Bitch Pudding
Member
Wonder what they will call it?
Maybe something unique, like
PS4 Neo Geo
Wonder what they will call it?
I doubt they will do that, at least in PVP since that would be extremely unfair. They might make PS4 30FPS and PS4K 60FPS in PVE though.
I excpect PVP to be 900p/60 on PS4 and 1080p/60 on PS4K
I doubt they will do that, at least in PVP since that would be extremely unfair. They might make PS4 30FPS and PS4K 60FPS in PVE though.
I excpect PVP to be 900p/60 on PS4 and 1080p/60 on PS4K
Or 1080/30 all round and one just looks a lot prettier.
People need to be prepared that this is going to be the norm for most PS4/K games going forward.
I hope they get a slight boost unpatched, but we will see, I'm sure DF will test that out. 1080p 60fps on PS2 classics would be amazing too, maybe with some further enhancements to AA and filtering.I'd wager that Bloodborne will perform at least a little better having the extra GPU pipes and CPU speed without any optimisation. At least, I'd hope.
Destiny could have been 60fps on OG PS4 at 1080p, they went for parity. Destiny 2 at 1080p 60fps on the PS4 is not out of the realm of possibility at all. For a competitive shooter, I think they will aim for the same framerate. So 1080p 60fps PS4, 900p 60fps XB1 and maybe 3240 x 2160 60fps NEO.If Destiny 2 is 60fps on Neo and not Ps4, I will gladly buy one at a high price
Well maybe for some MP stuff but no reason for FPS parity in SP.
It takes more resources to render at twice the framerate. It's not parity to keep both versions at 30FPS. It's developers making the choice to utilize the extra power of the GPU in other areas. Publishers will know they can market the visuals of the neo version better to the consumers by the level of detail improvement as opposed to a framerate increase.
It certainly would be lovely on some games which are currently compute GPU bound.The moment you realize that 2 Tflops of compute rendering could be added to the best looking PS4 games
If base mode works as is without any changes on Neo and without underclocking the system you should see better performance.Did someone replied to this ?
In Base mode, are slowdowns of regular ps4 games still present ?
I think the base mode will be exact ps4 behaviour, but who knows ..
Pretty sure it does.Does PS still not automatically scale everything?
So in the future, 1080p30 on PS4K, 1080p20 or 900p30 on PS4... sound about right?
I have a doubt. Old PS4 games will be playable on Neo, only if they get a patch?
Or a patch is only needed for enhanced features?
Sorry for my English.
Eurogamer: "Neo support for old games is allowed via 'forward compatibility' patching - but this will not be allowed for new titles."
I have a doubt. Old PS4 games will be playable on Neo, only if they get a patch?
Or a patch is only needed for enhanced features?
Sorry for my English.
Neo will play old games as ps4 games unless they are patched and enhanced in Neo mode.
All new games have a Neo mode.
I think it means before October this year current and older games can be patched if a publisher/dev wants to. After October all games must work with NEO.
If Neo owners get 1080p, but the base owners have to settle for 900p, then surely we're getting an inferior product?
No,.So in the future, 1080p30 on PS4K, 1080p20 or 900p30 on PS4... sound about right?
Eurogamer: "Neo support for old games is allowed via 'forward compatibility' patching - but this will not be allowed for new titles."
I have a doubt. Old PS4 games will be playable on Neo, only if they get a patch?
Or a patch is only needed for enhanced features?
Sorry for my English.
Do you think older unpatched ps4 games will work wih Neo?
Not buying this new version until i need to replace the console wich almost never happens to me, and even then, i might just go with the regular probably cheaper one at that moment.
I really hope this model to fail just because of how opens the ecosystem to a whole new kind of problems with games performances and early adoption.
hopefully PS5 is coming on 2018 and is backward compatible and they don't just stay on the iterative path.
