Slightly Live
Dirty tag dodger
Team Melee? What the?
Edit: Ah, Swords and Hammers games, I remember now. Haven't seen that in ages.
Edit: Ah, Swords and Hammers games, I remember now. Haven't seen that in ages.
This would be an interesting map on Halo 3, not that I am expecting it remade.Kuroyume said:BRING BACK COLOSSUS
Ah yes, Waterworks. Easily one of the most underrated maps ever.GhaleonEB said:I'm hoping for someone to make Waterworks, myself. I have a feeling we're going to see a lot of remakes. Bring on Boarding Action.
GhaleonEB said:I'm hoping for someone to make Waterworks, myself. I have a feeling we're going to see a lot of remakes. Bring on Boarding Action.
Blueblur1 said:Very cool, indeed. Give 'em to mapmakers!
Honestly, I don't see how that'd be possible.Metroidvania said:Out of curiosity, do you guys really think Sandbox is going to be big enough (fund-wise, if not space-wise) to remake Colossus or Ascension?
Metroidvania said:Out of curiosity, do you guys really think Sandbox is going to be big enough (fund-wise, if not space-wise) to remake Colossus or Ascension?
I really don't understand this quote:FourDoor said:So blue grid is alive, we know that for a fact. But Voc brings up a good point that in the IGN video, there is no skybox. I mean quite honestly I think it could go 50/50.
2. Voc is on the money again and the whole freakin map is customizable down to the last pixel. I still hang on the word from Lars saying that most Forgers would want to start off with the default map as opposed to starting from 100% scratch as 100% scratch may just be the IGN video. :lol
Why wouldn't a hardcore forger want to start from scratch, to build the level from theLars Bakken: We were able to play with the numbers a bit and the starting budget is $510 with everything placed on the map you see in the screens. Here's a tip though, there are only so many objects the game allows you to place, so you can still run out of objects before the budget limit is reached. So, for all the hardcore forgers out there, it would be wise to use all the existing objects in the level where possible before you go creating more new ones. You'll get the most out of the map that way.
EazyB said:Also: played the Halo Wars demo. Loved the cutscenes just because it's awesome to see the Halo vehicles and Covenant in CG. Gameplay seemed decent, enjoyed making the staple Halo vehicles. Played a few skirmishes; got whooped twice before I was able to beat the Humans as the Covenant.
Not completely sold but I've enjoyed what I've played.
EazyB said:I really don't understand this quote:
Why wouldn't a hardcore forger want to start from scratch, to build the level from theground up? He makes it seem like the default setup allows for the forger to have a greater budget or a greater amount of object in the end. If hardcore forgers are those who want to use as much objects as possible then this would be the only reason they'd want to start from the default objects.blue griddy
Also: played the Halo Wars demo. Loved the cutscenes just because it's awesome to see the Halo vehicles and Covenant in CG. Gameplay seemed decent, enjoyed making the staple Halo vehicles. Played a few skirmishes; got whooped twice before I was able to beat the Humans as the Covenant.
Not completely sold but I've enjoyed what I've played.
Seriously. There is nothing like a good CTF or Assault game on Waterworks. I've been through some matches with great hilarity, others with great amounts of epic. And you can't forget the kids who drive you off the edge ;P One time I actually helped the other team score a flag on us. I drove up and kept saying "get in I'm on your side" and drove him to other side for a cap I felt bad for them. :lolFourDoor said:Ahhhh Waterworks. That was the first map I ever played on XBL on with friends I made from the AVS Forums. I had no idea what I was doing so I just followed everyone. Miraculously, I ended up being the last one left alive at the other teams base so I picked up the flag and started running. Running in no apparent direction that I ended up running in circles in the structures above the middle, falling down hole with the stairs on the the bridge, and walking it all the way back. I was so lost that the other team had no idea where I had gone either. :lol
Ever since then I was hooked on Halo2 online play. Waterworks will always have a soft spot for me because of that.
