I wish Demise didn't have such a lame name. I'm glad that we have an origin for Ganondorf now though, the multiple Ganon theory is basically confirmed.
To be honest, the only characters I felt emotional towards in MM were Skull Kid's victims and Skull Kid himself. I'm not that far- only the third dungeon- so maybe I haven't met a lot of characters, but the people in Clock Town are like Skyloft in which they have a lot of personality.
I just beat the game and totally loved it. Non-story related question though: did anyone else else experience horrid framerate during the credits when it zoomed over the landscapes? I don't understand how it's possible, because it looked like FMV.
I don't know. If he's the same Ganondorf from Ocarina of Time that would mean by the beginning of the game he would be hundreds if not thousands of years old. You'd think time might weather him a little, but nope, can't get ever my windy childhood.
so everyone
I'm guessing there were four goddesses that originally created the land but Hylia's name was forgotten over time since she gave up her godhood to be mortal. Hell, they had already forgotten it in Skyward Sword.So, who is Hylia then? Farore, Nayru and Din are the three creation goddesses. Where does Hylia fit in to this outside of being the one who originally sealed Demise?
Demise is the root of all evil and monsters. Hylia is the root of the opposing force to that?
I've finally found what I thought was one of the best musical moments in the game:http://www.youtube.com/watch?v=O0np8WU2Znw&feature=BFa&list=ULmE_xRFQ2us8&lf=mfu_in_order
Especially after that scene it was just so damn touching! Almost sublime.
Oh god, just got my hands on the OST, so great to have this on my iTunes.
I mean Mikau, Darmani and the Deku Butler's son (who doesn't even appear except as a sad little corpse )
I really think this game has one of the best ending sequences of the zelda series. Running down to the bottom of the sealed grounds while fighting off all those bokoblins was awesome.
Then of course the final fight with Ghirahim was awesome. In his first phase I loved knocking him down to a lower platform then jumping down with a fatal blow. Then I loved the little tennis fight you could have with Ghirahim in his second phase. You can go through the fight without him ever doing it but I thought it was cool.
Then it was topped off with the Demise fight in that beautiful battleground. Until I found the right strategy I actually had a hard time with Demise. Even still if I get a little too carried away in his second phase he can do some good damage to me. I loved using the lightning in the second phase. The lighting when the lightning struck the sword was incredible.
Just finished the game! Just incredible ZELDA FUCK YEAH! I'm ready for the next one
I didn't mind much of the backtracking but a few things were unnecessary and annoying imo (like the 3rd Imprisoned fight, and the tadpole search ugh) but overall this game was so much fun. At first I didn't like that there was no over world like the past games, but the game ended up feeling very coherent and the whole world was so full of life. It really felt like I was playing a classic disney movie
The music set a good atmosphere overall but I'm disappointed there aren't many memorable melodies as there usually are
anyways we need dolphin screenshots of the last boss fight now!
http://www.youtube.com/watch?v=m82wbQNqFDQ
Does anyone get a Starfox vibe from this theme? Hajime Wakai composed Starfox 64 so it makes sense.
http://www.youtube.com/watch?v=fL0RjdcsZUY
Turn that up to 720 or 1080 then full screen. It looks amazing.
http://www.youtube.com/watch?v=fL0RjdcsZUY
Turn that up to 720 or 1080 then full screen. It looks amazing.
Guys...serious question here:
Is this whole game a neverending loop? I ask this because out of curiosity when the game started I looked through the stone doors in the temple where Impa sits and you clearly can see Zelda imprisoned.
Guys...serious question here:
Is this whole game a neverending loop? I ask this because out of curiosity when the game started I looked through the stone doors in the temple where Impa sits and you clearly can see Zelda imprisoned. So... While Zelda/Hylia rests in the present, she's also sent back to the Past in order to awaken as Hylia, again?
Then after you seal Demise in the Master Sword Zelda gives one of her bracelets to Impa, who's also wearing it from the very beginning of the game...
