. However since XSeed saw that the PC release of the game sold well they've decided to speed up the process.

That's not entirely true. SC was always in the cards, but because of its immense size, we couldn't prioritize it over other titles that could be localized more quickly because -- especially at the time -- we weren't exactly making money hand over fist, and a game that requires THAT MUCH manpower and time isn't going to help us keep our doors open and put food on our tables.

So, we outsourced it to Carpe Fulgur, who were very helpful and more than willing to take on the project on our behalves. Considering the manpower at Carpe Fulgur, and the fact that they too had their own projects to work on, I think they did a pretty nice job getting it done in a reasonable amount of time... as reasonable as can be expected with a game of that size and scope under those specific circumstances, anyway.

We actually never "sped it up," either -- rather, it just got done. It's been in progress this whole time, and the proof lies in the fact that we now have a more-or-less complete script to work with. The reason we released the PC version when we did, in fact, was because SC was nearing completion, and we wanted to make sure that when FC made its second debut, fans didn't have such a tremendously long time to wait for the followup... again.

So ultimately, it wasn't the success of the PC version that drove us to speed up our work on SC, but rather the nearing completion of SC that drove us to release Trails on Steam and GOG when we did.

Yes, our work on the series probably could've been handled better, but I don't see how we or Carpe Fulgur could've known any of the hurdles that would pop up when going into this project (even you guys don't know all of them -- the amount of drama surrounding these games is kind of unreal!). We're older and wiser now, and better equipped to deal with future titles of this size than ever before... but one cannot retroactively apply present wisdom to the decisions of the past.

Bottom line is, we did the best we could at the time, and we're poised to release the thing this year now that all the pieces have fallen into place. We're sorry to have made you guys wait, but we're confident that the wait will be worth it. Try to keep positive and be patient just the tiniest bit longer, and you will have the game you've been seeking.

I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

Thank you, Durante! ;)

...Also, as a general aside, please note that the silhouettes on our New Year's card are more representative of the characters depicted on them than they are of any specific games. Not that it'll necessarily make a difference in most cases, but just FYI!

-Tom
 

Aeana

Member
I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

Well, considering that you didn't know about the Akiba's Trip debacle, I'd wager that the reason you don't get it is that you're not operating on the same information.
 

evilalien

Member
...Also, as a general aside, please note that the silhouettes on our New Year's card are more representative of the characters depicted on them than they are of any specific games. Not that it'll necessarily matter, but just FYI!

So PS4 Onechanbara sequel instead of the PS3 game maybe?
 

Durante

Member
...Also, as a general aside, please note that the silhouettes on our New Year's card are more representative of the characters depicted on them than they are of any specific games. Not that it'll necessarily matter, but just FYI!
You know, you could just say that it's not the PS3 OneeChanbara :p

Well, considering that you didn't know about the Akiba's Trip debacle, I'd wager that the reason you don't get it is that you're not operating on the same information.
Well, I just read up on it (I assume that's what you are referring to?), and I can't say that changes my views at all.
 

chaosblade

Unconfirmed Member
There's been fair criticism of XSEED's delays and management here on GAF since after the Falcom partnership started, mostly in relation to SC delays or Akiba's Trip. Plenty of chaff, too; company's not perfect, but it's up in the air whether or not a delay as long as this or that for Brandish will happen again. Plenty's unannounced, too.

Brandish seems like an interesting case. It was never actually announced, just vaguely teased and then wasn't heard about again for years. Apparently XSEED was going to or did license it but they were never actually able to work it all out with Falcom. They likely didn't even have a script or anything at the time, given Tom said he did the translation himself in his free time.

Not the only time that has happened either. For example, last year they teased that PSP otome game with a silhouette but it never got announced and is presumably not in the works anymore.
 
Yeah, no one quite got mad at XSEED because they weren't getting Brandish anytime soon. It's been a known possibility for so long, as with other Falcom games coming up like Xanadu Next.
 
I still find the Akiba's Trip craziness kind of amusing. That game was not nearly as bad content wise to stir up that amount of anger. it was light hearted perviness at best.
 