Edit: Project Morpheus and now project Neo, lol
The Dual Shock 4 remains unchanged and Sony has actually mandated that all existing peripherals should be supported with no segregation between PS4 and Neo.
Why have them co-exist? Why would Sony continue selling vanilla PS4 when trying to push new hardware? It makes no sense? The only way to ensure adoption is to cut off production of the old PS4 and force new buyers to purchase the Neo. Otherwise, why bother with this at all?
This just means the DS4 u have now is guaranteed to work with Neo/PS4k too. No need for another controller. (Good thing)God damn it Sony, single digit battery life isn't cool!
They'll co exist because they are essentially the same console and will play the same games. They don't want to segregate their customers. And having options is never a bad thing. If u don't care about 4K just get the OG PS4 and u can still enjoy uncharted and horizon like the people with the Neo. Plus, the og will be cheaper and thus will entice even more people to join the ps4 nation.Why have them co-exist? Why would Sony continue selling vanilla PS4 when trying to push new hardware? It makes no sense? The only way to ensure adoption is to cut off production of the old PS4 and force new buyers to purchase the Neo. Otherwise, why bother with this at all?
It certainly would be lovely on some games which are currently compute GPU bound.
If base mode works as is without any changes on Neo and without underclocking the system you should see better performance.
If Neo has Polaris architecture based GPU and it always uses the new features like geometry discard accelerator and better color compression, it would be faster even with underclocking.
Pretty sure it does.
All games seem to output 1080p and then system scales it to whatever you set your display resolution.
Whether or not they do the first scaling in their own code I do not know.
Why have them co-exist? Why would Sony continue selling vanilla PS4 when trying to push new hardware? It makes no sense? The only way to ensure adoption is to cut off production of the old PS4 and force new buyers to purchase the Neo. Otherwise, why bother with this at all?
You do realize that minimum resolutions are a thing on current PS4 and XB1 already right? (And they were a thing even as far back as PS2).Pokemaniac said:Minimum resolutions also really aren't a good look
Why have them co-exist? Why would Sony continue selling vanilla PS4 when trying to push new hardware? It makes no sense? The only way to ensure adoption is to cut off production of the old PS4 and force new buyers to purchase the Neo. Otherwise, why bother with this at all?
Minimum resolutions also really aren't a good look without having something like the health concerns of VR to back it up. Without that, it is just an arbitrary limit.
Why have them co-exist? Why would Sony continue selling vanilla PS4 when trying to push new hardware? It makes no sense? The only way to ensure adoption is to cut off production of the old PS4 and force new buyers to purchase the Neo. Otherwise, why bother with this at all?
The same reason they had premium SKUs co-exist with lower-priced ones last gen. Any consumer that buys in is equally valuable to them - but premium SKU is there to entice a different type of consumer (and potentially invite rebuys). The major difference is that this time they will be offering actual added value in the new SKU as opposed to cheap marketing gimmicks like bigger Harddrives and extra ports etc.Bluenoser said:Why have them co-exist?
This just means the DS4 u have now is guaranteed to work with Neo/PS4k too. No need for another controller. (Good thing)
This doesn't mean Sony can't make their own version of the XBox elite controller that would also work on both systems. (Also good if it happens)
I'm beginning to suspect you just like rustling people's jimmies.
This is my main problem with it, we're not sure if it's mandatory though right?
Like for example, what are you going to do with Stardew Valley if it ever came to consoles?
1080p 60 fps always on Neo? Finally, this is saving the ps4, hopefully they patch BloodBorne to Neo because it's unplayable in its current state.
Just waiting for your write up.........
Interested on what u have to say or know.
After a few drinks the conversation turned more to the tech side of things where I am if I am being honest completely out of my depth. The general gist was that this thing is a substantial (not minimal) upgrade and could in theory make ports more complicated as the differences in the two games would be obvious if the system is actually utilized.
Conversation got off track at this point with us debating the pros and cons of the thing where yes some developers do think its a bad idea. The main argument is if they spend the time and resources and focus on a very good neo port they should realistically be able to do 1080p with higher graphics assets than the PS4 should be capable of without tanking performance.
