The single player portion for GT is stale and needs to change. Theres actually a lot of design decisions that I still question; but I think they have a great foundation set for future GT titlesKingDizzi said:PD will never wake up, they are in a little bubble and are happy with it. GT5 is a very mediocre game that has been made slightly better with patches but A-Spec and B are simply horrible. It's sold 6 million copies though, it's VERY hard to say those sales are due to name because it's been out for months now and it's not like the price has dropped at all. So yeah, the problem here is that PD will not see the old formula being a problem until sales take a dive, until then it looks like the people playing GT are happy with the same old shit. It needs to change but Forza sure the fuck ain't gonna be what makes that happen, PD need to see for themselves that it's been over 10 years now. NGP will have a GT game for sure, hers's to hoping that is when we start seeing the much needed changes.
As to Forza 4, bring it on Turn 10. Jeremy Clarkson being in the game is bleh, usless old fart that has done the same old shit for years. Drives expensive cars and for the last minute bitches about them. Hilarious.Fuck yes I'm jealous of his job.
saladine1 said:Is it realistically possible that the cars will look like the 458 in showroom mode?
That would look amazing if they can pull it off..
Some say, he's a little too defensive about criticism in the OT GT5 thread. And that he's a little too quick to post negatively about Forza in other threads. All we know is, he's called a troll.gamebroker said:Wait... so now this game is going after Top Gear as well?
Wow, not very original.
What's next, getting Nascar or ferrari F1's?
They should just scrap it and wait for the next xbox... GT5 already came out and anyone who wants a racing sim will go for that.
Didn't they said to have built a new graphics engine from scratch on E3? But yeah, it is T10 so we'll have to see it for ourselfs first.amar212 said:Despite T10 claims, I think we all agree that FM3 basically used slightly improved graphics engine as FM2.
If T10 developed new engine from the scratch, everything is possible.
Solid warrior said:Crysis 2 360 restored faith in who believes that Xbox 360 is really very powerful and it has more power left untouched yet. Forza 4 could look '10x better'.
Wazzim said:Didn't they said to have built a new graphics engine from scratch on E3? But yeah, it is T10 so we'll have to see it for ourselfs first.
I think the new lighting and shaders make it look more real life like GT5 instead of adding a ton more poly's or higher res. textures.
I don't remember they ever saying it was a new engine. The engine has evolved though.Wazzim said:Didn't they said to have built a new graphics engine from scratch on E3? But yeah, it is T10 so we'll have to see it for ourselfs first.
I think the new lighting and shaders make it look more real life like GT5 instead of adding a ton more poly's or higher res. textures.
G Rom said:Yeah, the same way they "built from the ground up" Forza Motorsport 3, oh wait...
Those claims mean nothing if you reuse assets from previous games. The good news is that we seem to be getting totally revamped real tracks.
Beside, if you look at it, the Forza 3 engine is very good with 720p, 60fps, 2xAA and absolutely no tearing during races. What is (very) bad is the actual look of the game, not the engine. If Turn 10 bring day/night transition and/or weather in Forza 4, a considerable rewrite of the engine would be needed though, that's for sure.
G Rom said:No, the demo looked nowhere near this and was actually very close to Forza 3.
It was pretty much an interactive Forza 3 screensaver (they need to put more scenery for those, in Forza 4 !!).
The only problem here being that Polyphony's reuse of GT4 assets was a lot more egregious than T10's reuse of FM2 assets.Trickster said:That's like saying that the engine PD built for GT5 mean nothing since they use GT4 assets
I hope this is a joke.Cyborg said:Forza...........! Hmmm dont know what to say. Its Arcade.
godels rotating universe said:The only problem here being that Polyphony's reuse of GT4 assets was a lot more egregious than T10's reuse of FM2 assets.
I'm frankly amazed that Polyphony got away with it. If StarCraft 2 had launched with most of the units in the game still being SC1 sprites I'd have marched on Blizzard with pitchforks. But I digress.Trickster said:That just strengthens my point though. No one was dismissing the GT5 because it had GT4 assets, and those were ps2 assets even.
Iron_Scimitar said:Hmm...would rather have the smooth vocal stylings of James May.
They already have....captscience said:That would be great.
And Polyphony can hire the Stig as their community manager.
Shaneus said:Some say, he's a little too defensive about criticism in the OT GT5 thread. And that he's a little too quick to post negatively about Forza in other threads. All we know is, he's called a troll.
http://www.glassegg.com/main.phpForza Motor Sports I & II & III (cars & tracks)
Forza 3: Dhruva once again worked with Microsoft's Turn 10 Studios to help create one of the highest critically acclaimed best racing titles of the year. Dhruva made over 60% of the cars for the game.
