Nocturno999
Member
Bennett Ring said:PCPP: In the past, when a new console launched, the graphics were on par, if not even better, than a reasonably well-specced PC of the time. Yet at this year’s E3, we noticed that the Xbox One and PS4 demos didn’t look as good as the earlier PC demos of the same games. Do you think the lead that consoles had in the past at launch day is over?
Tony Tamasi said:...
The second factor is that everything is limited by power these days. If you want to go faster, you need a more efficient design or a bigger power supply. The laws of physics dictate that the amount of performance you’re going to get from graphics is a function of the efficiency of the architecture, and how much power budget you’re willing to give it. The most efficient architectures are from NVIDIA and AMD, and you’re not going to get anything that is significantly more power efficient in a console, as it’s using the same core technology. Yet the consoles have power budgets of only 200 or 300 Watts, so they can put them in the living room, using small fans for cooling, yet run quietly and cool. And that’s always going to be less capable than a PC, where we spend 250W just on the GPU. There’s no way a 200W Xbox is going to be beat a 1000W PC.
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http://www.pcgamer.com/2013/09/26/n...00-watt-xbox-is-going-to-beat-a-1000-watt-pc/
“The consoles have power budgets of only 200 or 300 Watts, so they can put them in the living room, using small fans for cooling, yet run quietly and cool,” Tamasi said.
“And that’s always going to be less capable than a PC, where we spend 250W just on the GPU. There’s no way a 200W Xbox is going to be beat a 1000W PC.”