Ys: The Oath in Felghana (PC/Steam) |OT|

Several would be a severe understatement. Whoever designed the achievement wasn't thinking properly or was not familiar with the game.
Yeah, I have that problem with a lot of the acheivments. The ones that especially piss me off are having to do the escort quests on every difficulty, as well as not getting the very easy and easy completion achievements for beating Normal. I'm playing Nightmare right now, thanks to my old, non steam, saves. Some of the achievements are interesting, some are really hard, and some are just plain annoying. The level 60 one is one of the latter.
 
Yeah, I have that problem with a lot of the acheivments. The ones that especially piss me off are having to do the escort quests on every difficulty, as well as not getting the very easy and easy completion achievements for beating Normal. I'm playing Nightmare right now, thanks to my old, non steam, saves. Some of the achievements are interesting, some are really hard, and some are just plain annoying. The level 60 one is one of the latter.
Yeah, I think whoever designed them was far more interested in making pathetic 4chan references over creating balanced achievements.

Then again, Falcom themselves has an unlockable in Ys Origin for beating the game twelve times (and one in Gurumin for beating that game four times).
 
Finally finished my first run on normal. What a fantastic game. And for a game that didn't much focus on story, I found myself quite invested in what the hell was happening to the lot of them. Can't wait for Origins.
 
Several would be a severe understatement. Whoever designed the achievement wasn't thinking properly or was not familiar with the game.
EDIT:

From the Xseed forum:

If you're trying for full completion of every achievement, you might as well leave that one for close to last. Once you beat the game on higher difficulties, you unlock "debug mode," which you can use to alter your level as you see fit. The amount of skill it takes to unlock this mode is pretty considerable, and we have no restrictions on the achievement based on whether or not debug mode is being used... so why do things the hard way when there's an "easier" method?

-Tom
 
I'm now back at the near impenetrable wall of Galbalan on Nightmare. I did go to my Very Easy save and get the "Like a Boss" achievement (second phase was the most annoying, though you can break it a bit easily if you're lucky).

I just hope to actually beat Nightmare this time. I have the item that revives you, but I get blitzed in the second phase.
 

Orin GA

I wish I could hat you to death
ok, this is the first time I heard of the debug mode, tried it and the f2-f5 keys are not working, would love to just play around it for a while.

After beating Galbaran in Nightmare boss rush...you will be fighting against Berhard...win against Berhard will unlock the Debug mode. Using Debug Mode however will flag your save file and you wont be put on the leaderboards.
 
Okay, I've been playing this for a little bit now and I'm at the second boss, but how the heck do I charge my fireball? I've been holding the magic button forever, nothing happens!
You need to have at least one of the gems related to that magic: Ruby for fire, emerald for wind, and so forth. You should have gotten the first ruby in the mines, so it sounds like you have some backtracking to do; HINT:
Warping to the boss door and back-tracking left for a room or two would probably put you right in front of it. Super quick. You have to light a torch to get it to appear.
 
You need to have at least one of the gems related to that magic: Ruby for fire, emerald for wind, and so forth. You should have gotten the first ruby in the mines, so it sounds like you have some backtracking to do; HINT:
Warping to the boss door and back-tracking left for a room or two would probably put you right in front of it. You have to light a torch to get it to appear.
Oh, wow, thank you!
 
VICTOLY

Just beat Galbalan on Nightmare. I actually went into some sort of zen mode and perfected the first two phases...only to get walloped a bit in the third phase. Fortunately I had that revival item, otherwise I wouldn't have made it. Beat him at about 41 health remaining. :D

I need to progress through the boss rush modes at least, I can't even beat Dularn 1 (I suck at dodging the attack where the swords just come out each side and then go for you).
 
Finally beat it on Normal. Never did figure out why the video was cutting out randomly on my rig. I wonder if it had something to do with the game running between 800 and 1200 fps according to Fraps. Or maybe the fact that I'm using an HD TV as a monitor. In any case, the loss of visuals for three or so seconds at random certainly added another wrinkle to boss fights.