Kibbles said:Seriously. There is nothing like a good CTF or Assault game on Waterworks. I've been through some matches with great hilarity, others with great amounts of epic. And you can't forget the kids who drive you off the edge ;P One time I actually helped the other team score a flag on us. I drove up and kept saying "get in I'm on your side" and drove him to other side for a cap I felt bad for them. :lol
VideoGamer.com: With Halo Wars and with Halo 3: ODST, the Master Chief has taken a back seat. The ending of Halo 3 left things pretty open. Have we seen the last of the Master Chief?
JP: I would never say you should count Master Chief out! That's all I have to say about that!
OMG MEGATON. BOOM!VideoGamer.com: You mention new genres. We've seen first-person shooters, and now a strategy game, and we're going to see another first-person shooter with ODST. What new genres could support a Halo game? It doesn't strike me as a party-centred Wii mini-game style title...
halo 3 still ad - Halo Studio on the future of the...
JP: That I think comes back to... and this is where you run the real risk of releasing a game that makes people go, what the heck were you thinking?! That can start to kill your franchise. That's actually why our studio exists. I can tell you that if you could think of a game that would work with a party atmosphere that would not gut the franchise, or milk it, we would think about it, seriously. But again, whether that's an arcade game or casual title, or any kind of party game, we would need to take an element of the universe that made sense. You are never going to see, and I have no problem saying this, you're never going to see a dancing Master Chief game. It's not going to happen. However, could you maybe see a dancing Grunt game? I don't know, I mean Grunts are funny and they're weird, and it wouldn't necessarily destroy the fiction to do something like that. Certainly I'm never going to just impose that decision on my team, I don't have that luxury. But I don't think we would ever go into a genre that didn't make sense. That's something we all feel really strongly about. And so we would have to evaluate the subject matter, the kind of story we were trying to tell, along with whatever game we were trying to tell it in. If a dancing Grunt game made sense? Maybe it would! I don't think it does necessarily, at the moment, but you never know.
Meh.VideoGamer.com: There's been a lot of speculation about a PC version of Halo Wars. Is that something that is never going to happen?
JP: You can't ever say never. But I can say we have no plans right now to do it. You would run into the same problems moving Halo Wars to the PC that you run into porting a PC strategy game to the console. The controls are fundamentally developed for a game pad and the mechanic has been altered and evolved, as we like to think of it, significantly so it's paired with the controls very tightly. If you move that over to the PC it's not going to feel like the same game unless you do some really fundamental re-altering. So at the moment we have no plans.
Halo Wars is due out exclusively for Xbox 360 on February 27.
Long as Marty does the soundtrack I'm game.Kibbles said:Grunt-Dancing Game?
http://www.buy.com/prod/halo-wars-limited-collector-s-edition/q/loc/108/210572492.htmlDirtbag said:I'd even disagree with that.
HALO WARS CE = 80 bucks
HALO WARS = 60 Bucks
80 - 60 = 20 bucks
Mythic Map Pack 3map DLC release = 10 bucks
Pretty simple math to me
20 > 10
FAIL
neoism said:
Perfect.Captain Blood said:Its not about the money.....its about sending a message.
Captain Blood said:Its not about the money.....its about sending a message.
Captain Blood said:
Its not about the money.....its about sending a message.
:lolCaptain Blood said:
Its not about the money.....its about sending a message.
I wouldn't count on the basic forge tools being that different. Hopefully there is enough variety in objects and their shapes so that forgers don't have to waste time merging and intersecting to make the shapes they want and instead us this time to create fun balanced maps. If the grid does let you build on pre-elevated land it would help as well.TDG said:Hopefully forge is actually useable on Sandbox and has expanded options, I'd like to remake Desolation/Derelict, but when I tried to do it with Foundry I nearly tore my hair out.
very good readMr Vociferous said:A point of interest for those who are planning on picking up ODST this fall. Cocop's fashioned a beast of an article covering the most critical day in both Halo 2 and Halo 3: ODST's respective stories: 10/20/2552.
Articulate and exhaustive, while still managing to be an easy read - I think this is the best story primer for ODST one could expect right now, so I'd recommend it to everyone who plans on picking up the expansion later this year.
