ScepticMatt
Member
What talks are you interested in? My recommended tech talk list:
Advanced Visual Effects with DirectX 11
10:35 Nvidia: Real Virtual Texturing - Taking Advantage of DirectX 11.2 Tiled Resources
11:00 AMD: Compute-Based GPU Particle Systems
15:00 AMD: New Ways to Use the Vertex Shader to Improve Performance
16:30 Nvida: From Terrain to Godrays - Better Use of DirectX11
17:15: AMD: Grass, Fur and Hair
AI
13:45 AiGameDev/Codeplay: Massively Parallel AI on GPGPUs with OpenCL or C++
15:00 Rolling the Dice: Leveraging Monte-Carlo Tree Search in Game AI
Full day 1 schedule below:
Edit: Source: http://schedule.gdconf.com/calendar
full spreadsheet: http://schedule.gdconf.com/src/expo...MT-07:00) Arizona&show_these_ids=all_sessions
Advanced Visual Effects with DirectX 11
10:35 Nvidia: Real Virtual Texturing - Taking Advantage of DirectX 11.2 Tiled Resources
11:00 AMD: Compute-Based GPU Particle Systems
15:00 AMD: New Ways to Use the Vertex Shader to Improve Performance
16:30 Nvida: From Terrain to Godrays - Better Use of DirectX11
17:15: AMD: Grass, Fur and Hair
AI
13:45 AiGameDev/Codeplay: Massively Parallel AI on GPGPUs with OpenCL or C++
15:00 Rolling the Dice: Leveraging Monte-Carlo Tree Search in Game AI
Full day 1 schedule below:
Edit: Source: http://schedule.gdconf.com/calendar
full spreadsheet: http://schedule.gdconf.com/src/expo...MT-07:00) Arizona&show_these_ids=all_sessions