...Also, as a general aside, please note that the silhouettes on our New Year's card are more representative of the characters depicted on them than they are of any specific games. Not that it'll necessarily make a difference in most cases, but just FYI!

-Tom

So they're all characters then?

I've been wasting my time trying to match it with mechs that vaguely fit it then.
 

Takao

Banned
I'm not convinced EDF2 V2 is coming over. It's not on a "no way this happening" card, but it's not a sure thing in my eyes.
 

Curler

Unconfirmed Member
I would think Namco would localise that.....maybe with God Eater 2 Burst since its PS4 as well.

Well, I took a peak since that's also a D3 title.

If anything, the character is wearing high boots or baggish pants. That's all I've noticed from them.
 
Lord knows where you got that info from

I'm talking about how they announced the game back in 2010 and then spent a few years slowly downplaying expectations that they'd actually release it, to the point that when they re-announced it the inclusion of an external partner was supposed to be a key part in getting through the giant script.

You seem dead set on blaming XSEED for Carpe Fulgur's blunder regardless of the facts, so I'll leave it at that.

Definitely nothing I say here should be taken in any way to absolve Carpe Fulgur of their fuckup on this project!

And I think everyone involved has said Trails SC hasn't been handled well, and even though they haven't committed to further games, they have also said Trails SC shouldn't be used as a barometer for how further entries would be handled.

Yeah, I can't imagine it would be. I doubt XSEED would make the same mistake of announcing gigantic games far in advance without being sure they could even finish them. I'd be as happy as anyone for them to break the sequel curse.
 

Slashlen

Member
I really don't get this seemingly new negativity on GAF towards XSEED. I've been very happy with all their releases, starting way back with Brave Story and Wild Arms XF on PSP and all the way up to their continued great support for the Falcom Steam titles.

So what if they take a bit longer for some things, quality takes time.

Some of it's valid. XSEED, for all of their openness, does have issues managing expectations sometimes and there have been some foot-in-mouth moments. But I consider it a small price considering all of the stuff they bring out that NISA/Atlus won't bother with.

Then there's the silly stuff like TrapGate. Just remember, #notallmods.
 

Kaybe

Unconfirmed Member
I'm not convinced EDF2 V2 is coming over. It's not on a "no way this happening" card, but it's not a sure thing in my eyes.
Eh, the original EDF2 was localized in English and EDF2 Portable had parts of an English localization in it and Bamco appears to be more open to the Vita nowadays, so I think they would at least release it digitally.

what if the second silhouette is a red herring and it's the diamond pattern we should check
 

Einhander

Member
I'm sure SC is as good as done right now, and will definitely be released. The real question is, will Third Chapter be localized? Everyone buy the fuck out of SC when it's out.
 

finch

Member
Well, I just read up on it (I assume that's what you are referring to?), and I can't say that changes my views at all.

The whole thing was blown waaaaay out of proportion and became a weird horrible twitter war. :p I honestly think it would've been better if there was a single or even no response from Tom and they just let it be after that. And please for the sake of everyone please let's just leave it buried forever from here on out.
 

Producer

Member
It's not new, the mods have been unhappy with xseed for a long time (since the first SC delay, or since not localising RGC 2, HMH 2?).

I guess in some ways I can understand their complaints. But there have been times where they have been overly harsh I think. To the point where it seems they hold a grudge.

I've seen this too. Taking small jabs in every xseed related thread, hell even making thread titles that way too. Seems really petty imo.

I appreciate their localizations, I mean i doubt any other publisher is frothing at the chance to localize Ys , Kiseki games, Brandish etc. They can take a while but i know the games are going to be good and the localization will be solid.
 
...Also, as a general aside, please note that the silhouettes on our New Year's card are more representative of the characters depicted on them than they are of any specific games. Not that it'll necessarily make a difference in most cases, but just FYI!

-Tom

Oh boy, even more legs and arms to compare now!
 

evilalien

Member
Some of it's valid. XSEED, for all of their openness, does have issues managing expectations sometimes and there have been some foot-in-mouth moments. But I consider it a small price considering all of the stuff they bring out that NISA/Atlus won't bother with.

