All 4? TP and SS would be nice to have HD but OoT and MM would look hideous in HD. Why would anyone want that?
I still kinda think that in the same way A Link to the Past was influential for building A Link Between Worlds, Majora's Mask will be used as a kinda template/influence for building Zelda Wii U.
Link Between Worlds was the most non-linear Zelda of the last 20 years and Majora's Mask was the most strictly linear (the main game at least).I still kinda think that in the same way A Link to the Past was influential for building A Link Between Worlds, Majora's Mask will be used as a kinda template/influence for building Zelda Wii U.
Nasty indeed. Superior VC version is my preferred way to play MM...until that 3DS version. I mean I'd love some fancy, full HD remake like everyone else (even though I'd love having my 2nd fave game portable just as much) but I know that isn't financially feasible and would require far more effort than what went into WW HD (which already had HD assets).via emulation:
yeah, a straight HD port would be nasty (although playing it in 1080p widescreen is definitely better than on an N64, and my preferred way of playing it). It would need a full remake.
OOT 3D style is the way to go. That'd be ideal, anything further is just wishful thinking.
The main game of MM is only half the game. The other half (aka side quests) is just as non-linear as ALBW. I actually much prefer the MM approach. Have a solid main game with a solid side quest structure. For all ALBW's freedom, it sacrificed a lot of depth in level design to achieve it and I didn't care too much for that level of compromise.Link Between Worlds was the most non-linear Zelda of the last 20 years and Majora's Mask was the most strictly linear (the main game at least).
I just want Link Between Worlds' structure with a new completely new HD environment. Give me that and I will be in heaven.
It belongs on 3DS and even then it will be a niche title. A niche title that I will happily buy.3DS is cool, but i'd rather see it on Wii U. Wii U is the thing that needs games. How hard would it be to release on both? It would be nice to see all 4 3D Zeldas remade for HD.
Plot twist, it's Majora's Mask 2 for WiiU
via emulation:
yeah, a straight HD port would be nasty (although playing it in 1080p widescreen is definitely better than on an N64, and my preferred way of playing it). It would need a full remake.
OOT 3D style is the way to go. That'd be ideal, anything further is just wishful thinking.
OOT 3D style with the new additions, high frame rate, and hopefully some high res textures thrown in. Everybody would love it.
Please. I missed this game when it came out and would love to play it.
Well yeah, that's why I wrote my post in the way that I did.The main game of MM is only half the game. The other half (aka side quests) is just as non-linear as ALBW.
I remember playing MM originally; it was dark and I didn't really care for it, especially the limited time mechanic.
I'll still probably pick this up if it gets a proper update/remake, though!
It's weird. On face value the 3-day system might feel restrictive and linear in that it seems to force you to push towards a singular goal and nothing else, but when fully understood and played within the context and boundaries it really opens up the game significantly. At least it does for me. I never really felt like I was being pushed and the ability to rewind time when I felt like it made me feel like the God of Termina. But I do understand your point.Well yeah, that's why I wrote my post in the way that I did.
If they want to layer a robust side quest system on top of an ALBW-esque main quest then I certainly won't complain.
The primary purpose of my original post was that 3-day system, while distinctive and memorable, was also restrictive and linear and it should not be used in future Zeldas.
Let's have MM on 3DS. That will be fine and good.
It's weird. On face value the 3-day system might feel restrictive and linear in that it seems to force you to push towards a singular goal and nothing else, but when fully understood and played within the context and boundaries it really opens up the game significantly. At least it does for me. I never really felt like I was being pushed and the ability to rewind time when I felt like it made me feel like the God of Termina. But I do understand your point.
via emulation:
yeah, a straight HD port would be nasty (although playing it in 1080p widescreen is definitely better than on an N64, and my preferred way of playing it). It would need a full remake.
OOT 3D style is the way to go. That'd be ideal, anything further is just wishful thinking.
HD definitely looks ugly in that shot, but just try playing the N64 or even VC version on an HDTV. It looks atrocious.
OOT 3D style is definitely the way to go. I wish I could play it on my TV, though.
Some people quoted to me a segment of Hiromasa Shikata's interview in Game Informer (the same interview where it's said 60FPS won't necessarily be standard for Zelda in the future.) Be warned, a minor A Link Between Worlds spoiler is present.
Just announce the damn remake already!
They should have told you from the beginning that you can slow the progression of time way down if you play the song backwards (the inverted song of time).
Please, no remake, remaster or sequel. They've already managed to piss on ALttP, OoT and TWW in the past 3 years.
As long as they do it like the Ocarina of Time 3D Remake/Port and not like Star Fox 64 3D, I will be very happy.
The developers for Ocarina of Time 3D knew exactly how to better the game and knew not to mess with the majority of things.
That being said, I already own Majora's Mask on Gamecube (better resolution than N64 too) so despite the benefit of having Majora's Mask now be a portable game I don't care much for another re-release.
We sure as hell didn't need Wind Waker HD, that's for certain. The same can be said for Luigi's Mansion 2. I guess Nintendo likes continuing Gamecube games that weren't that great in the first place.