FightyF said:http://i44.tinypic.com/2i9o8t1.jpg[IMG]
Here's a pic of the event I did for our community centre, and I had a 3rd 360 there and a 3rd projector but one guy forgot his copy of Halo 3 (that was the one of two items I didn't pick up myself and trusted someone else to bring, can't depend on anyone, I should have chewed him out Bale stylez), so I need to buy a second copy for myself (as well as second copies of the map packs).
So screw Halo Wars! It IS about the money for me. Buying those map packs for my 2nd 360 will be well, well worth it in the long run, considering how much fun the kids had (and I had when the event was over, I had some epic matches with my buddies till 3am :P).[/QUOTE]
I helped a buddy of mine set up a similar event in his church. The kids get a kick out of it and it's really great to see them have so much fun. Keep up the good work.
MS hasn't said anything about making them free. If I had to guess I'd say they'll go free once Mythic hit XBLMP but nothing is for sure. At any rate, the Mythic pack is close enough that you should probably just hold out and see what happens once the Mythic pack does hit.Metalic Sand said:So i just got back into Halo 3 after a year and am slowly getting back into loving it. I have googled and searched around and couldnt find a mention if the Legendary map pack will be free when the mythic map pack hits. Any chance itll turn free? Screw paying for maps....
backflip10019 said:For the record, sick Killtac, Tashi.
Will read. Thank you.Mr Vociferous said:A point of interest for those who are planning on picking up ODST this fall. Cocop's fashioned a beast of an article covering the most critical day in both Halo 2 and Halo 3: ODST's respective stories: 10/20/2552.
Articulate and exhaustive, while still managing to be an easy read - I think this is the best story primer for ODST one could expect right now, so I'd recommend it to everyone who plans on picking up the expansion later this year.
http://halo3.com/comic/Dax01 said:I completely forgot about this comic. There is more of it, correct?
Mr Vociferous said:A point of interest for those who are planning on picking up ODST this fall. Cocop's fashioned a beast of an article covering the most critical day in both Halo 2 and Halo 3: ODST's respective stories: 10/20/2552.
Articulate and exhaustive, while still managing to be an easy read - I think this is the best story primer for ODST one could expect right now, so I'd recommend it to everyone who plans on picking up the expansion later this year.
Hey, Rookie, you out there? says the squad commander into his radio as he walks along the sun-drenched rooftops of New Mombasa with Romeo.
Even if he aint dead, hes lost in that stuff, Romeo says. Our comms cant cut through that.
So give up, huh? What if it was you down there?
Just sayin. I aint dead.
Youre a piece of work, Romeo."
backflip10019 said:Umm, wtf happened in this game?
http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=958386250&player=backflip10019
When it happened, the game was just starting up but instead of being taken into it, we were all just thrown back into the lobby. I've never seen everyone (except those two) booted in a game before. Weird. Were we host booted or what?
I was talking about this with a few guys the other day -- the notion of having the lead character during a Halo game, the one the player plays as, talking while you're playing is so alien it's going to take some adjusting to. Strangely though, it sounds so cool that any adjustment by me will be warmly welcomed.Falagard said:Just guessing here, but we know that Nathan Fillion, Alan Tudyk, and Adam Baldwin from Firefly are doing voice work for Halo 3 ODST. Romeo totally sounds like he'd be voiced by Adam Baldwin with his "ain't"s and jerk attitude.
Is this confirmed? I must have missed it. I thought it would be the same as MC---talking only in cut-scenes.Mr Vociferous said:the notion of having the lead character during a Halo game, the one the player plays as, talking while you're playing
Rogosh said:If they had some of the crew from Firefly be the voices of your squad mates I'd be so giddy it'd be embarrassing.:lol
It's confirmed. I'll type up the exact quote from GI in a little while, but Staten specifically mentions your character talking while you're playing - for example, when you kill a Grunt, he says something like "suck it!"alisdair said:Is this confirmed? I must have missed it. I thought it would be the same as MC---talking only in cut-scenes.