Dubbedinenglish
Banned
http://killzone.com/kz3/hub.html
http://www.youtube.com/watch?v=RxFzqlhlLr8 -- Youtube Version
http://blog.us.playstation.com/2010/08/17/killzone-3-gamescom-multiplayer-trailer/
First MP deets!
From Seb Downie on the PS forums:
Mechs, jetpacks, new scopes OMG
http://www.youtube.com/watch?v=RxFzqlhlLr8 -- Youtube Version
http://blog.us.playstation.com/2010/08/17/killzone-3-gamescom-multiplayer-trailer/
First MP deets!
"Fresh from gamescom, a 26-strong fact blast on Guerrilla's latest Killzone sequel!
Hold tight!
Game Modes
* There are three game modes: Warzone, Operations, and Guerrilla Warfare. Operations is brand new.
Key Goals
* It's all about your play style, everyone from casual to veteran can play.
* There are colossal and immersive experiences that only the PS3 can offer.
* Rewritten matchmaking system. Now easier to find friends.
* Specific rewards. There's always something to earn no matter how many times you play the same level.
* Bots are bigger and better than ever before.
* Stay with your friends going game to game. There's just three simple and straightforward to getting into each multiplayer game.
* There's now a squad priority headset channel.
* There's now a squad member HUD.
* There are special squad rewards.
* The multiplayer is designed to be immersive and story driven!
Entirely Reworked Career System
* There asre five different careers/classes.
* There are six weapons per career.
* You can rank up and earn unlock points to select abilities and weapons.
New Medic Class Abilities
* The Medic has been revamped. Has a protector bot that follows him around.
* The Medic special ability called 'Survive Bleed Out'. He Can respawn right where he died.
Tactical Spawn Points
* New tactical spawn points can be claimed by Tacticians. These allow your team to spawn in better locations. Extremely useful on bigger maps and for ambushing/rushing to weapons. These can be claimed back by the other team if not held.
Spotlight Your Character
* If you score the most points/are the most valuable team member, your multiplayer character features in the cut-scenes so everyone knows it was you.
* Explosive events now affect entire levels. EMP that kills all jet packs etc. Nerve gas that blocks off certain areas of map.
3D/Move
* Full 3D and Move support. No compromises for multiplayer.
Website
* Fully integrated community website.
* Track friends' news first.
* Contribute to the Killzone franchise.
* Track rewards.
Tournaments
* Clans and tournaments are back - bigger and better than ever.
* Unranked practice games are included."
These are exciting times for Guerrilla. It only seems like a couple days ago that we showed you the first glimpse of Killzone 3s campaign mode. But here we are, more than two months later, ready to give you an exclusive taste of the multiplayer mode ahead of our gamescom press demo.
Killzone 3s multiplayer mode adds heaps of new features to the strong fundamentals laid by its predecessor, creating a fresh multiplayer experience that everyone can enjoy. It offers 2 new game modes, a new matchmaking system, vehicles, Brutal Melee attacks and more ranks, abilities and rewards than you can shake a stick at!
The trailer contains never-before-seen footage from one of the multiplayer levels, called Corinth Highway. It is situated on the edge of Pyrrhus, the city which was nuked by Visari in an attempt to decimate the occupying ISA Forces. Now, a handful of surviving ISA and Helghast troops find themselves fighting for every square inch of remaining infrastructure in this broken city, while on the other side of the Pyrrhus River a new theater of war is already developing. The Corinth River level demonstrates a number of exciting multiplayer features, including Exoskeletons the first of several player-operable vehicles in Killzone 3.
From Seb Downie on the PS forums:
On an extended trailer
Thanks! And soon. SOON!
On faction specific mechs
1. Its the same base model, but lights change when occupied.
flying vehicles
2. No spoilers.
New classes
3. Its all change there. More will be trickling out over the days and months to come.
Engineers repairing vehicles
4. Currently no. May change however.
Maps with/ without vehicles
5. It will be a mix, yes.
WASP removable from turret
6. Currently no.
Medic revive and cool-down time
7. Depending on the Medics rank.
Crawl while mortally wouned
8. No.
Player Count
9. No: 24
Please note, this is all based on the implementation of the demo people are playing at Gamescom. Everything can change by release.
Seb Downie - Producer - Guerrilla Games
Mechs, jetpacks, new scopes OMG