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why do Nintendo's games have such long legs?

mr stroke

Member
Why is Nintendo the only company to consistently have games that sell for ever?

while you could argue they are the best games on the consoles-
but if thats the case then why doesn't this happen to other consoles?
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Continuing Marketing + Quality = $$$

+ their games cater to a very broad range of customer - just look at Wii Sports or 2D Mario.
 
They are excellent quality, fun games that appeal to everyone. As a result, someone might go over to a friend's house, play the game there and thing it's good enough to go buy. I think this is more likely to happen outside of the core gaming crowd.
 
There's no one single factor. They're good games, they're popular, they're talked about among prospective buyers, they're advertised well after release, etc.
 

Mejilan

Running off of Custom Firmware
They're the kings of marrying timeless game-play to broad-appeal characters/scenarios and largely avoid flavor-of-the-month shenanigans.
 

beelzebozo

Jealous Bastard
JesseZao said:
They don't release sequels every year so people keep buying "the Wii Mario Kart" or the "DS Mario Bros."

yeah, i was about to mention there's good reason they haven't pumped out MARIO KART DS2 or MARIO KART DS NITRO!
 
Marketing and extremely broad appeal.

Most people should love Mass Effect 2. Clearly, it's the best game ever made. But if you've never played a game before, or you haven't in years, you wouldn't have a fucking clue what you're doing. Nor would you be able to move around and shoot stuff. Intimidating, daunting and frustrating.

None of these issues exist with Nintendo's Wii games. Anyone can, quite literally, hop on to a Wii Fit board and get playing.

It'll be interesting to see if Microsoft's Natal games have legs in the same way. Then we can guage if it really is just a Nintendo thing, or a casual thing. Will we see Rare's games dominating the Top 10 for weeks? Sounds like a parallel universe at the moment, but who knows.
 

JaseC

gave away the keys to the kingdom.
Every Nintendo-developed game contains a subliminal message stating that if you continue to buy their software, maybe - just maybe - they'll find a way to have Rare develop Donkey Kong Country 4. Kidnappings may be involved.

JesseZao said:
They don't release sequels every year so people keep buying "the Wii Mario Kart" or the "DS Mario Bros."

This is a good point.
 

cacildo

Member
2wdmz3t.jpg


Usually games with Luigi have longer legs than mario-only games
 
cw_sasuke said:
Continuing Marketing + Quality = $$$

+ their games cater to a very broad range of customer - just look at Wii Sports or 2D Mario.

this. not so much fun factor as it is branding. metroid, mario, zelda...all tried and true brands.
 

zoukka

Member
They are well designed. HYPE is a really small factor to them when compared to the likes of Call of Duty.

There's no shock value, no sex appeal... just good old hard work by the game designers.
 
they're ubiquitous.

people buy them because of brand name recognition.

want to play a videogame? buy something nintendo made.
your 8-year-old nephew you hardly see is turning 9? buy him a ds.
your 9-year-old nephew is turning 10? buy him a ds game for the ds you bought him last year.
etc. etc.

nintendo is a name that carries an intrinsic value of quality. its almost a guarantee than when you invest into a nintendo game, it'll be worth the price. at least from the average consumer's perspective.
 

Drkirby

Corporate Apologist
Because Nintendo games tend to not be hype driven, and quality products built on well embellished series that have a timeless nature to them.

Doesn't cover all of them, but a large chunk of what they make. Plus, they have great brand recognition and games published by them are felt to be safe bets for people who aren't that well informed, rooting back to the NES when video games were played by more audiences but information was low, and Nintendo put out almost nothing but very high quality software after the first few years.
 

Tiktaalik

Member
There's a lot of reasons but one of them is certainly that Nintendo's distribution is far, far beyond that of any other company. They simply try harder.

Most 3rd party publishers are satisfied to put their box on the EB shelves and then forget about it. Nintendo seems alone in attempting to really push their product and brand continuously.

Here's a picture of a Shoppers Drug Mart, which is a common generalist store in Canada. Nintendo has a kiosk here selling their expanded audience, made for everyone games. All the titles shown here are the ones you frequently see cited as evergreen titles.

wvo5c1.jpg



It's easy for Nintendo to do this because their games appeal to everyone and have no sell by date. EA should be doing similar things, but it's a bit harder for them when so many of their games are rated M for mature or are yearly update sports titles. Companies should be moving toward having more of their titles be geared toward being accessible, E rated, evergreen titles that can be sold at any time, and then they could replicate what Nintendo is doing here.
 

mr stroke

Member
ShockingAlberto said:
There's no one single factor. They're good games, they're popular, they're talked about among prospective buyers, they're advertised well after release, etc.


couldn't this be said about many exclusives on other platforms?
Halo, Killzone, Uncharted, God of War, etc..
those are arguably the most popular good games on their systems but have no where near the legs something like Mario Kart does.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Because they dont lie?