This is pretty much how I feel. I'm just happy that they release this stuff at all, it's not like anybody else would bother.
 
You know, you could just say that it's not the PS3 OneeChanbara :p

Well, I just read up on it (I assume that's what you are referring to?), and I can't say that changes my views at all.

There was that, plus a group of moral/religious warriors who started a crusade against XSEED because they think Akiba's Trip is a hentai/Porn game without actually experiencing the game.
 

Nabae

Unconfirmed Member
Next to SC, I'm most interested in getting confirmation in Akiba's Trip for PC. Would buy again.
 

chaosblade

Unconfirmed Member
This is pretty much how I feel. I'm just happy that they release this stuff at all, it's not like anybody else would bother.

They are basically the people who localize Falcom stuff to me. Last Story and Pandora's Tower are the only non-Falcom releases I've picked up from XSEED since 2011.
 

Shouta

Member
Then there's the silly stuff like TrapGate. Just remember, #notallmods.

Not very silly at all. It's really offensive to use the word like that. There are simpler & more obvious translations that could have been used there without being offensive.
 

wyrdwad

XSEED Localization Specialist
Not very silly at all. It's really offensive to use the word like that. There are simpler & more obvious translations that could have been used there without being offensive.

...And they would have been inaccurate to the intent of the Japanese.

But again, let's not bring that up here. The links posted, and the comments therein, do a nice job of dissecting that particular argument. The bottom line is, we offered a localization accurate to the meaning and intent of the original Japanese. We do not condone the use of that word, but it was contextually appropriate to use it where we did. Anything else would've felt disingenuous to the character, and just in general been a bad decision from a localization standpoint. We're sorry to have caused offense, and we assure you that our intentions were purely to accurately represent the text of the game in English. Nothing said within the game represents our own viewpoints as a company, nor any personal viewpoints of anyone working there. We were merely doing our job as translators and editors. You may feel free to disagree with the decisions we made, but that's all they were: decisions. Judgment calls. Not political or social statements.

-Tom
 
Not very silly at all. It's really offensive to use the word like that. There are simpler & more obvious translations that could have been used there without being offensive.
It's offensive to murder humans (one would wager, possibly, far more offensive than a word), but it doesn't seem that many people get outraged at those games.

Also, everything is offensive to somebody now. And it's only going to get worse and worse and worse and worse and worse. Hooray!
 

Curler

Unconfirmed Member
Not very silly at all. It's really offensive to use the word like that. There are simpler & more obvious translations that could have been used there without being offensive.

I wonder why things like movies and other mediums don't get much flack when they say and use offensive language, even though it's still involving a fictional character in a fictional story.
 
...And they would have been inaccurate to the intent of the Japanese.

But again, let's not bring that up here. The links posted, and the comments therein, do a nice job of dissecting that particular argument. The bottom line is, we offered a localization accurate to the meaning and intent of the original Japanese. We do not condone the use of that word, but it was contextually appropriate to use it where we did. Anything else would've felt disingenuous to the character, and been a bad decision from a localization standpoint. We're sorry if we caused any offense, as our intentions were purely to accurately represent the text of the game in English. Nothing said within the game represents our own viewpoints as a company, nor any personal viewpoints of any working there.

-Tom

There's really no need to apologise for doing your job correctly. Keep up the good work.
 

Faustek

Member
and I can't say that changes my views at all.

Have to agree on that. I mean there are many people that have no problem with playing through DQ games even though Sugiyama, I'm one of them(EDIT: man, that sounded wrong and was typed wrong, what I meant is that we step over the problem and listen to the music anyway). People can make mistakes. They learn, they move on. People can be total scumbags and not learn a damn thing but we don't move on. We stay for the work.
__________________________________________________________________
Off topic: No she hasn't been an intern for ages, don't bring that up. It's just wrong information.
__________________________________________________________________

I still find the Akiba's Trip craziness kind of amusing. That game was not nearly as bad content wise to stir up that amount of anger. it was light hearted perviness at best.

