For the most part, mods have always been free.
Please forgive meIt's all your fault Kama.
LOL link? I wanna see this, the highest I had seen was wet and cold
Soon all full priced games will become a sample and then you have to buy DLC to unlock the actual game, sort of like Ground Zeroes.
Hi there.
Why do people assume this will generate quality paid content?
Look at the workshop now.
That's exactly what it's going to look like - but paid. You're going to be ending up with .99 cent weapons, $4.99 quest packs, etc. And they won't be very good.
Hi there.
Hi there.
There is no pricing like that. There is one bundle curated by Bethesda and Valve which contains a collection of mods they have chosen, however many of the mods in there are pay what you want - where the creators have set the minimum value (as low as free, or whatever they think is best for the work).
Free mods are still there. If you don't like the price of something, don't buy it or support it. Particularly for the mods that were free, and have experimented with being paid (with no new content added) you may as well head to nexus and grab it for free as usual until those guys offer something more compelling
That was fast and expected.
Hi there.
Yeah I didn't realise they were from different sources. I thought it was from one author.
http://steamcommunity.com/sharedfiles/filedetails/?id=429226887
Still fucking disgusting that a collection of mods, which used to be free, can now cost 10x what the game costs.. oh wait , you get £5 off so it's on a special for £19. Bargain.
Hi there.
Why do people assume this will generate quality paid content?
Look at the workshop now.
That's exactly what it's going to look like - but paid. You're going to be ending up with .99 cent weapons, $4.99 quest packs, etc. And they won't be very good.
No surprise here. I imagine most of the new paid mods will be like this, too. Doomed to fail trying to monetize something that's been free for years.
One thing that's extremely shady about all this is the situation with mods that require other mods to function (e.g. many, many mods needing SKSE to properly work). I can't even fathom the legality or morality of that. It's a slippery slope here dealing with derivatives of derivatives and conditionals with conditionals.
Nothing about this is nearly as cut-and-dry as Dota and TF2 hats.
£25, are they fucking serious.
Wow, just wow...
Not going to pay for mods that I've been using for free for years.
Yeah I didn't realise they were from different sources. I thought it was from one author.
http://steamcommunity.com/sharedfiles/filedetails/?id=429226887
Still fucking disgusting that a collection of mods, which used to be free, can now cost 10x what the game costs.. oh wait , you get £5 off so it's on a special for £19. Bargain.
You're gonna see these paid mods on torrent sites really quick.
You're gonna see these paid mods on torrent sites really quick.
They are all new mods in that pack. At least from what I can tell. One of the creators has even made a blog post about being approached by Valve to create something for it - they were not free to begin with
They are all new mods in that pack. At least from what I can tell. One of the creators has even made a blog post about being approached by Valve to create something for it - they were not free to begin with
so it's like any other piece of media on the internetYou're gonna see these paid mods on torrent sites really quick.
They are all new mods in that pack. At least from what I can tell. One of the creators has even made a blog post about being approached by Valve to create something for it - they were not free to begin with
Hi there.
They are all new mods in that pack. At least from what I can tell. One of the creators has even made a blog post about being approached by Valve to create something for it - they were not free to begin with
I just cannot seem to get the fuck away from DLC.
It began with horse armor, then pre-order content, then day 1 DLC, then on-disc DLC, then season passes, then microtransactions, then store exclusives, then social media exclusives, and now you're telling me mods are basically becoming DLC? Is there still no end in sight?
What's next?
Will it invade my dreams and force me to pay imaginary-me to unlock extra goddamn content?
You're gonna see these paid mods on torrent sites really quick.
Yup. Got a feeling people will happily manually install ripped versions of these mods to save money.
Just an observation, that's all. They have tiny margins as it is and now the rogue PC fans who relied on free mods are definitely not gonna support this at all which means even less money for the creators.
Because people will not pay for what they can pick up on nexus for free anyway - ie what is listed as paid now is just old stuff that was free, from creators experimenting with how much money they can scrounge in this new system. Ultimately, most people will revert to the free stuff and not pay, even if that simply means they use the "pay what you want" free option.
Once this settles down and either new mods arrive or old mods are built upon, to offer content that is unique enough and on a larger scale than a traditional mod maybe developed as a larger collaboration with others, perhaps as something regularly updating and expanding, people will pay if the price is right - and by that I still mean very low. I'd suspect such projects are in the minority and the pay what you want variety of mod remains king.
Not even close , some of them are years old.
Midas and Wet and Cold were both free but were updated and now cost money.
Naw. iNeed is pretty old, and it's a cool mod.
I don't know if it's 5 dollars cool but...it's cool.
Why do people assume this will generate quality paid content?
Look at the workshop now.
That's exactly what it's going to look like - but paid. You're going to be ending up with .99 cent weapons, $4.99 quest packs, etc. And they won't be very good.
Possible DMCA on mods that closely resembles paid ones? That's the first thing that comes to mind.So how much stuff do you think will remain free on the Nexus once people start making money off simple weapon skins on the Workshop?
How many times have you downloaded a collection of mods and found them to be incompatible with other mods? In some playthroughs of Skyrim I've had over 100 mods running and to get it working I've had to cut out some mods and add in others as a work around. Now imagine doing that when you have to pay say £1-3 per mod.
Like I've previously stated, I see no good coming from this.
What's next? Blocking unauthorised none workshop mods?