* Ba dum tish *
 

Sapiens

Member
Standards?

I mean, how many Nintendo games never get released? Probably a lot more than many other companies' actual releases.

Standards.
 

The Technomancer

card-carrying scientician
They've established a brand outside of the core gamer community. In the same way that a new Blizzard or Valve game is eaten up by the core community, a new Nintendo game, especially based on a property like Mario, is eaten up by the wider community.
 
J-Rock said:
They're...fun?

Not necessarily a quality specific to Nintendo games.

My only guess is that Wii & DS as a console, along with their respective games, tend to be more of a gift-able product, especially for kids. In that consumer context it doesn't matter whether a game is new or old, so long as its good. PS3 and Xbox360 and their games are more of a self-purchased product at a time when 'game x' comes out. There's no waiting for an occasion, the product is purchased at release.

Okay I'm a terrible market analyst.
 

Man God

Non-Canon Member
Even their one major series with nearly yearly releases (Pokemon) manage to sell at full price pretty much throughout their entire console run and people will still buy them in dribs and drabs years after just to get that one pokemon or what have you.
 
mr stroke said:
couldn't this be said about many exclusives on other platforms?
Halo, Killzone, Uncharted, God of War, etc..
those are arguably the most popular good games on their systems but have no where near the legs something like Mario Kart does.
Those games do not appeal to as broad an audience. And I certainly wouldn't want my children playing or watching me play any of them.
 

phisheep

NeoGAF's Chief Barrister
Some of it is marketing, for sure. And some is not having too many sequels.

But I'd guess most of it is word of mouth, which is helped a lot by

- games that appeal to a very broad audience including women and children who, stereotypically, talk a lot more to each other than your average hardcore, or at least talk to people who don't have the game already

- local co-op gameplay, so that the games get played a lot by friends/family/people round for parties who haven't played the game before, and end up wanting it (the opposite of online gameplay where you can only play with people who already have the game, so it doesn't help sales one bit)

- easy to play, hard to master - so there's sufficient game-time that the games do get played enough/talked about enough by other people
 

Chozo

Member
mr stroke said:
couldn't this be said about many exclusives on other platforms?
Halo, Killzone, Uncharted, God of War, etc..
those are arguably the most popular good games on their systems but have no where near the legs something like Mario Kart does.

Most of those games have narrow appeal outside the 18-35 year-old male, though. My sister will happily play a game of Mario Kart but I wouldn't be able to drag her kicking and screaming into playing a military FPS.

EDIT: beaten
 

meppi

Member
Sapiens said:
Standards?

I mean, how many Nintendo games never get released? Probably a lot more than many other companies' actual releases.

Standards.

I was about to say quality, but this sums it up very nicely.
 

The Technomancer

card-carrying scientician
phisheep said:
- local co-op gameplay, so that the games get played a lot by friends/family/people round for parties who haven't played the game before, and end up wanting it (the opposite of online gameplay where you can only play with people who already have the game, so it doesn't help sales one bit)
This as well. This is really important.
 

Haunted

Member
mr stroke said:
Why is Nintendo the only company to consistently have games that sell for ever?

while you could argue they are the best games on the consoles-
but if thats the case then why doesn't this happen to other consoles?
Mostly because the games selling on those consoles are aimed at the core demographic, which almost always results in very frontloaded sales and a quick dropoff afterwards.

As soon as a game manages to enter another, expanded demographic (like "casual gamers", for the sake of argument), you will see games selling well over a longer period of time (additionally helped by word of mouth, supporting the usual marketing done before release). Common examples for this include the Singstar series on the PS2, or more recently Modern Warfare and its sequel on the PS360.


But even with that said, no other company comes even close to having the quality and quantity of Nintendo developed games (on Wii and DS) as far as long-lasting sales performance is concerned.
 

boiled goose

good with gravy
JesseZao said:
They don't release sequels every year so people keep buying "the Wii Mario Kart" or the "DS Mario Bros."

yup.

also, they have little competition in a lot of areas. few others release high budget high profile 2D platformers, 3D platformers, motion games, fun kart racers, fitness games, etc.

the high profile games on other consoles are FPS , shooters, and actions games. Much more releases in those genres. People move onto the next big thing. A new wii owner will buy mario kart wii. A new 360 owner would have bought Gears of war a while back, but will buy MW2 now.

This plus word of mouth because of quality, accessibility, fun, retail presence, continued marketing, brand popularity,etc. lead to long legs.
 
Word of mouth.