Dhruva created over 60% of the 500+ cars for Forza 3.
Production of photorealistic and true to original cars with different technical requirements like Normal Mapping and LODs.
How has the development team size grown from Forza 1 on Xbox to Forza 3?
DG: .. we had, I think about 24 full-time employees on Forza 1. And we then bolstered that staff with probably 70 contract staff that were on for most of the project... then we outsourced a lot of our artwork to a group in India and a group in Vietnam. That made it so that all-in, we were probably 200 people... in Forza 2, we got up to about 250. We increased our [full-time] staff, increased our [contract] staff, and increased the number of people in India and Vietnam. And now, for Forza 3, we're just over 300, all-in, with again [contract], [full-time], and a fully-burdened outsource group...
Yeah. Based on what I saw in GT5 the Turn 10 approach seems much smarter.saladine1 said:I hope the trend continues.
That will free up T10 to concentrate on other stuff such as night racing, weather, interaction, upgraded sound engine, a plethora of upgrades/tuning capabilities, race immersion, A.I, customization,physics model..etc
Jadedx said:I hope this is a joke.
That certainly the trendt with the new internal studios they are created/have created.saladine1 said:I hope the trend continues.
That will free up T10 to concentrate on other stuff such as night racing, weather, interaction, upgraded sound engine, a plethora of upgrades/tuning capabilities, race immersion, A.I, customization,physics model..etc
DuckRacer said:I don't like how Polyphony are talking. It's really ridiculous. We know it will look good, push something else as a sales pitch. Don't take us for people with 2 points IQ.
Gran Turismo 5 was the only racing game of this gen --- obviously it wasn't since it takes a Gran Turismo 6.
Now Gran Turismo 6 has a solid framerate. Does real life even can look smoother than Gran Turismo 5? lol
Seriously, I really feel like this industry is targeted only to young teens and dumb people sometimes. How about talking real?
No offense, but if you can cook up this reasoning then you pretty much can expect people to reply like that.Ranger X said:I never implied GT5 had better sales pitch, smart ass.
But I suppose it's normal a fanboy can be hurt by what I say.
Majanew said:Needs. More. Tracks. Please.
Hundreds of tracks is a lot!vixlar said:And rain.
I don't want 30000 cars to drive in 10 tracks. What I do want is to punish my Sentra and my Rabbit in hundreds of tracks with different weather conditions.
"Sweep the leg"alphaNoid said:I can't wait to get my hands on this game at E3 (hopefully). The Forza setups on hydraulics at E3 is probably one of the best and most fun kiosks to try out in either hall. I remember playing F3 for the first time after waiting in a 2 hour line.
Only thing that pissed me off was the Lakers players cut in line like 3 people in front of us. This year I shall sweep the leg if that happens again.
I'm a Laker fan, however no cuts no butts no coconuts. SWEEP THE LEG
Gek54 said:Last time I remember someone asking Dan G about weather he said he doesn't like driving in the rain...
Majanew said:Needs. More. Tracks. Please.
Gek54 said:Last time I remember someone asking Dan G about weather he said he doesn't like driving in the rain...
benzy said:Not believing anything until I play it. 10x better looking probably means only in photomode, just like how the cars in F3 were PR'd to have 10x the polygons, but only to be swapped in during photomode.
Here's the bullshot kinect image versus the actual demo.
demo
cg
Not even the same ground textures
Yeah, that was his excuse for not including it. I laughed when I read that interview.
saladine1 said:Hundreds of tracks is a lot!
vixlar said:hundreds of tracks is not enough...
He also said he didn't like cockpit view either.....Gek54 said:Last time I remember someone asking Dan G about weather he said he doesn't like driving in the rain...
saladine1 said:He also said he didn't like cockpit view either.....
saladine1 said:He also said he didn't like cockpit view either.....
Hey, i'd love to drive on every track in the world but it jusn't isn't going to happen.
To be honest, just give me Bathurst and Spa....that's all that I need...
op_ivy said:soooo... thousands?
op_ivy said:soooo... thousands?
Well done good sir!op_ivy said:i DEMAND more epic tight and twisty asphalt rally-esque stages ala positano. so fucking good
TheOddOne said:No offense, but if you can cook up this reasoning then you pretty much can expect people to reply like that.