Also, some story questions. Was
the pagan religion practiced at Illburns Ruins devoted to Galbalan
? The game seems to suggest it but it's never conclusive. Also, it seems like
Galbalan himself has been retconned to be another invention of the ancient culture that created the Ark of Napishtim from Ys 6
. Am I understanding this properly?

And finally, there are a few things with the script that I noticed in my playthrough that I figured I'd bring to everyone's attention for the sake of conversation.

For instance, Lady McGuire refers to herself as Count McGuire's fiancee when you speak to her in Valestine Castle. Clearly this isn't right as they have two children, have lived together in the castle for years, and she's otherwise referred to in the game as his wife. Also, it sounded wrong to my ear for a priest of a pseudo-Catholic religion like Father Pierre to be called a pastor. Pastor is generally a Protestant term for a spiritual leader. Did these stick out to anybody else?
 

chaosblade

Unconfirmed Member
For the first question, I doubt it's that simple, but I don't recall the game giving too many details.

For the second one, yes, and that gets kind of complicated as well since they seem to be tying everything together now.
 
Just played this on Normal. Maybe because this is my very first Ys, but I'm already stuck at that fire dragon boss. Can't seem to dodge his fiery body attack.
Yeah, the bosses are pretty tough, they way they're designed is more like Devil May Cry than Final Fantasy. :p

For that fight use the wind magic you just got to spin in the air while jumping. Once he stops being on fire just hit his body a bunch. Don't chase him once he gets ready to dive back into a lava pit or you'll get hit by splash damage.

Also, don't forget to use the that rage ability (or whatever it's called) that charges up over time that lets you do more damage and improves your defense.

Finally, all the bosses have a save point before them so you can always load the last game and grind out an extra level or two, that generally makes every boss fight easier. 1 or 2 extra levels can make a pretty big difference in this game.
 

Orin GA

I wish I could hat you to death
VICTOLY

Just beat Galbalan on Nightmare. I actually went into some sort of zen mode and perfected the first two phases...only to get walloped a bit in the third phase. Fortunately I had that revival item, otherwise I wouldn't have made it. Beat him at about 41 health remaining. :D

I need to progress through the boss rush modes at least, I can't even beat Dularn 1 (I suck at dodging the attack where the swords just come out each side and then go for you).
grats man.
 
Ugh. I've been trying the Nightmare boss run (beat Normal and Hard already) and the game keeps crashing every now and then when I retry Gyalva. It doesn't help that the boss is annoying as hell and you can get trapped. So far I've had three crashes. It sucks.

fffff
 
Ugh. I've been trying the Nightmare boss run (beat Normal and Hard already) and the game keeps crashing every now and then when I retry Gyalva. It doesn't help that the boss is annoying as hell and you can get trapped. So far I've had three crashes. It sucks.

fffff
The first time I tried boss rush was after beating the game on Normal. It crashed after about 20 minutes and when I restarted the game the boss rush mode was gone from the main menu. I haven't tried beating the final boss again, but I'm assuming it will reopen the option. That kinda soured me on playing the game for a while when it happened.
 
Decided to play Boss Rush; killed it. So, I'm guessing if I want to play Hard/Nightmare Boss Rush, I'll have to beat the full game on those levels? It didn't seem to unlock after merely beating Normal Boss Rush.
 
Just an update, as I'm still trudging through. It took me about 3.5 hours to beat the Nightmare boss run, but I have made progress in the game and started my one last file.



Fought Berhardt too, you have to go all out on him to win. I did play around with debug mode, but when I maxed my level, the achievement didn't pop like I thought it would. Odd!
 
-Added true widescreen support.
---The old method is available in the configuration.
-Improved controller support.
-Updated movies for compatibility.
-Changed some unlock methods.
---All difficulties except Inferno are now unlocked by default.
---Inferno and Time Attack unlock when any difficulty is cleared.
-Slightly adjusted some system graphics.
-Fixed a texture display issue on some systems.
-Fixed an issue with cheats and an achievement.
-Fixed an exploit with Istersiva.
-Fixed some enemy collision bugs.
-Fixed some minor leaderboard bugs.
-Fixed a rare issue with clear data.
-Fixed a text display issue.