Every year a whole new bunch of kids start school, and they meet new people and make new friends. And only one of them has to have a Wii in the house for the whole group to slowly become infected as they go over to that kids house and play for themselves. Then they want one and the parents buy it for Christmas or birthdays and the parents have to set it up, and they play.

That's where the magic happens, because the parents have fun and they tell their friends and then the next time they have people over for dinner they all end up playing Wii Tennis and Wii bowling and then those people go out and buy their family a Wii and the Balance board!

Then someone buys Mario Kart, and that starts to infiltrate the groups slowly. The people who are buying it now are people who didn't know it existed until recently. It's crazy and it's how Nintendo consoles and games continue to sell long, long, long after their initial release.

Super Mario Galaxy lacked that, "I've played it, everyone I know should play it" appeal to the ultra casual gamer that a Wii Sports has. It's a beautiful single player game, that everyone should play, but it will never be what Mario Kart is. Which is fantastic for us, because it means that Nintendo actually wants to make another one!!!
 
At least anecdotally, word of mouth has sold my friends on a number of Nintendo games, usually after playing it themselves. Local multiplayer is great.
 
This is somewhat related, but I would love to see Nintendo become a software developer and drop the hardware side. Not that I dislike their hardware, but I would like to see what happens. After years of hearing about third parties saying that people buy Nintendo consoles to play Nintendo games and as a result they can't compete, I'd love to see what happens when not a single console is free from competition with Nintendo.
 

Doorman

Member
Continued marketing definitely plays a role, although with the likes of Mario Kart DS, which I doubt has seen an advertisement in ages, is still somehow making NPD top 20 lists, there are other factors as well. Obviously game quality has something to do with it too, but also very important is the type of game and the audience it's attracting.

Thinking about the sort of games that the "traditional" gamer typically enjoys (the things that tend to sell very well on other platforms), they follow a similar sort of archtype that those players are familiar with. But the thing is, these gamers are also fairly specific in their tastes, and it doesn't help that there is so much competition within those genres by other game developers and publishers. If, for instance, you were a gamer that had paid attention to or noticed the advertisements for Darksiders, a mature action title with mythological influences, you might go out and buy it relatively quickly. On the other hand, if you didn't keep up with that initial hype in the first month, what incentive would you have to buy it even a month or two later, by which point you're seeing marketing for God of War III, a mature action title with mythological influences?

Now instead take a look at something like Mario Kart Wii. A month later, were we seeing other top-notch online arcade-based kart racing games? If someone in, say, November had just picked up a Wii and wanted a racing game, what other alternatives are there? This doesn't even take into account the inherent popularity of the Mario name, or the fact that people may have experienced the game previously, at a friend's house. The same goes for a lot of the Wii stuff in general--a lot of these "evergreen" titles, not counting Wii Fit, are designed to be played and enjoyed in the company of other people, which is not something you can easily do with the likes of the FPS, action games, or RPGs that tend to pop up more often on other systems.

So I guess, if you combine the social aspect of Wii along with a comparative lack of competition for a lot of these games, that's a good place to start looking at least.
 

garth2000

Member
Because family friendly titles (of any media type) have such a large demographic, even mediocre titles can do well.

Throw in the polish and the fun factor and you've got a license to print money.

It's the same reason Pixar movies make so much money. Yes it's a cartoon, which makes it safe for everyone, but they have content in them that has appeal beyond the standard cartoon audience.
 

speedpop

Has problems recognising girls
I think it would be a decent idea to see how sales trend went per generation, and how much of an effect was the "changing of the guard" so to speak. Obviously it cannot be reasonably justified with Iwata in charge of one generation (Wii & DS) only, but it would still be interesting to note the differences.
 

mr stroke

Member
Chozo said:
Most of those games have narrow appeal outside the 18-35 year-old male, though. My sister will happily play a game of Mario Kart but I wouldn't be able to drag her kicking and screaming into playing a military FPS.

EDIT: beaten


Sure.

BUT people don't buy a 360 or PS3 for a Kart racer. So shouldn't the majority of people(18-34 year old male?) that buys a 360/PS3 pick up the games that center around that demographic?(Halo, Gears, Uncharted, etc..)
 
mr stroke said:
Sure.

BUT people don't buy a 360 or PS3 for a Kart racer. So shouldn't the majority of people(18-34 year old male?) that buys a 360/PS3 pick up the games that center around that demographic?(Halo, Gears, Uncharted, etc..)
No. A lot of people on those consoles are also aimed at multiplayer experiences. These players tend to look for the newest fps game so that they can have all the latest features and be involved with an active multiplayer community. I don't think they generally care about going back and making sure they've got all the great games of those genres.
 

stuminus3

Member
Because Nintendo games are the games that normal people buy, their buying habits don't match the habits of crazy fuckers like us.
 
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