Think it was the use of the word trap, which can be very hurtful and others use it as an empowering(? I know some deal with hurt by trying to make the word theirs and joke around with it. I know I do with certain things) statement. I know a few of those. I got *tricked* by them. I survived and don't mind getting *tricked* agian. Anyway, the idiots that raged about the stripping didn't play the game and just wanted to point a finger. Let them point. Best thing they can poke is my end muscle.

Glad to hear about the PC version actually being a success other than tales from mist.

EDIT: Btw, is it always Ken that answers the emails? I'm thinking about continuing the Viking Bromance.
 

Durante

Member
Not very silly at all. It's really offensive to use the word like that. There are simpler & more obvious translations that could have been used there without being offensive.
I'm just going by the article I linked, so correct me if that gives a wrong impression. But what happened here seems akin to blaming a game for being racist because an in-game racist character calls someone a "nigger".

Which seems supremely silly to me.
 

krYlon

Member
...And they would have been inaccurate to the intent of the Japanese.

But again, let's not bring that up here. The links posted, and the comments therein, do a nice job of dissecting that particular argument. The bottom line is, we offered a localization accurate to the meaning and intent of the original Japanese. We do not condone the use of that word, but it was contextually appropriate to use it where we did. Anything else would've felt disingenuous to the character, and been a bad decision from a localization standpoint. We're sorry if we caused any offense, as our intentions were purely to accurately represent the text of the game in English. Nothing said within the game represents our own viewpoints as a company, nor any personal viewpoints of any working there.

-Tom

I should probably not continue this discussion in here, but it's basically like in The Sopranos when they use racial slurs, and they use many. It's not that the creators condone those slurs, but it would be disingenuous to tone down the language, because that's what the characters are like.

These things really need context sometimes.
 

Aeana

Member
I'm just going by the article I linked, so correct me if that gives a wrong impression. But what happened here seems akin to blaming a game for being racist because an in-game racist character calls someone a "nigger".

Which seems supremely silly to me.
The game uses the term nekama, which is a portmanteau of net and okama. What it really means is a person who pretends to be a girl online. In English, people often use the term "G.I.R.L." for this. It has absolutely nothing to do with gender identity, and "trap" was absolutely the wrong call to make.

And frankly, I'm far less upset by the inclusion of the word in the game than I am by the continued defense that has been run for it, including several days worth of commandeering the company's Twitter account. It would have been fine if they could just admit that they made a bad call, but the bullheaded "this is the right way, there was NO other possible translation!" is stupid. That might work when talking to people who don't understand the language, but I'm not one of those people.
 

Shouta

Member
...And they would have been inaccurate to the intent of the Japanese.

-Tom

A better translator would be in order then. f I can think of at least 1 word that better conveys the accuracy and intent of the Japanese word without being offensive.

It's offensive to murder humans (one would wager, possibly, far more offensive than a word), but it doesn't seem that many people get outraged at those games.

Also, everything is offensive to somebody now. And it's only going to get worse and worse and worse and worse and worse. Hooray!

Just because "everything can be offensive to someone" doesn't make it right.

I wonder why things like movies and other mediums don't get much flack when they say and use offensive language, even though it's still involving a fictional character in a fictional story.

The original Japanese term isn't actually that offensive as Aeana points out. However, the translation IS. That's awful. If it was a part of the original then sure, you can make an argument about intent but this was made worse by poor translation.

The game uses the term nekama, which is a portmanteau of net and okama. What it really means is a person who pretends to be a girl online. In English, people often use the term "G.I.R.L." for this. It has absolutely nothing to do with gender identity, and "trap" was absolutely the wrong call to make.

And frankly, I'm far less upset by the inclusion of the word in the game than I am by the continued defense that has been run for it, including several days worth of commandeering the company's Twitter account. It would have been fine if they could just admit that they made a bad call, but the bullheaded "this is the right way, there was NO other possible translation!" is stupid. That might work when talking to people who don't understand the language, but I'm not one of those people.

This pretty much.
 
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