Cheesecakebobby
Banned
So is Gaikai currently available in Japan or not?
Sony's thinking:
1. Build most powerful handheld ever.
2. Rely on cloud gaming for games, which doesn't utilize power of said handheld.
= profit?
This doesn't seem right.
Hehe, or going full circle, coming back to Sony to work with this cloud stuff =)Slowly destroying Sony with his inside knowledge.
Maybe this is the big E3 surprise heheAnd now he works at Microsoft.
Halo coming to the ps4 confirmed!!!
That depends on what you consider "working". The latency will always be higher than local gaming, and to get even remotely the same image quality out of it that PC games feature now (1080p/60fps) will be prohibitive in terms of bandwidth for at least a decade or two.Gaikai and On Live may not work properly now, but when they will work
°°ToMmY°°;38187891 said:This article gives an insight on how gaikai and onlive work and differ. Worth a read:
http://www.eurogamer.net/articles/digitalfoundry-face-off-gaikai-vs-onlive
I was wondering why they would bring cloud gaming to PS3/Vita, but these things makes much senseHmmm...Gaikai enables a custom created streaming module. You can license the tech and modify it for your business.What if it's something like:
- a new version of Remote Play for Vita (streaming all PS3 games to the handheld) or
- being able to play PS3 games on your PC (streaming all PS3 games to the PC) or
- being able to stream PC games to the PS3 (unlikely but nom nom nom)
- streaming BC for PS2 games
All of those options would be pretty sweet.
Wonder if this relates to the PS+ as well.
Wonder if this relates to the PS+ as well.
Gaikai and On Live may not work properly now, but when they will work and Gaikai will be built in tv sets ( according to EDGE, Gaikai and LG are going to ) Sony, MS and Nintendo will have serious problems.
I think Sony has to react now and if they team up with Gaikai , it may be a very wise thing to do.
That depends on what you consider "working". The latency will always be higher than local gaming, and to get even remotely the same image quality out of it that PC games feature now (1080p/60fps) will be prohibitive in terms of bandwidth for at least a decade or two.
That depends on what you consider "working". The latency will always be higher than local gaming, and to get even remotely the same image quality out of it that PC games feature now (1080p/60fps) will be prohibitive in terms of bandwidth for at least a decade or two.
°°ToMmY°°;38187967 said:Gaikai is already 720p/60fps though. Technically with it coming to ps3 you could have assassin's creed playing on your ps3 at double the framerate of the console counterpart. Pc gaming and possibly next gen gaming looks out of reach as of now, but it seems comparable to console gaming of today (higher fps but lower iq due to compressed video feed).
Well, I wouldn't compare a very lossily compressed stream with a real 720p image. As soon as you have lots of motion all over the screen it will look terrible.°°ToMmY°°;38187967 said:Gaikai is already 720p/60fps though.
You are probably right. This should be another incentive for MS/Sony to go all-out with hardware specs for the next-gen consoles. Otherwise they'll lose core gamers to PC (including console-shaped HTPCs) and more casual gamers to very cheap streaming boxes and tablets.You're absolutely right, but if they will get the job done, gaming enters the livingroom of almost everybody and there will be no need ( for most people, not for us core gamers ) to buy a console next to your tv set.
This is entirely dependent on good broadband connections and that's still a long way away for the large majority of people the world over.
Then there's the arbitrary caps that more and more providers are implementing.
Gaikai and On Live may not work properly now, but when they will work and Gaikai will be built in tv sets ( according to EDGE, Gaikai and LG are going to ) Sony, MS and Nintendo will have serious problems.
I think Sony has to react now and if they team up with Gaikai , it may be a very wise thing to do.
It depends. Gaikai was originally designed for higher res streaming. But if the tech was used for PS2 BC or PS3-Vita Remote Play, the actual amount of data streamed is considerably less. It means needing a smaller pipe, but it also enables a higher encoding rate (higher fps, better quality etc)
i haven't been digging this posturing from sony of making playstation into a cloud suite that can go on any device of their choice. signals a rocky futrue of what sonys' dedicated gaming hardware will look like.
I will be very surprised if this is about streaming games from the cloud. Many of the games that excist on Gaikai also excist for PS3. I think that Sony rather want people to buy the PS3 copies instead of sharing the income with Gaikai.
It doesn't signal anything unless you think that Sony is actually foolish enough to build an entire console around this idea.
Like I wrote: Demos. And possibly PS3 games on Bravia TVs. No general access to Gaikai on PS3, no PS3 games on "regular" Gaikai.I will be very surprised if this is about streaming games from the cloud. Many of the games that excist on Gaikai also excist for PS3. I think that Sony rather want people to buy the PS3 copies instead of sharing the income with Gaikai.
I will be very surprised if this is about streaming games from the cloud. Many of the games that excist on Gaikai also excist for PS3. I think that Sony rather want people to buy the PS3 copies instead of sharing the income with Gaikai.
I will be very surprised if this is about streaming games from the cloud. Many of the games that excist on Gaikai also excist for PS3. I think that Sony rather want people to buy the PS3 copies instead of sharing the income with Gaikai.
Well Sony has made a lot of foolish decisions as of late, I hope they don't go this route.
I know about Onlive and now this Gaikai. But what makes me relunctant to give it a try is my fear of input lag. How big is the input lag?
Depends on the games. If they're old, people will just buy them used so Sony won't get any money regardless. If this is true I'm betting that new games like The Last of Us won't be on there anytime soon.
Like I wrote: Demos. And possibly PS3 games on Bravia TVs. No general access to Gaikai on PS3, no PS3 games on "regular" Gaikai.
Might be a way of sticking it to MS. Looking at their site, there are a few games that are currently 360 exclusives and will likely stay 360 exclusives.
What better way to get your competitors exclusive games on your console? MS can't do anything about it and Sony don't have to do anything beyond share some of their income with gaikai.
It could be. This make me think that it is more like a custom version of Gaikai, and not just a direct "copy" of what already excist. This way they can select what content they want to be available for the PS3 (and maybe Vita too).Sony's already kind of outright said what they might use cloud tech for. Legacy and 'casual' content.
I think they may extend that in the future to sampling 'full on' high end content, and maybe very eventually, as an option for playing those games in full alongside download and disc. Maybe apply it to a more universal remote play too.
This just seems like a nice optional thing that they're implementing. No one is going to move away from boxed titles anytime soon. I'm not sure that i'd ever use this type of service to play through a full game, but it seems like a fantastic way to distribute demos. No more hour wait times for a demo download.
PS+ Members get full access to PSOne and PS2 Library ON DEMAND.
It could be. This make me think that it is more like a custom version of Gaikai, and not just a direct "copy" of what already excist. This way they can select what content they want to be available for the PS3 (and maybe Vita too).
It doesn't signal anything unless you think that Sony is actually foolish enough to build an entire console around this idea.
I think whoever they partner with will be powering things under the hood, but the end-user experience will be 'Playstation' with Playstation content. It's possible they might give access to select PC-based titles but I don't think it'll be a general onlive or gaikai app with access to those company's own content services. It'll be a Playstation content service built on top of their infrastructure. Gaikai has already publicised their white-label offering, I'm sure OnLive would do similar stuff for a partner.
I just took Gaikai for a spin in my browser just now.
I was pretty impressed. I'm running a slow connection here right now, but the Witcher 2 was perfectly playable.
But, it seems like the service is just demos? Is that right?
I just took Gaikai for a spin in my browser just now.
I was pretty impressed. I'm running a slow connection here right now, but the Witcher 2 was perfectly playable.
But, it seems like the service is just demos? Is that right?