Update3: Technical Details
-The Engine is called "TSOOD", cdprojekt calls it "best RPG engine in the world".
- Currently it uses Directx 9 but also supports newer versions.
- Engine works on Ps3 and 360
-Instead of loading each section, everything is streamed within each chapter, there are approximately 4 loading screens in the game.
- Witcher 2 benefits from more cores but the increase in performance is not linear. The engine utilizes 3-core architecture of Xbox 360. They say that dual-core CPUs should be fine for PC.
- Parallax mapping on walls and other surfaces
- Not much blooming and glare unlike other titles.
- Textures are mostly detailed but not outstanding, PC version has no visual advantage over internal console builds other than higher resolution ?????
- facial animation was not implemented in this build.
- Uses Havok physics engine for simulating flying debris and other objects
- No ridiculous DRM, they want to reward honest players.
Story flowchart
Fact Comparison
-----------------------------------------------------------------------------------------------------
Update2:
video
http://www.gamersyde.com/news_gc_the_witcher_2_presentation-9826_en.html
trailer
poster
-----------------------------------------------------------------------------------------------------
Update1:
pics in this post, thanks to butsomuch!
-----------------------------------------------------------------------------------------------------
pcgameshardware.de
- Nice lighting and good textures, area is very detailed
- Armor consists of several parts: gloves, chest armor etc
- weapons and equipment can be modified with runes, effects visible on items.
- More freedom in both dialog and gameplay, sneaking or fighting everybody etc
- stealth mechanic/movement, pressing against walls and killing lights. (light & shadow stealth mechanic?)
- Cat Potion gives you Batman AA like detective vision, you can see through walls, it detects internal organs in enemies :O
- Geralt's amulet (wolf head) when activated makes important details in the area visible.
- fighting animations are good.
- Your actions in previous quests affects other NPCs just like first game.
- There is nudity
- Console ports are being considered but no firm plans so far. All resources are invested in development of PC version.
Battlegorounds
-large battlefields are in the game with hundreds of fully animated enemies on screen.
-physics and a lots of debris.
-The Engine is called "TSOOD", cdprojekt calls it "best RPG engine in the world".
- Currently it uses Directx 9 but also supports newer versions.
- Engine works on Ps3 and 360
-Instead of loading each section, everything is streamed within each chapter, there are approximately 4 loading screens in the game.
- Witcher 2 benefits from more cores but the increase in performance is not linear. The engine utilizes 3-core architecture of Xbox 360. They say that dual-core CPUs should be fine for PC.
- Parallax mapping on walls and other surfaces
- Not much blooming and glare unlike other titles.
- Textures are mostly detailed but not outstanding, PC version has no visual advantage over internal console builds other than higher resolution ?????
- facial animation was not implemented in this build.
- Uses Havok physics engine for simulating flying debris and other objects
- No ridiculous DRM, they want to reward honest players.
Story flowchart
Fact Comparison
-----------------------------------------------------------------------------------------------------
Update2:
video
http://www.gamersyde.com/news_gc_the_witcher_2_presentation-9826_en.html
butsomuch said:
trailer
butsomuch said:
poster
-----------------------------------------------------------------------------------------------------
Update1:
pics in this post, thanks to butsomuch!
-----------------------------------------------------------------------------------------------------
pcgameshardware.de
- Nice lighting and good textures, area is very detailed
- Armor consists of several parts: gloves, chest armor etc
- weapons and equipment can be modified with runes, effects visible on items.
- More freedom in both dialog and gameplay, sneaking or fighting everybody etc
- stealth mechanic/movement, pressing against walls and killing lights. (light & shadow stealth mechanic?)
- Cat Potion gives you Batman AA like detective vision, you can see through walls, it detects internal organs in enemies :O
- Geralt's amulet (wolf head) when activated makes important details in the area visible.
- fighting animations are good.
- Your actions in previous quests affects other NPCs just like first game.
- There is nudity
- Console ports are being considered but no firm plans so far. All resources are invested in development of PC version.
Battlegorounds
-large battlefields are in the game with hundreds of fully animated enemies on screen.
-physics and a lots of debris.