Fantastical
Death Prophet
Very excited. The explosions in this game are amazing. Love the look and size.
So, GAF, are we still hating on Miyamoto or can we love him again now?
To be fair, he was asked how involved he was in the game on the stream. He basically said he was extremely hands off; he was there for making sure the nature felt... well natural, and a few other bits.
That being said though, the small little bits that people seem to be freaking out about (the wind spreading the fire etc.) do seem like touches that would have his fingerprints all over them.
Some things will probably get tedious:
- Weapon degradation
- Needing arrows
Should add an unlimited version of basic arrows or something.
At least in the demo, arrow drops were pretty much everywhere. And you can take arrows that were shot at you, like in Twilight Princess.Some things will probably get tedious:
- Weapon degradation
- Needing arrows
Should add an unlimited version of basic arrows or something.
Eiji Aonuma should be on the list of all time greats and should be seen as a person who is on equal footing with Miyamoto, instead of someone who's seen as a guy in Miyamoto's shadow.
It will suck if people start giving Miyamoto credit for the amazing project we see here.
Someone needs to make a gif of that bonus clip of Link gliding down the mountain, dropping down and snowboarding, then ramping it into the air right back to gliding with the shield still on his feet.
There is no hunger level as far as I could tell. Food is needed to restore health thoughThank you so much for this writeup OP. I missed pretty much all of the streams so this was a great recap. Everything I'm hearing sounds great. Also glad to hear towns ARE actually in the game, I saw the thread earlier claiming they weren't and it really bummed me out.
I normally can't stand games where you have to keep watching your character's hunger level. I really hope that isn't too annoying. It's one of the reasons I don't have patience for the Sims anymore.
To be fair he's blamed for ruining Paper Mario because he proposed a mere suggestion. He wasn't in anyway involved in that one. At the very least with breath of the wild you can clearly see his influence. If anything he should be thanked for giving the team so much freedom in what they create but he was still on top to ensure the Nintendo polish.
What if Miyamoto is actually involved in this project.Eiji Aonuma should be on the list of all time greats and should be seen as a person who is on equal footing with Miyamoto, instead of someone who's seen as a guy in Miyamoto's shadow.
It will suck if people start giving Miyamoto credit for the amazing project we see here.
How much did these two things become tedious to you in Wind Waker?
Yyyyep lol. Seriously, no words.Did you guys see GameXplain playing baseball with Bokoblins?
Why?This game looks very good. Love the visual design as well.
Too bad I won't be able to play it.
Yeah there's no way that the entire map is only 12x TP. Maybe the area we saw today was 12x TP lolIn case you missed it, here's most (?) of the map that we know of.
The brown part in the middle is the entire map we were shown today. Red and blue thingies are markers.
They both deserve credit. Everyone in this game deserves praise so far.
Hell I'd go so far in saying the people who decided to show nothing but Zelda and Pokemon deserve to be praised.
Did you guys see GameXplain playing baseball with Bokoblins?
There will be towns and NPCs but most have been removed for the demo.
I need a better program to make these gifs lol. oh well.
incoming somewhat large gifs of questionable quality.
I'm really confused, sorry. Please answer me! Can we expect a Zora's Domain and Goron City or no?
There are definitely towns. Trinnen confirmed. The rumor about none was just a random gaf poster with no source
I'm really confused, sorry. Please answer me! Can we expect a Zora's Domain and Goron City or no?
Why?
Love the use of fire in this game. You can even set an arrow on fire by touching it's head in a flame while aiming it.
Zelda is mostly the opposite of that. No markers at all in the world, you see something you figure out how to reach it. Sometimes you have to solve a series of puzzles to get it, Sometimes you wont even have the item needed to reach it so you mark it and save it for later. YOU do this., you are the one actively searching, not some glowing line, not a stupid marker,
I'm really confused, sorry. Please answer me! Can we expect a Zora's Domain and Goron City or no?
There is no hunger level as far as I could tell. Food is needed to restore health though
I just realized we haven't seen any boss fights yet...
I seriously cannot wait.
Very excited. The explosions in this game are amazing. Love the look and size.
How much did these two things become tedious to you in Wind Waker?
At least in the demo, arrow drops were pretty much everywhere. And you can take arrows that were shot at you, like in Twilight Princess.
Yeah, there's definitely not going to be any hand-holding markers or waypoints in this game.
So what? Just because it's marked doesn't mean it's telling you how to actually access it. Even the Souls games give you a dose of developer-left tips/hints. It's not smart to give the player absolutely zero, IMO.Yeah, there's definitely not going to be any hand-holding markers or waypoints in this game.
Yeah, there's definitely not going to be any hand-holding markers or waypoints in this game.
Zelda series is surely among the most infamous for having ever present things telling you where to go. That is an important thing to leave behind, even if they are not completely doing it.
This and Horizon Zero Dawn are my best of e3.
This and Horizon Zero Dawn are my best of e3.