Wat de wat??
maybe not cause after demise is defeated when you look through the doors,the crystal is gone.
Mii said:I felt it played heavily towards a concept of predestination. It also suggested time cannot be thought of as a line but rather a plane that can be manipulated.
Can someone tell me where Tingle's cameo is? I've beat the game but I don't remember seeing him at all.
In Zelda's bedroom(stuffed toy), it isn't a "cameo" more so an easter egg.
This. Definitely. Except I kept waiting the whole game for her to say the obvious "Master, I'm your sword. I'm the Master Sword." or something corny and obvious like that. But I guess it's just me who has a fetish for submissive robot maids who also happen to be ballerinas/ice-skaters and wear harlequin pantyhose... So, yeah, I like Fi quite a bit.Oh I forgot to mention that Fi final scenes.
Yeah. The first, smaller video plays fine, but when the full screen part begins it's slower than molasses going uphill in January with crutches. No biggie, though. I have to wonder if it's only in some copies or something, like, only in the initial printing maybe? It's too obvious and ugly for it to not get fixed.Yeah, I think they were drunk the day they coded the credits. There can be no other explanation for it.
I don't know. If he's the same Ganondorf from Ocarina of Time that would mean by the beginning of the game he would be hundreds if not thousands of years old. You'd think time might weather him a little, but nope, can't get ever my windy childhood.
And about Groose, I think he's a genuinely great character, not just when compared to the characters that surround him. He's just so... groostifying.
edit- Why does everyone think I want Groose to be evil? I just wanted him to be unwillingly absorbed into Demise's being.
No. Break down of events:Guys...serious question here: Edit: Solved already, thx.
Is this whole game a neverending loop? I ask this because out of curiosity when the game started I looked through the stone doors in the temple where Impa sits and you clearly can see Zelda imprisoned. So... While Zelda/Hylia rests in the present, she's also sent back to the Past in order to awaken as Hylia, again?
Then after you seal Demise in the Master Sword Zelda gives one of her bracelets to Impa, who's also wearing it from the very beginning of the game...
Wat de wat??
.....I never knew that Link could call forth the power of lightning during the final battle
I did not use it at all when I defeated Demise, but I wish I did... it must have been really cool to do that...
.....I never knew that Link could call forth the power of lightning during the final battle
I did not use it at all when I defeated Demise, but I wish I did... it must have been really cool to do that...
Whaat. You can beat him without it? XD
.....I never knew that Link could call forth the power of lightning during the final battle
I did not use it at all when I defeated Demise, but I wish I did... it must have been really cool to do that...
That's a good point, but the game tries to beat on your head that the Triforce is hidden in Skyloft. So... who knows?One idea I would like to discuss:
I don't think the triforce was on Skyloft.
The Silent Realm isn't an actual place; the game says it's inside Link's mind/spirit. To get the triforce Link had to claim the 3 pieces in the Silent Realm. I think he already had the triforce inside him from the 3 flames, but he had to pull it out of his spirit by proving his worth in that final temple.
Unless that place where Link gets the triforce pieces isn't the Silent Realm and just looks like it.
Wish there were more towns to explore in the game
I'd rather have three or four interesting towns, even though I'm aware it means a lot more effort ;pGod, I'm so happy that Skyloft is the only town in the game. It's the most interesting and side-quest packed town of the Zelda series since Majora's Mask; it's way better to have one interesting town than three or four lame excuses of towns with nothing to do in them.
What can you skip exactly, all cut scenes?Wow... Hero Mode is really challenging, and thank god for the skippable stuff!, the flow of the game just improved a lot. 2 hours in and I'm already done with the 1st dungeon. Definitely enjoying the re-run a, however Fi manages to get on my nerves with her constant interruptions. She always brings things to a halt, everytime, and you just can't skip her texts. Ungh...
I'd rather have three or four interesting towns, even though I'm aware it means a lot more effort ;p