Originally Posted by TalesOfWin
as I said. DX11.1 is win8 exclusive...
dont think BF4 will utilize DX11.1 though just 11.0.
We use DX11.1, there are some optimizations in it (constant buffer offsets, dynamic buffers as SRVs) that we got in to the the API that improves CPU performance in our rendering when one runs with DX11.1. This will be in BF4.