Thanks so much for the update!Sorry for the wait work and all, anyways. Notes from a few friends.
Were hooking up again this weekend to watch the season premier of GoT ill bring questions if you have them just don't overdo it.
Sorry for the wait work and all, anyways. Notes from a few friends.
As far as the patching of games is concerned it is very doubtful that games will be patched that do not get a lot of post release attention. A great example of a game that would have been in line is Driveclub had sony not closed Evolution studios. He also states that certain games that are released yearly more than likely would not be patched and the studios would more than likely just focus the newer games at a higher spec to showcase the new system.
David believes that games that still sell well month to month may be in line for a more significant amount of attention in a future patch update games like the Witcher III and Grand Theft Auto V. The main focus was on what would be possible through patches and what would not. For example I was told (I have no idea how this works just passing this along) Just about everything including graphics assets could be changed with a big enough patch but most studios wont find it profitable enough to justify those types of changes to older less popular games.
After a few drinks the conversation turned more to the tech side of things where I am if I am being honest completely out of my depth. The general gist was that this thing is a substantial (not minimal) upgrade and could in theory make ports more complicated as the differences in the two games would be obvious if the system is actually utilized.
Conversation got off track at this point with us debating the pros and cons of the thing where yes some developers do think its a bad idea. The main argument is if they spend the time and resources and focus on a very good neo port they should realistically be able to do 1080p with higher graphics assets than the PS4 should be capable of without tanking performance.
Basically PS4 games wont look any worse but if you compared the two side by side if there isn't a noticeable difference then there was little to no effort put into the neo version of the game.
There was also a rant about the cpu being lackluster even with the extra speed but was stated that its better than nothing and there should be no excuse for a game like FFXV to run at less than a locked 30 with some overhead even if they pushed the graphics further.
Were hooking up again this weekend to watch the season premier of GoT ill bring questions if you have them just don't overdo it.
Last bit before I forget everyone I have talked to including Diana would be largely surprised if this thing does not have UHD media capabilities.
Sorry for the wait work and all, anyways. Notes from a few friends.
As far as the patching of games is concerned it is very doubtful that games will be patched that do not get a lot of post release attention. A great example of a game that would have been in line is Driveclub had sony not closed Evolution studios. He also states that certain games that are released yearly more than likely would not be patched and the studios would more than likely just focus the newer games at a higher spec to showcase the new system.
David believes that games that still sell well month to month may be in line for a more significant amount of attention in a future patch update games like the Witcher III and Grand Theft Auto V. The main focus was on what would be possible through patches and what would not. For example I was told (I have no idea how this works just passing this along) Just about everything including graphics assets could be changed with a big enough patch but most studios wont find it profitable enough to justify those types of changes to older less popular games.
After a few drinks the conversation turned more to the tech side of things where I am if I am being honest completely out of my depth. The general gist was that this thing is a substantial (not minimal) upgrade and could in theory make ports more complicated as the differences in the two games would be obvious if the system is actually utilized.
Conversation got off track at this point with us debating the pros and cons of the thing where yes some developers do think its a bad idea. The main argument is if they spend the time and resources and focus on a very good neo port they should realistically be able to do 1080p with higher graphics assets than the PS4 should be capable of without tanking performance.
Basically PS4 games wont look any worse but if you compared the two side by side if there isn't a noticeable difference then there was little to no effort put into the neo version of the game.
There was also a rant about the cpu being lackluster even with the extra speed but was stated that its better than nothing and there should be no excuse for a game like FFXV to run at less than a locked 30 with some overhead even if they pushed the graphics further.
Were hooking up again this weekend to watch the season premier of GoT ill bring questions if you have them just don't overdo it.
Last bit before I forget everyone I have talked to including Diana would be largely surprised if this thing does not have UHD media capabilities.