Because the genre is bloated; aside from DOTA/LoL/Smite/HotS do they really need to segment these communities more?
Soon everything will be a MOBA! (for mobiles)
https://twitter.com/WitcherArena
Edit: Here is the website http://thewitcher.com/twba
First of all, thanks for your feedback, everyone!
To be perfectly honest, we would have to be crazy not to predict that some of you (i.e. hardcore gamers and fans of The Witcher) might be a bit confused by us working on a MOBA game. Thing is, we do love to try out new things, and we do need to constantly reach out to other gamers not familiar with The Witcher series.
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Long story short: it's free, so you can try it and you don't loose anything. It's super-honest by design and it doesn't derail The Witcher 3/Cyberpunk 2077 development, as it's designed by us, and developed by Fuero Games.
By the way, closed beta launches soon. I'll give you a shout when it does, so we can invite some of you to participate and you'll be able to see if it's worth it.
Looks bad and also on mobile?
We only need Leagues and DOTA 2
First of all, thanks for your feedback, everyone!
To be perfectly honest, we would have to be crazy not to predict that some of you (i.e. hardcore gamers and fans of The Witcher) might be a bit confused by us working on a MOBA game. Thing is, we do love to try out new things, and we do need to constantly reach out to other gamers not familiar with The Witcher series.
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Long story short: it's free, so you can try it and you don't loose anything. It's super-honest by design and it doesn't derail The Witcher 3/Cyberpunk 2077 development, as it's designed by us, and developed by Fuero Games.
By the way, closed beta launches soon. I'll give you a shout when it does, so we can invite some of you to participate and you'll be able to see if it's worth it.
Thanks for the WP version. You are doing more than MS with regards to WP gaming.
First of all, thanks for your feedback, everyone!
To be perfectly honest, we would have to be crazy not to predict that some of you (i.e. hardcore gamers and fans of The Witcher) might be a bit confused by us working on a MOBA game. Thing is, we do love to try out new things, and we do need to constantly reach out to other gamers not familiar with The Witcher series.
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Long story short: it's free, so you can try it and you don't loose anything. It's super-honest by design and it doesn't derail The Witcher 3/Cyberpunk 2077 development, as it's designed by us, and developed by Fuero Games.
By the way, closed beta launches soon. I'll give you a shout when it does, so we can invite some of you to participate and you'll be able to see if it's worth it.
Man, can please we get a whole Saskia game? Witcher-style combat for the most part but with "Fuck Up All the Shit as a Dragon" segments peppered throughout.
This sounds good at least
This sounds good at least
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Free additions to retail games may be part of CD Projekt's playbook, but that doesn't necessarily mean it's interested in joining the growing free-to-play market. Tomaszkiewicz explained that microtransactions would ruin the carefully crafted atmosphere of CD Projekt's games.
Hey, great stuff you posted here.
I have a question. First, excuse my poor knowledge of how art and development of game/engine works, but I was wondering, how much easier it is to create a moba in the Witcher universe, considering you guys are full production on Witcher 3 ? I mean, there are TONS of characters arts, textures maybe even models or animation you could use by scaling scale down, same for the environement or not that much at all and re did everything as it's totally different scale ?
Moba is the new mmo. Companies want these fat stacks of cash valve and riot ate making. Though I doubt any of these other Mobas will be successful.
What is wrong with you, LoL and DotA 2 always have the biggest streaming audiences, especially for the big competitions.As a guy who finds even the best MOBAs boring to play and watch.. please stop this trend.
How is Smite ok but everything else is just bloat?
Yeah, MOBA usually have high skill ceiling. Because of that, people most of that would mostly invested their time and dedication on one or two existing game that already popular. Companies might and could try their luck on any existing genre for a share, but MOBA is an exception.
The two behemoths are so entrenched as major e-sports that no copycat has any reasonable chance of attracting a notable audience.
Making a MOBA in 2014 is like starting a football league in 2001.
The two behemoths are so entrenched as major e-sports that no copycat has any reasonable chance of attracting a notable audience.
Making a MOBA in 2014 is like starting a football league in 2001.
First of all, thanks for your feedback, everyone!
To be perfectly honest, we would have to be crazy not to predict that some of you (i.e. hardcore gamers and fans of The Witcher) might be a bit confused by us working on a MOBA game. Thing is, we do love to try out new things, and we do need to constantly reach out to other gamers not familiar with The Witcher series.
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Long story short: it's free, so you can try it and you don't loose anything. It's super-honest by design and it doesn't derail The Witcher 3/Cyberpunk 2077 development, as it's designed by us, and developed by Fuero Games.
By the way, closed beta launches soon. I'll give you a shout when it does, so we can invite some of you to participate and you'll be able to see if it's worth it.
Thanks!
In essence, creating mobile games and creating games for "big" platforms is quite different. We're (or rather Fuero Games, who are doing most of the footwork) not scaling things down, we're creating them from scratch.
Roche as well. Another proof that Roche > Iorveth.
You know there once was a time where people said that about LoL. Before Dota 2 was a thing HoN was the unofficial Dota 2 since it had literal carry-overs and people said LoL was crazy by going against the format and creating new items/ spells/ mechanics/ and a new map from scratch on top of having silly characters like funny scarecrow man and little girl.
Now look at what it's become.
I was for this until I saw it was mobile only. Then I was deeply saddened.
hey a windows phone version, will check it out.
First of all, thanks for your feedback, everyone!
To be perfectly honest, we would have to be crazy not to predict that some of you (i.e. hardcore gamers and fans of The Witcher) might be a bit confused by us working on a MOBA game. Thing is, we do love to try out new things, and we do need to constantly reach out to other gamers not familiar with The Witcher series.
As for Battle Arena being a freemium, pay-a-crapton-of-gems-to-even-play kind of thing. It will not. Our vision is to give you a free game, with everything unlockable via gameplay (and no, you won't have to play 10 years to do it), and the only place money comes in is when you want to unlock stuff faster (vanity items, skins etc.).
Long story short: it's free, so you can try it and you don't loose anything. It's super-honest by design and it doesn't derail The Witcher 3/Cyberpunk 2077 development, as it's designed by us, and developed by Fuero Games.
By the way, closed beta launches soon. I'll give you a shout when it does, so we can invite some of you to participate and you'll be able to see if it's worth it.