As long as they do it like the Ocarina of Time 3D Remake/Port and not like Star Fox 64 3D, I will be very happy.
The developers for Ocarina of Time 3D knew exactly how to better the game and knew not to mess with the majority of things.
That being said, I already own Majora's Mask on Gamecube (better resolution than N64 too) so despite the benefit of having Majora's Mask now be a portable game I don't care much for another re-release.
We sure as hell didn't need Wind Waker HD, that's for certain. The same can be said for Luigi's Mansion 2. I guess Nintendo likes continuing Gamecube games that weren't that great in the first place.
As long as they do it like the Ocarina of Time 3D Remake/Port and not like Star Fox 64 3D, I will be very happy.
The developers for Ocarina of Time 3D knew exactly how to better the game and knew not to mess with the majority of things.
That being said, I already own Majora's Mask on Gamecube (better resolution than N64 too) so despite the benefit of having Majora's Mask now be a portable game I don't care much for another re-release.
We sure as hell didn't need Wind Waker HD, that's for certain. The same can be said for Luigi's Mansion 2. I guess Nintendo likes continuing Gamecube games that weren't that great in the first place.
And I just love the hype and rumors floating around that now.
Neogafing is BELIEVE!
? how does this console game belong on 3DS?It belongs on 3DS and even then it will be a niche title. A niche title that I will happily buy.
? how does this console game belong on 3DS?
The 3DS HD port would be great.Just add a extra storyline after beating the main story quest that leads to finding Navi Damnit.
Link Between Worlds was the most non-linear Zelda of the last 20 years and Majora's Mask was the most strictly linear (the main game at least).
as I've said in other threads, MM 3D is pretty much definitely gonna happen:
1. Majora's Mask is literally the first thing you see in A Link Between Worlds, and you see it every single time you re-visit your house (which is a lot). Aonuma requested for it to be there. Why? Well, it's obvious.
2. They've hinted at MM in interviews many times now. The OP here is merely another to add to the pile.
3. Club Nintendo released a Majora's Mask soundtrack for seemingly no reason last year. Hmmmm. How...random?
4. The engine and majority of character models are already done (OOT 3D).
5. Bill Trinen posted a screenshot of his character wearing Majora's Mask in Animal Crossing.
It's pretty much happening.
First I'll quote this:? how does this console game belong on 3DS?
And then this:Well, OOT 3D is pretty much the definitive version of the game. MM deserves the same treatment.
And it's never gonna appear on the Wii U.
In my post I specifically meant that in 2014, what I want from Majora's Mask is a 3DS remake. It is unrealistic to ask for an HD remake and, even if Nintendo were to do that, I would be annoyed about them allocating their manpower in that way.
I can't remember that the time-limit in Majoras Mask was so limited, I can't imagine completing Great Bay Temple in an hour.
I used to play it slowed down, but it's still a pretty daunting time-limit.
To be clear, as I said in my other follow-up post, I am referring to the progression through the main quest and dungeons.I don't think so. Linears Zeldas are dungeons, and the item you grab inside it allow you to proceed to the next dungeon.
MM had only 4 dungeons but great quests between each of them: The Zora/Gerudo one in particular even if OoT had a Gerudo event too.
Unless you are strictly talking about the order you are able to do the dungeons, those quests made the pacing very good for a Zelda game, and not feeling linear at all, giving how harder it was to get to the dungeons.
I agree completely. I think they're just trying to slowly build hype within the Nintendo fan community and additionally I think they would prefer to release it once the 3DS install base is closer to its saturation point.as I've said in other threads, MM 3D is pretty much definitely gonna happen:
1. Majora's Mask is literally the first thing you see in A Link Between Worlds, and you see it every single time you re-visit your house (which is a lot). Aonuma requested for it to be there. Why? Well, it's obvious.
2. They've hinted at MM in interviews many times now. The OP here is merely another to add to the pile.
3. Club Nintendo released a Majora's Mask soundtrack for seemingly no reason last year. Hmmmm. How...random?
4. The engine and majority of character models are already done (OOT 3D).
5. Bill Trinen posted a screenshot of his character wearing Majora's Mask in Animal Crossing.
It's pretty much happening.
It depends on what you mean by that. If you mean the time limit returning/only four dungeons, count me out. If you mean having great atmosphere, sidequests, and npcs, sure.
as I've said in other threads, MM 3D is pretty much definitely gonna happen:
1. Majora's Mask is literally the first thing you see in A Link Between Worlds, and you see it every single time you re-visit your house (which is a lot). Aonuma requested for it to be there. Why? Well, it's obvious.
2. They've hinted at MM in interviews many times now. The OP here is merely another to add to the pile.
3. Club Nintendo released a Majora's Mask soundtrack for seemingly no reason last year. Hmmmm. How...random?
4. The engine and majority of character models are already done (OOT 3D).
5. Bill Trinen posted a screenshot of his character wearing Majora's Mask in Animal Crossing.
It's pretty much happening.