Parallax Scroll
Banned
Hnnng. Remind me, in MVC1, couldn't you select Chun's alpha outfit somehow? Or was that only in Xmen Vs SF?
That was in XvSF.
Hnnng. Remind me, in MVC1, couldn't you select Chun's alpha outfit somehow? Or was that only in Xmen Vs SF?
Yes finally. The Saturn version was one of my biggest gaming disappointments ever. I loved the game so much.
I still have my Saturn hooked up to an old CRT and this game is pretty much exclusively in there. MvSF is still so much fun, even if it is completely unbalancedI feel you bro. I hated MVC2, even MVC was wearing a little thin for me. X-Men COTA, MSH, X-Men VS SF, and MSH VS SF are my games of the forever.
Coincidentally, I just got a copy of MSH VS SF for my Saturn today. Today is a good day.
I think the saturn port was arcade perfect if you had the ram cart. Right?
Options not affecting Arcade mode (Though I wager that's less a bug and more a way to get people to pay to unlock Gill instead of mucking about with difficulty, round counts, timer, etc.), no way to play 4:3 without those stupid challenges on the screen, maybe a few other UI things I'm not remembering.
Last I checked they hadn't been fixed, and I don't think they were listed as being in the upcoming patch.
I think the saturn port was arcade perfect if you had the ram cart. Right?
I just saw this on the MvC3 facebook page
Holy shit that art is so bad
Oh god what the hell. Why do Doom and Mags look so dejected? What exactly are Spidey, War Machine and Chun Li attacking? Why are no two characters drawn with the same sense of perspective? AAAAAGH!
Seems like they are "confident" that they will have a fix for those two things.
http://shoryuken.com/2012/06/17/iro...trike-online-edition-patch-plans-and-details/
Option to disable the Challenge HUD from the sides in modes where they are visible
Rounds and Time Settings affect Arcade
3s looks great with scanlines, though.
3SO looks great to me with filters off and scanlines turned on. Scanlines make all the difference.
If this has the same configuration options, I see no problem.
Captain America's MvC1 theme is my favorite in the series. It's the first theme that pops into my head whenever I think of the series.
MSH vs SF has the best Marvel Soundtrack, but I think Cap's MSH theme is the best. It's such a shame MSH vs SF isn't in this.
People thought marvel 2 was bad with MSS, MSP, etc. Wait till you see MVC1 online. Strider and gold warmachine all day. Oh and maybe some red venom. MVc1 has some charm, but man its rough to go back to it. All that cryptic bullshit for assists, and hidden character select drives me insane.
What an affront to one of the best pieces of iconic artwork Capcom put out for the series:
http://i.imgur.com/s3Pv0.jpg
I never played these games. How does it work? Do you play it like MvC2 (character assists and tag-team mid battle) or like KOF where you play one at a time?
http://fast1.onesite.com/capcom-unity.com/user/brelston/marvel_vs_capcom_origins/large/752bd02f85ed9f41e7553de72954f9c4.jpg[IMG]
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For a split second, I thought "Hey, they should put Chun Li in MVC3..." Then I remembered she was in it, but she was useless. Oh well, she had a nice 15 minute run where she was a good assist!
Wow that cover artwork looks terribad. I am gonna feel bad if its a fan-art contest they ran.
I just saw this on the MvC3 facebook page
Holy shit that art is so bad
No Dan no sale
Doesn't this mean that they are still working with Marvel on some level? And that it's still possible for them to make changes/additions to UMvC3?
It's not fan-art. It's drawn by Whilce Portacio, one of the founders of Image and relatively well-known for drawing X-Men comics in the late 80s/early 90s.
Kind of odd that they won't just give us the entire "saga". As busted as COTA, MSHvSF and XvSF were, I'd still love to have a legit copy of each to play.
I'm in for MSH. Should be the first good home port, right? The Saturn version ran pretty slow which was surprising since every other Capcom fighter on the system ran awesome.
How did the PSX version fare?